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	<title type="html"><![CDATA[ChipMusic.org - Gabber Kick]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/1047/"/>
	<updated>2010-04-06T10:26:21Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/1047/gabber-kick/</id>
		<entry>
			<title type="html"><![CDATA[Re: Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/18095/#p18095"/>
			<content type="html"><![CDATA[<p>essential and powerfull. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[arottenbit]]></name>
				<uri>https://chipmusic.org/arottenbit</uri>
			</author>
			<updated>2010-04-06T10:26:21Z</updated>
			<id>https://chipmusic.org/forums/post/18095/#p18095</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/18083/#p18083"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>arottenbit wrote:</cite><blockquote><p>best pulse kick ever:<br />Note: C-6<br />Envelope: F3<br />Wave: 50%<br />Sweep: 64<br />No tables.</p></blockquote></div><p>Awesome kick! </p><p>I use essentially the same kick in my projects. This is a more refined one.</p>]]></content>
			<author>
				<name><![CDATA[LBC]]></name>
				<uri>https://chipmusic.org/LBC</uri>
			</author>
			<updated>2010-04-06T08:45:58Z</updated>
			<id>https://chipmusic.org/forums/post/18083/#p18083</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/16732/#p16732"/>
			<content type="html"><![CDATA[<p>I&#039;ve been using tables for pulse kicks. Set them on both channels and set the phase high. Shit gets mad baller.</p>]]></content>
			<author>
				<name><![CDATA[ovenrake]]></name>
				<uri>https://chipmusic.org/ovenrake</uri>
			</author>
			<updated>2010-03-26T14:39:33Z</updated>
			<id>https://chipmusic.org/forums/post/16732/#p16732</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/16594/#p16594"/>
			<content type="html"><![CDATA[<p>In LSDJ, use P1<br />Wave form 50%<br />envelope F2 or F1 (F2 is better for the effect you want)<br />change the sweep to 64 (fiddle around with these parameters)<br />set the note to C5 or C6</p><p><img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[L-tron]]></name>
				<uri>https://chipmusic.org/L-tron</uri>
			</author>
			<updated>2010-03-25T15:51:24Z</updated>
			<id>https://chipmusic.org/forums/post/16594/#p16594</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/16537/#p16537"/>
			<content type="html"><![CDATA[<p>dude! thats EXACTLY what im looking for! thanks bud!</p>]]></content>
			<author>
				<name><![CDATA[smiletron]]></name>
				<uri>https://chipmusic.org/smiletron</uri>
			</author>
			<updated>2010-03-25T03:05:13Z</updated>
			<id>https://chipmusic.org/forums/post/16537/#p16537</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/16527/#p16527"/>
			<content type="html"><![CDATA[<p>best pulse kick ever:<br />Note: C-6<br />Envelope: F3<br />Wave: 50%<br />Sweep: 64<br />No tables.</p><br /><p>..i usually use tight wake kicks in my songs.......<br />.....but when the pulse kick starts... IT&#039;S ALWAYS TOTALLY MADNESS. LOL.</p><p>look this video from 7:20. The pulse kick comes in at 8:10. Awesome. ahah. <br /><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/ws3RburiVY0" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div><br />PS: I was really drunk that night.</p>]]></content>
			<author>
				<name><![CDATA[arottenbit]]></name>
				<uri>https://chipmusic.org/arottenbit</uri>
			</author>
			<updated>2010-03-25T01:19:14Z</updated>
			<id>https://chipmusic.org/forums/post/16527/#p16527</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/16517/#p16517"/>
			<content type="html"><![CDATA[<p>appreciate it, thanks for the tips. apparently nitro2k01 is working on a tutorial for kicks so it should work out!</p>]]></content>
			<author>
				<name><![CDATA[smiletron]]></name>
				<uri>https://chipmusic.org/smiletron</uri>
			</author>
			<updated>2010-03-25T00:15:21Z</updated>
			<id>https://chipmusic.org/forums/post/16517/#p16517</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/16455/#p16455"/>
			<content type="html"><![CDATA[<p>Remember that the original gabber kick is just a 909 (sometimes 808) kick with guitar overdrive or distortion applied to it. On a gb you should probably be able to synthesize that on a pulse channel, although you could just use a sample on the wav I guess. If you want to synthesize it, you should make the pitch attack section fall off slower than you would normally do for a kick. Most gabber stabs are usually that way, and depending on the sound you&#039;re aiming for, you&#039;ll have to adjust the initial pitch (ie fall-off depth).</p><p>The second thing is that they tend to change waveform in the sustain/decay section (could be emulated with a change in pulse width a tick or two later). If you&#039;re working on the wav channel, try hybrid waveforms between sine and square/saw (a spiky sine will usually give it a better bottom with the saw elements providing the buzzy top).</p><p>Sorry that I can&#039;t give you any more specific tips, I never worked with LSDJ or NL. Hope this helps anyway <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Edit: Ah another thing. I often hear pulse kicks on GB that don&#039;t stop decreasing pitch all the way through. Especially for gabber stabs it&#039;s important that the sustain/decay section stays on pitch with the rest of of the track. The more fuzzy (uhm.. the more top range it has) your waveform is, the more it&#039;ll clash with the rest of the song if you don&#039;t do that.</p>]]></content>
			<author>
				<name><![CDATA[µB]]></name>
				<uri>https://chipmusic.org/%C2%B5B</uri>
			</author>
			<updated>2010-03-24T19:07:36Z</updated>
			<id>https://chipmusic.org/forums/post/16455/#p16455</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/16454/#p16454"/>
			<content type="html"><![CDATA[<p>edit: lol. I fail.</p>]]></content>
			<author>
				<name><![CDATA[tacticalbread]]></name>
				<uri>https://chipmusic.org/tacticalbread</uri>
			</author>
			<updated>2010-03-24T19:05:54Z</updated>
			<id>https://chipmusic.org/forums/post/16454/#p16454</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Gabber Kick]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/16444/#p16444"/>
			<content type="html"><![CDATA[<p>hey,</p><p>after much fiddling i&#039;m here asking for yo gabber kicks!</p><p>i can&#039;t seem to make a good one.</p><p>perhaps you will have better luck than i.</p><p>thanks!</p>]]></content>
			<author>
				<name><![CDATA[smiletron]]></name>
				<uri>https://chipmusic.org/smiletron</uri>
			</author>
			<updated>2010-03-24T18:37:55Z</updated>
			<id>https://chipmusic.org/forums/post/16444/#p16444</id>
		</entry>
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