I fished through the yahoo group to see if I could find out what the changes since the most recent update in the wiki change log were. I THINK I got most of the important stuff? Anything missed?

1.3l_50 - 2013 June 23rd
------------------------
I've fixed the project creation bug that should have been fixed a long
time ago big_smile


1.3k_04F - 2013 March 29th
--------------------------
[ALL] Fixed wrong playback with reversed looped samples
[ALL] Added STOP command.

This one is the equivalent of LSDj's HFF and works only in phrases. In
song mode it will stop the song. In Live mode it will stop immediately
the channel it's sitting into. There's no extra setting to it

[WIN/OSX/DEB/RASPI] MIDICTRLDEVICE setting for the config file.

This will allow to control the piggy from a MIDI device pretty much
the same way as joystick can. A Typical mapping file could contain

<MAPPINGS>
<MAP src="midi:all:0:cc:104" dst="/event/up" />
<MAP src="midi:all:0:cc:105" dst="/event/down" />
<MAP src="midi:all:0:cc:106" dst="/event/left" />
<MAP src="midi:all:0:cc:107" dst="/event/right" />
<MAP src="midi:all:0:note:0" dst="/event/start" />
</MAPPINGS>

Right now there's no additional mapping than the one that existed already

[ALL] Fixed a bug when lega yy00 was used in the first note of any channel
[ALL] Fixed a possible crash when going in the instrument screen from
a note that didn't have an instrumennt
[ALL] Fixed clicks due to internal numerical overload when mixing
channels (AKA Ghetto pooping)

Huge thanks to Bleo for spending the time on making extremely
detailled bug reports on some hard to figure bugs.


1.3g_04B - 2013 feb 24th
------------------------
+ [ALL] Fixes (another) issue with downsampling
+ [ALL] Fixes a crash trying to render using FILE/FILESPLIT
+ [ALL] Better optimisation of some computation related to Bassy Filter
+ [ALL] Allow to toggle the 'old' way of computing downsampling
through the config entry LEGACYDOWNSAMPLING (you can set it to any
value to make it active). This is only applied when loading 'older
project' prior to 1.3
+ [CAANOO] Raised the buffer size on caanoo so that it suffers less
when plaiying heavy projects. The default is 256 but is can now be
changed through AUDIOBUFFERSIZE like (most) other platforms. Note only
power of two are valid in this case.


1.3c_47 - 2013 Feb 4th
----------------------
+ [PSP] Fixed problem importing samples
+ [DINGOO] Fixed crash loading some projects
+ [DINGOO] Fixed volume mapping not working anymore with opendingux
+ [ALL] Fixed MIDI instruments numbering to decimal
+ [ALL] Bassy filter
+ [ALL] Fixed cloning an empty instrument lead to garbage and possibly crashes
+ [CAANOO] Fixed Soft fonts not loading properly on caanooo
+ [ALL] Fixed random sound changes when loading project on different
platform / folders
+ [RASPI] First version

Cheers, Dave!

Did ANYONE have any problems with 1.3l_50 at all, or should we just assume it's a stable build now?

Last edited by iLKke (March 17, 2014 6:48 am)

Its supposedly uber stable, but I suspect some platforms are way more tested than others.

How is rasp?

it seems good, but honestly I have had tons of hours testtime for it in the last few months. I'm more worried about Unix and OSX.

anyone else still having issues creating new projects on the psp build? doesn't seem to be working on the psp go i just bought

e.s.c. wrote:

anyone else still having issues creating new projects on the psp build? doesn't seem to be working on the psp go i just bought

Yes - I can't create new projects and I can't import samples from the library on PSP2001 or PSP1001. It's like the pig forgot how to work with the filesystem? Glad to hear I'm not the only one at least. smile

id have said something sooner, but i got sucked into playing x-men legends II on psp, so i kept playing that every time i turned the psp on instead of checking it

also, on the midi mappings: where it says <MAP src="midi:all:0:cc:104" dst="/event/up" />, would the 0 be setting the channel, with 0 being omni mode? or is it the "all"? or is it default to omni mode for receiving midi? setting up the new midi controller with mappings so any future live gigs can leave the gamepad at home and just control everything with the midi controller.. also, can you map a midicc to do button combos? (like needed to switch to live mode, for example)

Last edited by e.s.c. (April 8, 2014 3:47 pm)

http://wiki.littlegptracker.com/doku.ph … controller

All just means everything atm and I think changing it doesnt change anything. The number after sets the midi channel. You can indeed setup combos by assigning the same note/cc to whatever buttons you want to press, but i think its a little finicky.

sweet, i'll be messing with that soon then

OK here's a bug on A320 dingoo with 1.3l_50 !

When you create a new song it will actually make a .lgpt_* folder (with period as the first char) preventing it from showing under linux and thus you cannot load.

Or should I be emailing bug reports to someone instead?

Do you have any special settings for ROOTFOLDER in your config file ?

Generally you should send bugs to the mailing list

iLKke wrote:

OK here's a bug on A320 dingoo with 1.3l_50 !

When you create a new song it will actually make a .lgpt_* folder (with period as the first char) preventing it from showing under linux and thus you cannot load.

Or should I be emailing bug reports to someone instead?

No, this is my config in its entirety

<CONFIG>
    <BACKGROUND value="000000"/> <!--BACKGROUND-->
    <FOREGROUND value="E5E5B9"/> <!-- song name -->
    <HICOLOR1 value="35748B"/> <!-- row count in song screen -->
    <HICOLOR2 value="FF4138"/> <!-- cursor-->
</CONFIG>

And mappings, tho I will delete this as master volume is enough (dingoo seems to be super loud)

<MAPPINGS>
    <MAP src="key:0:space" dst="/mixer/volume/increase" />
    <MAP src="key:0:left shift" dst="/mixer/volume/decrease" />
</MAPPINGS>

Ive had problems like this with bad/flaky/counterfeit memory cards that are about to die.

Well fuck me I just tried again today and it worked fine!

And yesteday it failed 3 times at differnet point through the day.
I guess it could be card related then, will keep trying to make a new projects regularly to test.