Let's say I want to mess with two different compiled versions of Lickshot. Would there be a way to do so simultaneously.

OR

Is there such thing as a DCM sampler or some VST plug-in for a DAW to have multiple NES-driven samples at my command other than recording each one as a .wav?

Any info would help. Just trying to bulk up my live set-up without resorting to Reason or Ableton. smile

Last edited by Terbografx (August 8, 2011 9:05 pm)

you could always open two emulator running lickshot, right?

Subway Sonicbeat wrote:

you could always open two emulator running lickshot, right?

Hmm...as in...two different emulators?

Like...One nestopia/one Jnes?

No, two windows of the same emulator.

Rouwe wrote:

No, two windows of the same emulator.

Will try now. smile

(Technically this would've been the logical first step...but for some reason I didn't think I'd be able to control two simultaneously. Will be back with results).

Okay...well I can't seem to open up two Nestopias.

Some applications allow multiple instances, some don't.
I doubt you will be able to control two simultaneously anyway, unless maybe with a joystick. Only teh wndow in focus will get key input.

Last edited by akira^8GB (August 8, 2011 10:47 pm)

Bgb lets you assign two joystixks each to one instance of An emu.. Works unfocuaed too.. Give it a shot.

you could learn 6502 assembly and just modify lickshot to have more samples.

how many samples do you need?

I dunno about nestopia, but I tought it would open two windows. But if you're using joysticks it's easier to do this as herr prof stated - assign different buttons

nickmaynard wrote:

you could learn 6502 assembly and just modify lickshot to have more samples.

how many samples do you need?

That's not a bad idea. smile

I'm looking to get at least 6 or 8. I've been thinking about using my SNES advantage stick to trigger samples via Reason (max/msp or just key syncs)...but it'd be more fun with Lickshot haha.

Terbografx wrote:
nickmaynard wrote:

you could learn 6502 assembly and just modify lickshot to have more samples.

how many samples do you need?

That's not a bad idea. smile

I'm looking to get at least 6 or 8. I've been thinking about using my SNES advantage stick to trigger samples via Reason (max/msp or just key syncs)...but it'd be more fun with Lickshot haha.

email me a zip file of the samples at nickmaynard@gmail.com and i'll mod lickshot for you.

nickmaynard wrote:
Terbografx wrote:

That's not a bad idea. smile

I'm looking to get at least 6 or 8. I've been thinking about using my SNES advantage stick to trigger samples via Reason (max/msp or just key syncs)...but it'd be more fun with Lickshot haha.

email me a zip file of the samples at nickmaynard@gmail.com and i'll mod lickshot for you.

Dude, that would be awesome! You honestly don't have to, but if you end up doing it in your spare time, I wouldn't mind since I'd love to see what you did to the source code haha.

I'll send you the .wav as well as the dcms. Thanks, man.

nickmaynard wrote:
Terbografx wrote:

That's not a bad idea. smile

I'm looking to get at least 6 or 8. I've been thinking about using my SNES advantage stick to trigger samples via Reason (max/msp or just key syncs)...but it'd be more fun with Lickshot haha.

email me a zip file of the samples at nickmaynard@gmail.com and i'll mod lickshot for you.

Nice one, Nick. Thanks. If the code works well forward it to me and I can include it in an update and credit you.

I'd do it myself, but I'm busy prepping a bunch of open source releases for more of my NES software.

I need Batsly to make a ROM called Dickshot

Terbografx wrote:
nickmaynard wrote:

email me a zip file of the samples at nickmaynard@gmail.com and i'll mod lickshot for you.

Dude, that would be awesome! You honestly don't have to, but if you end up doing it in your spare time, I wouldn't mind since I'd love to see what you did to the source code haha.

I'll send you the .wav as well as the dcms. Thanks, man.

yeah dude, it should be no problem. unless there's some complication i'm not aware of.