seal of quality wrote:

2 x LSDJ USB carts

what kind of carts? edit: oh do you mean EMS 64M USB?

18

(11 replies, posted in Trading Post)

oh so the X3 won't even save the current project in SRAM without resetting? i was thinking it was like the Bennvenn El Cheapo SDs, but that reboot is only required to backup your save to SD. if so that's kind of a bummer

some quick thoughts: i might suggest avoiding doubling notes in more than 1 channel for extended amounts of time, saving it only for when you want emphasis (this is just a rule of thumb) - having the same melody in 2 channels for the majority of the time means you lose the opportunity to do things like harmonizing, arpeggios, other kinds of pitch effects like pulse kicks/toms, etc. you can actually get away with much less than you think you can.

also it sounds like the wav channel is super quiet but the pulses and noise are super loud. the wav channel is the bassiest channel, so you lose out on pretty much all the low end if you don't take advantage of that.

i agree with what saskrotch says about the dynamics, you should play with E commands and instruments with different volume levels. practice making some parts soft and other parts loud, not just entire sections but even notes within the same phrase. if you listen to a live drummer for instance, not every drum/cymbal is hit with the same intensity. you can do things like echo effects this way too.

that being said, i thought it was a pretty good tune. for a good example of this kind of style i would recommend donotrunwithpixels, compare the songs on this album with your song and see what's done the same and what's done differently: https://donotrunwithpixels.bandcamp.com … technology

tl;dr: saskrotch is right, always listen to saskrotch

you probably could add a mono audio jack wired just to pin 31 (Vin) if you really wanted in addition to prosound jack, but you wouldn't need to, the typical prosound already includes NL mono audio. according to the schematic notes, maybe Vin hasn't been tested on SGB, but i am under the assumption that it works as intended

21

(6 replies, posted in Nintendo Handhelds)

speaking as someone who also has had problems making everything too loud, i actually think performing live is its own thing. lately when playing live i've heard things in the venue differently than i do in headphones or through mixer/monitors at home. when i'm at home i listen through the internal headphone amp with headphones, or through prosound jack plugged into a mixer with some EQ to boost the bass and possibly mids. when i've played live, i've noticed PU leads to be too loud or noise instruments to seem harsher - i think it's because the high end can have some extra boost to it, depending on the sound system and acoustics of the venue - there's nothing wrong with turning down the high end on your mixer here. after a live performance, record some notes on what you thought seemed out of place in which tracks. then, go back home and listen again through headphones and see if you can make some compromises. maybe the pu leads or noi snares / hats can actually be lowered a bit. maybe you can throw in an M command or two for extra dynamic variation (since 4 bits is not a lot of dynamic range to begin with). maybe experiment with extra E commands on your instrument tables. e.g. have your snare env set to 80 or something and then

--
S10
S10
E51
--

so you get a bit of a transient, if that makes sense.

there is also another thing you can do which is this: test your song on as many different sound systems as you possibly can. headphones, phone speakers, the internal game boy speaker (seriously), your car, your (or a friend's) TV/entertainment/stereo system, studio monitors, anywhere you can plug into basically. that way you can get an idea of how it's going to sound regardless of what system it's played on, and make compromises that way too.

re: EQ'ing after the fact, the phrase "polishing a turd" comes to mind. like it's just generally a good idea to eliminate extra steps if possible. like as an example instead of EQ'ing the high end out of your kick, try designing a kick with less in the high end to begin with. otherwise you're just creating extra work for yourself trying to compensate for something that might not have been that good of an idea to begin with. if your pulses and snares sound too loud, lower the volumes, rather than trying to compensate for it by turning down the high-end in the mixer EQ. EQ on a mixer should (ideally in a perfect world) be for fine-tuning only.

all in all though, it sounds like you're getting the hang of it actually. just keep playing, the more you do it the better you'll get.

edit: VV yes this is very true!

i wonder if it has to do with the way the mod was done in this low-gain post

23

(1 replies, posted in Nintendo Consoles)

that seems like an utter waste of an Everdrive tbh. you can order a board and programmer from Infinite NES Lives for cheaper than that. you just need to know the mapper and memory size of your ROM

i think so, yes

you just need more solder on VCC, pin1 and pin3. the reason the correct shades show up when you press down is because pushing down on it is making a better connection between the points on the chip and the points on the board. VCC looks like a cold joint. just reflow some more solder into those points and the problem should resolve.

26

(3 replies, posted in Trading Post)

http://store.kitsch-bent.com/product/custom-buttons

edit: links aren't working on the forum, but pics are still up here
http://s19.photobucket.com/user/Guild_o … amp;page=1

oh no, are all the photos really down? sad

it would be cool to show the title and artist of the current tune in the window/tab title too

30

(17 replies, posted in General Discussion)

catskull wrote:

hey come on, he asked for chiptunes :V

mixmax wrote:

Do you know whitch mode on the Ardunoboy and witch mode in lsdj

yes, my post above details everything you need.
put LSDJ and Arduinoboy in KEYBD mode, and put your MicroKorg to channel 16, then use Program Change to select an instrument. you need to have a blank phrase set up in order to play notes as well

hey no problem, glad i could help smile