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	<title type="html"><![CDATA[ChipMusic.org - Lagrange Point: Famicom game with Expanded Soundchip]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/10451/"/>
	<updated>2013-03-16T18:28:53Z</updated>
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	<id>https://chipmusic.org/forums/topic/10451/lagrange-point-famicom-game-with-expanded-soundchip/</id>
		<entry>
			<title type="html"><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/160052/#p160052"/>
			<content type="html"><![CDATA[<p>Here&#039;s the complete soundtrack recorded from my Famicom:</p><p><a href="http://rainwarrior.ca/projects/nes/lagrange_point_ref.zip" target="_blank">http://rainwarrior.ca/projects/nes/lagr &#133; nt_ref.zip</a></p>]]></content>
			<author>
				<name><![CDATA[rainwarrior]]></name>
				<uri>https://chipmusic.org/rainwarrior</uri>
			</author>
			<updated>2013-03-16T18:28:53Z</updated>
			<id>https://chipmusic.org/forums/post/160052/#p160052</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/159543/#p159543"/>
			<content type="html"><![CDATA[<p>God dammit I thought someone finally finished and posted a translation of LaGrange Point</p>]]></content>
			<author>
				<name><![CDATA[Saskrotch]]></name>
				<uri>https://chipmusic.org/Saskrotch</uri>
			</author>
			<updated>2013-03-12T20:45:47Z</updated>
			<id>https://chipmusic.org/forums/post/159543/#p159543</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/159506/#p159506"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>n00bstar wrote:</cite><blockquote><div class="quotebox"><cite>SBthree wrote:</cite><blockquote><p> Anything else I should know about about chiptunes, famicoms, or just life in general?</p></blockquote></div><p>chiptunes: look up famitracker<br />famicoms: look up famitracker<br />life: it&#039;s a bitch, then you die.</p></blockquote></div><p>Facts.</p><p>Read the FamiTracker wiki too, I think it has one of the best primers on the expansion chips and what you can do with them.</p>]]></content>
			<author>
				<name><![CDATA[Telerophon]]></name>
				<uri>https://chipmusic.org/Telerophon</uri>
			</author>
			<updated>2013-03-12T17:17:14Z</updated>
			<id>https://chipmusic.org/forums/post/159506/#p159506</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/159479/#p159479"/>
			<content type="html"><![CDATA[<p>Famitracker, then play with all the expansions.</p>]]></content>
			<author>
				<name><![CDATA[Subway Sonicbeat]]></name>
				<uri>https://chipmusic.org/Subway+Sonicbeat</uri>
			</author>
			<updated>2013-03-12T14:46:30Z</updated>
			<id>https://chipmusic.org/forums/post/159479/#p159479</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/159435/#p159435"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>SBthree wrote:</cite><blockquote><p> Anything else I should know about about chiptunes, famicoms, or just life in general?</p></blockquote></div><p>chiptunes: look up famitracker<br />famicoms: look up famitracker<br />life: it&#039;s a bitch, then you die.</p>]]></content>
			<author>
				<name><![CDATA[n00bstar]]></name>
				<uri>https://chipmusic.org/n00bstar</uri>
			</author>
			<updated>2013-03-12T04:29:54Z</updated>
			<id>https://chipmusic.org/forums/post/159435/#p159435</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/159433/#p159433"/>
			<content type="html"><![CDATA[<p>Download the .NSF for the game and listen to it in an emulator if you&#039;d like. You can <a href="http://www.zophar.net/music/nsf/lagrange-point-vrc7-.html" target="_blank">find it on Zophar</a>.</p><p>This was the only Famicom game produced using this expansion chip, so this is the only real bit of first-party VRC7 music that you&#039;ll find &quot;in the wild,&quot; so to speak.</p><p>EDIT: All of this stuff is pretty well documented, FYI. Get FamiTracker if you haven&#039;t played with that yet, and start experimenting! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Telerophon]]></name>
				<uri>https://chipmusic.org/Telerophon</uri>
			</author>
			<updated>2013-03-12T04:25:33Z</updated>
			<id>https://chipmusic.org/forums/post/159433/#p159433</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/159427/#p159427"/>
			<content type="html"><![CDATA[<p>Try looking up a couple combinations of these words on Google.</p><p>VRC7, FamiTracker, PPMCK, TNS-HFC3, TNS-HFC4, NESdev Wiki, etc...</p>]]></content>
			<author>
				<name><![CDATA[B00daW]]></name>
				<uri>https://chipmusic.org/B00daW</uri>
			</author>
			<updated>2013-03-12T03:20:16Z</updated>
			<id>https://chipmusic.org/forums/post/159427/#p159427</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/159425/#p159425"/>
			<content type="html"><![CDATA[<p>And with a little more research I have read that it is possible to make a cart with the &quot;VRC6&quot; chip, so I guess tracking with is a possibility. I may have jumped the gun creating this topic, but maybe some other newbs like me didnt know about this stuff either so maybe this topic will educate somebody else. Anything else I should know about about chiptunes, famicoms, or just life in general?</p>]]></content>
			<author>
				<name><![CDATA[SBthree]]></name>
				<uri>https://chipmusic.org/SBthree</uri>
			</author>
			<updated>2013-03-12T03:04:53Z</updated>
			<id>https://chipmusic.org/forums/post/159425/#p159425</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/159423/#p159423"/>
			<content type="html"><![CDATA[<p>So my one friend who is really into VGM music just showed me this game called Lagrange Point. It is a famicom game that has an expanded sound chip to create FM sounds. Through a little research, I learned that expanded sound chips are only possible on the famicom (thus only in Japan). I find this to be extremely interesting. I am no where near any understanding to be able to even try to see if there is a way one could exploit this for chiptunes, and it also might not be really worth it since you could probably capture all these sounds on a genesis. Does anyone know if someone has tried anything like this for chipmusic? Also its pretty cool music so I thought I would bring it up. Through some more research I also learned that this is not the only japanese game to use this. Castlevania 3 has it, and probably others, but I guess it made the cartridges more expensive. </p><p><a href="http://www.youtube.com/watch?v=EjJhN5POc4o" target="_blank">http://www.youtube.com/watch?v=EjJhN5POc4o</a></p>]]></content>
			<author>
				<name><![CDATA[SBthree]]></name>
				<uri>https://chipmusic.org/SBthree</uri>
			</author>
			<updated>2013-03-12T02:56:02Z</updated>
			<id>https://chipmusic.org/forums/post/159423/#p159423</id>
		</entry>
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