<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - LSDj kit instruments on GBA, now much cleaner]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/10162/"/>
	<updated>2013-02-13T22:38:26Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/10162/lsdj-kit-instruments-on-gba-now-much-cleaner/</id>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/156149/#p156149"/>
			<content type="html"><![CDATA[<p>Awesome! I still use a lot of samples and, even with my own samples they still &quot;sucked&quot;. Gotta test this ASAP.</p>]]></content>
			<author>
				<name><![CDATA[Subway Sonicbeat]]></name>
				<uri>https://chipmusic.org/Subway+Sonicbeat</uri>
			</author>
			<updated>2013-02-13T22:38:26Z</updated>
			<id>https://chipmusic.org/forums/post/156149/#p156149</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155951/#p155951"/>
			<content type="html"><![CDATA[<p>OK, that must be a real bug with my fix. Will revisit that tomorrow...</p>]]></content>
			<author>
				<name><![CDATA[rolemodel]]></name>
				<uri>https://chipmusic.org/rolemodel</uri>
			</author>
			<updated>2013-02-12T23:08:47Z</updated>
			<id>https://chipmusic.org/forums/post/155951/#p155951</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155946/#p155946"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Casval wrote:</cite><blockquote><p>Here are my LSDJ kit fix comparison recordings. Hope these help. If you ever need any comparisons in the future i&#039;m willing to test things out.</p><p>GBA AGB-001 headphone out. First without fix, then with fix. LSDJ 4.7.0. With the fix it has some pops/clicks at the end of samples.<br /><a href="https://soundcloud.com/casval/game-boy-advance-agb-001-lsdj" target="_blank">https://soundcloud.com/casval/game-boy- &#133; b-001-lsdj</a></p><p>DMG CPU-06 Pro Sound modded. First without fix, then with fix. LSDJ 4.7.0.<br /><a href="https://soundcloud.com/casval/game-boy-dmg-cpu-06-lsdj-kit" target="_blank">https://soundcloud.com/casval/game-boy- &#133; 6-lsdj-kit</a></p><p>DMG CPU-08 Pro Sound modded. First without fix, then with fix. LSDJ 4.7.0.<br /><a href="https://soundcloud.com/casval/game-boy-dmg-cpu-08-lsdj-kit" target="_blank">https://soundcloud.com/casval/game-boy- &#133; 8-lsdj-kit</a></p><p>Game Boy Color headphone out. First without fix, then with fix. LSDJ 4.7.0.<br /><a href="https://soundcloud.com/casval/game-boy-color-lsdj-kit-test" target="_blank">https://soundcloud.com/casval/game-boy- &#133; j-kit-test</a></p></blockquote></div><p>I just tried my Game Boy Advance agb-001 with LSDJ 4.7.1 and it&#039;s still making the pops and clicks. Still sounds nice and clean on my DMG&#039;s though.</p><p>GBA AGB-001 headphone out. First without fix, then with fix. LSDJ 4.7.1. With the fix it has some pops/clicks at the end of samples.<br /><a href="https://soundcloud.com/casval/game-boy-advance-agb-001" target="_blank">https://soundcloud.com/casval/game-boy-advance-agb-001</a></p>]]></content>
			<author>
				<name><![CDATA[Casval]]></name>
				<uri>https://chipmusic.org/Casval</uri>
			</author>
			<updated>2013-02-12T22:40:39Z</updated>
			<id>https://chipmusic.org/forums/post/155946/#p155946</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155929/#p155929"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>rolemodel wrote:</cite><blockquote><p>Added a Goomba build for 4.7.1 now. However the best thing is to use a classic Game Boy cartridge, not GBA cartridge...</p></blockquote></div><p>Thanks.<br />And why? (New to GBA)</p><p>EDIT: The goomba file is .gb instead of .gba... ?</p>]]></content>
			<author>
				<name><![CDATA[DogTag]]></name>
				<uri>https://chipmusic.org/DogTag</uri>
			</author>
			<updated>2013-02-12T21:14:35Z</updated>
			<id>https://chipmusic.org/forums/post/155929/#p155929</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155926/#p155926"/>
			<content type="html"><![CDATA[<p>this is awesome</p>]]></content>
			<author>
				<name><![CDATA[SuperBustySamuraiMonkey]]></name>
				<uri>https://chipmusic.org/SuperBustySamuraiMonkey</uri>
			</author>
			<updated>2013-02-12T20:49:50Z</updated>
			<id>https://chipmusic.org/forums/post/155926/#p155926</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155925/#p155925"/>
			<content type="html"><![CDATA[<p>Added a Goomba build for 4.7.1 now. However the best thing is to use a classic Game Boy cartridge, not GBA cartridge...</p>]]></content>
			<author>
				<name><![CDATA[rolemodel]]></name>
				<uri>https://chipmusic.org/rolemodel</uri>
			</author>
			<updated>2013-02-12T20:43:19Z</updated>
			<id>https://chipmusic.org/forums/post/155925/#p155925</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155924/#p155924"/>
			<content type="html"><![CDATA[<p>Yes.</p>]]></content>
			<author>
				<name><![CDATA[ashimoke]]></name>
				<uri>https://chipmusic.org/ashimoke</uri>
			</author>
			<updated>2013-02-12T20:42:41Z</updated>
			<id>https://chipmusic.org/forums/post/155924/#p155924</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155923/#p155923"/>
			<content type="html"><![CDATA[<p>let me get&nbsp; this straight, 4.7.1 has already nitro&#039;s fix on it?</p>]]></content>
			<author>
				<name><![CDATA[SuperBustySamuraiMonkey]]></name>
				<uri>https://chipmusic.org/SuperBustySamuraiMonkey</uri>
			</author>
			<updated>2013-02-12T20:41:29Z</updated>
			<id>https://chipmusic.org/forums/post/155923/#p155923</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155915/#p155915"/>
			<content type="html"><![CDATA[<p>Will this fixed version have a goomba file?</p>]]></content>
			<author>
				<name><![CDATA[DogTag]]></name>
				<uri>https://chipmusic.org/DogTag</uri>
			</author>
			<updated>2013-02-12T19:28:14Z</updated>
			<id>https://chipmusic.org/forums/post/155915/#p155915</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155913/#p155913"/>
			<content type="html"><![CDATA[<p>OK, v4.7.1 up now. Should sound better than ever on GBA. Hope you like it <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[rolemodel]]></name>
				<uri>https://chipmusic.org/rolemodel</uri>
			</author>
			<updated>2013-02-12T19:25:30Z</updated>
			<id>https://chipmusic.org/forums/post/155913/#p155913</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155862/#p155862"/>
			<content type="html"><![CDATA[<p>Ten years ago would have been even better time <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[rolemodel]]></name>
				<uri>https://chipmusic.org/rolemodel</uri>
			</author>
			<updated>2013-02-12T09:55:59Z</updated>
			<id>https://chipmusic.org/forums/post/155862/#p155862</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155861/#p155861"/>
			<content type="html"><![CDATA[<p>so awesome and personally well timed!</p>]]></content>
			<author>
				<name><![CDATA[dasid]]></name>
				<uri>https://chipmusic.org/dasid</uri>
			</author>
			<updated>2013-02-12T09:52:47Z</updated>
			<id>https://chipmusic.org/forums/post/155861/#p155861</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155860/#p155860"/>
			<content type="html"><![CDATA[<p>Casval, I know why this is happening. In 4.7.0, I removed some special DC handling code for GBA that I hoped would no longer be needed. I will just bring it back for 4.7.1, then things should be good again. Thanks for reporting.</p>]]></content>
			<author>
				<name><![CDATA[rolemodel]]></name>
				<uri>https://chipmusic.org/rolemodel</uri>
			</author>
			<updated>2013-02-12T09:49:50Z</updated>
			<id>https://chipmusic.org/forums/post/155860/#p155860</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155814/#p155814"/>
			<content type="html"><![CDATA[<p>Here are my LSDJ kit fix comparison recordings. Hope these help. If you ever need any comparisons in the future i&#039;m willing to test things out.</p><p>GBA AGB-001 headphone out. First without fix, then with fix. LSDJ 4.7.0. With the fix it has some pops/clicks at the end of samples.<br /><a href="https://soundcloud.com/casval/game-boy-advance-agb-001-lsdj" target="_blank">https://soundcloud.com/casval/game-boy- &#133; b-001-lsdj</a></p><p>DMG CPU-06 Pro Sound modded. First without fix, then with fix. LSDJ 4.7.0.<br /><a href="https://soundcloud.com/casval/game-boy-dmg-cpu-06-lsdj-kit" target="_blank">https://soundcloud.com/casval/game-boy- &#133; 6-lsdj-kit</a></p><p>DMG CPU-08 Pro Sound modded. First without fix, then with fix. LSDJ 4.7.0.<br /><a href="https://soundcloud.com/casval/game-boy-dmg-cpu-08-lsdj-kit" target="_blank">https://soundcloud.com/casval/game-boy- &#133; 8-lsdj-kit</a></p><p>Game Boy Color headphone out. First without fix, then with fix. LSDJ 4.7.0.<br /><a href="https://soundcloud.com/casval/game-boy-color-lsdj-kit-test" target="_blank">https://soundcloud.com/casval/game-boy- &#133; j-kit-test</a></p>]]></content>
			<author>
				<name><![CDATA[Casval]]></name>
				<uri>https://chipmusic.org/Casval</uri>
			</author>
			<updated>2013-02-12T02:24:29Z</updated>
			<id>https://chipmusic.org/forums/post/155814/#p155814</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj kit instruments on GBA, now much cleaner]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/155782/#p155782"/>
			<content type="html"><![CDATA[<p>Is it worse than in egr&#039;s track?</p><p><a href="http://chipmusic.org/egr/music/holy-ass-titties-nitro!!" target="_blank">http://chipmusic.org/egr/music/holy-ass-titties-nitro!!</a></p><p>I see why this is happening and will discuss a possible solution with Johan.</p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2013-02-11T22:14:13Z</updated>
			<id>https://chipmusic.org/forums/post/155782/#p155782</id>
		</entry>
</feed>
