Just solder on another link cable and see what happens? Haven't dealt much with the arduinoboy outside of mGB.
2 May 2, 2012 7:38 pm
Re: arduinoboy question (11 replies, posted in Nintendo Handhelds)
There are two ways of doing this. I was talking with trash80 a month back about it.
You can put another link cable in parallel with the first but you will need modified mGB roms that know to accept midi data on channels 6 and up. The roma are floating around somewhere. This would let you have 3 at the same time with channels 1-5, 6-10, and 11-15
Another option, and what I decided on, was to rewrite the arduinoboy code to send out channels 6-10 on A3-A5 on the arduino. The you can have the regular mGB rom and it will work fine on link cable.
3 April 28, 2012 3:19 am
Re: Arps on mGB (4 replies, posted in Nintendo Handhelds)
midi channel 5 is polyphonic. it plays wav/pu1/pu2 together so you could play triads
4 April 25, 2012 5:18 am
Re: What's your life outside of making chiptune? (212 replies, posted in General Discussion)
i live in washington state with my girlfriend, my dog, and her two cats. during the day i do i wide range of engineering analysis for various nuclear power plants. then i come home, play with my dog and write some tunes and watch tv with the girl
5 April 13, 2012 3:15 pm
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (220 replies, posted in Sega)
Crazy how big the difference between the two models is!
6 April 11, 2012 8:40 pm
Re: Computer Music from 1969 (12 replies, posted in Other Vintage Computers & Consoles)
Pretty cool find! I'm sure a lot of us have some interesting old computer/music books
7 April 11, 2012 2:26 pm
Re: Arduinoboy Question: MIDI IN key presses just step along a phrase (12 replies, posted in Nintendo Handhelds)
What errors are you getting? Are you sure it's being recognized by your computer and that it's even receiving code to begin with?
8 April 11, 2012 2:22 pm
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (220 replies, posted in Sega)
Pretty sure if you snatch up a model 1 with the high definition graphics sticker you should be good with respect to board rev.
9 April 11, 2012 3:46 am
Re: ::VOTE FOR THE FINAL BATTLE :: Saskrotch's Weekend Battle Challenge (182 replies, posted in Collaborations)
sounds like a good idea. i definitely want to get in on this and waiting around seeing people not submit is killing me
10 April 11, 2012 3:06 am
Re: Arduinoboy Question: MIDI IN key presses just step along a phrase (12 replies, posted in Nintendo Handhelds)
I was having a similar thing happen. Stopped when I switched to external power with the DMG. My batteries were very low on it and it was doing funky stuff
11 April 10, 2012 5:34 pm
Re: What do you do when you get writer's block? (49 replies, posted in General Discussion)
Drink
12 April 6, 2012 11:05 pm
Re: ::VOTE FOR THE FINAL BATTLE :: Saskrotch's Weekend Battle Challenge (182 replies, posted in Collaborations)
Hey if you need another contestant let me know
13 April 5, 2012 2:56 pm
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (220 replies, posted in Sega)
And now we play the waiting game...I think I'll just sit on my stoop till this come in the mail
14 April 3, 2012 1:38 am
Re: 4bit synth opensource project (30 replies, posted in Other Hardware)
yo trash, would there be a way to stack these and get like, 4 channels out of one unit?
This is what my question was getting at. Would it cost 70 for each channel we wanted or is there a way to use one midi top for multiple boards and just use different midi channels
15 April 2, 2012 10:57 pm
Re: 4bit synth opensource project (30 replies, posted in Other Hardware)
Ah, so we are looking at probably $70ish to create one. That PWM sounds so good.
So is this single channel monophonic?
16 April 2, 2012 8:41 pm
Re: 4bit synth opensource project (30 replies, posted in Other Hardware)
Sooo we can controll it with just midi CCs? Who do I give my money to, because I'm just waving it around in the air right now.