1

(24 replies, posted in General Discussion)

DaPantz wrote:

I'd VERY STRONGLY SUGGEST is to take advantage of the people around you

spoken like a true new yorker.

2

(24 replies, posted in General Discussion)

i'll be there on friday!

not a criticism of your tracks but i'll usually space out my uploads by at least a few days. you tend to get more of a reaction and more comments that way. just a thought!

are you using iOS 5?

herr_prof wrote:

Bump.. will ebay by the weekend if I get no further bites.

what's your opinion on the IO dock?

e.s.c. wrote:

^ see animal style live footage?

yeah, his controller was just the buttons of the gameboy though, right? i'm thinking of something more like the lsdj keyboard where there are single buttons for MUTE PULSE CH. 1 and CHANGE INSTRUMENT. not just UP, DOWN, etc.

an0va wrote:

pixls nailed it right on the head. When I'm playing guitar with it live it's obviously a pre-written track, but when I'm just using the software I'm editing as many parameters that I can think of...

what if there was a guitar pedal style controller for the gameboy, with specific buttons to mute/solo certain channels, and other buttons to control some of the other parameters maybe? THAT WOULD BE COOL.

just tried emailing the address i paypal-ed and got it automatically returned to me. ugh.

Je Mappelle wrote:

i only quickly scan read the last posts, figures after editing no one is really in a hurry to contact him.

i'm in a hurry. it's almost been two years.

i sent my money on Aug 27, 2010. arfink hasn't posted anything here in 7 months.

11

(22 replies, posted in Nintendo Handhelds)

ant1 wrote:

assembly language is not impossibly hard but it is probablyharder than lsdj. if you already tried any sort of computer programming (not html) before you will find it even easier

you are probably capable of doing it you just have to not expect to be able to make TRACKER LIKE LSDJ BUT WAY BETTERER AND AWESOMER within your first week. in fact it will be demoralising that you havent achieved anything you can show otherpeople in the early part of learning assembly  language but it won't take very long before you can make something you are proud of

yeah, that was my experience with assembly code and the NES too. keep your expectations realistic and it can be really rewarding.

12

(22 replies, posted in Nintendo Handhelds)

ultramega wrote:

i have a pile of source code from other GB demos + tools (like rollercoaster) if anyone wants them, great for learning. GB dev is a little over my head, I did everything I wanted to do (timer, palette fade, hblank effect, read input, made a stop watch) but with all the little things you have to consider its tough to be creative. Making demos or tools working in a team would be aweeeeeeeeesooooooomeeeeeeee

i would love to learn a little bit about gb dev. i've done a bit of stuff for the NES (all of which was super simple) but i think it would be awesome to write programs for a portable device.

i've got two atari 800xl's but i haven't heard of the sio2pc cable before. what's it do?

14

(9 replies, posted in Nintendo Handhelds)

unrelated to your question, i have an older guitar pedal that uses a 1/4" jack for power.

oh sick. THANK YOU EVERYONE.

16

(22 replies, posted in Nintendo Handhelds)

ChipsChallengeBand wrote:
nitro2k01 wrote:

ChipsChallengeBand, did you program in C or asm?

asm

show me everything you know on friday.