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	<title type="html"><![CDATA[ChipMusic.org - Qubic - A Rhythm based game for leap motion]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/10541/"/>
	<updated>2013-03-19T20:45:45Z</updated>
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	<id>https://chipmusic.org/forums/topic/10541/qubic-a-rhythm-based-game-for-leap-motion/</id>
		<entry>
			<title type="html"><![CDATA[Re: Qubic - A Rhythm based game for leap motion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/160375/#p160375"/>
			<content type="html"><![CDATA[<p>Hey, is it okay if I just give you one song and you get the rest of the songs you need from other composers? Because I have this one song I just made that&#039;s really rhythmic, very staccato, and I think it would be perfect for your game. I already set up a looping version on my computer. I&#039;ll email you the song.</p>]]></content>
			<author>
				<name><![CDATA[UncleBibby]]></name>
				<uri>https://chipmusic.org/UncleBibby</uri>
			</author>
			<updated>2013-03-19T20:45:45Z</updated>
			<id>https://chipmusic.org/forums/post/160375/#p160375</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Qubic - A Rhythm based game for leap motion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/160373/#p160373"/>
			<content type="html"><![CDATA[<p>This game reminds me of a super awesome ms dos game: <a href="http://www.youtube.com/watch?v=F6Rovi9QSDk" target="_blank">http://www.youtube.com/watch?v=F6Rovi9QSDk</a><br />Also, will be emailing you.</p>]]></content>
			<author>
				<name><![CDATA[dsv101]]></name>
				<uri>https://chipmusic.org/dsv101</uri>
			</author>
			<updated>2013-03-19T20:26:58Z</updated>
			<id>https://chipmusic.org/forums/post/160373/#p160373</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Qubic - A Rhythm based game for leap motion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/160365/#p160365"/>
			<content type="html"><![CDATA[<p>Sent an email <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[thebitman]]></name>
				<uri>https://chipmusic.org/thebitman</uri>
			</author>
			<updated>2013-03-19T18:31:44Z</updated>
			<id>https://chipmusic.org/forums/post/160365/#p160365</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Qubic - A Rhythm based game for leap motion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/160345/#p160345"/>
			<content type="html"><![CDATA[<p>Hi!<br />I am an indie game developer who recently got the opportunity to develop applications for the Leap motion.<br />So I began writing a game where the goal is to travel as far as possible with a cube in a space like world.<br />it is really a quite simple game where you are supposed to avoid the approaching obstacles. But to make it a bit harder my plan is to add music which the world/level changes to, making it a lot harder to focus. Here&#039;s my problem. I am no musician but purely a game developer so I really need some help with the design of the music.</p><p>Number of songs required : 6 A bonus would be if you can loop the songs in a good way.<br />Rough length of songs : This won&#039;t be a final decided length but i expect that I will need at least 2 minutes per song.<br />Deadline : The game will be released the 13 of may so I will need the songs a bit earlier. As long as I have some of the songs 4 weeks before,&nbsp; &nbsp; &nbsp; &nbsp;around 15 april the deadline can be quite close to 13 of may.<br />Style or Genre required : I am thinking some kind of rhythmic electronic style. A song with a quite distinct tempo but at the same time room for changes. On top of that I want some kind of melody that makes the songs more living. Remember, this is supposed to be background music.<br />Compensation : I can&#039;t guarantee any compensation because as I said I am an indie game developer so my resources isn&#039;t very great. But my plan is to charge a fe dollars for the game and we will make a deal where you will get a percentage of the income.<br />Contact information : Simon Nilsson<br />Santor/ Axenu Studios<br />Gamleväg 37 höllviken <br />Sweden<br />simonseregon@gmail.com<br />Game / company website : I just have a small video where I show how long I have come so far, nothing fancy: <a href="http://youtu.be/_cvmvVCgtLw" target="_blank">Youtube</a></p>]]></content>
			<author>
				<name><![CDATA[Axenu]]></name>
				<uri>https://chipmusic.org/Axenu</uri>
			</author>
			<updated>2013-03-19T14:39:23Z</updated>
			<id>https://chipmusic.org/forums/post/160345/#p160345</id>
		</entry>
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