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	<title type="html"><![CDATA[ChipMusic.org - LSDj on the Game Boy Player? Nope.]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/10885/"/>
	<updated>2013-04-21T14:58:47Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/10885/lsdj-on-the-game-boy-player-nope/</id>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165386/#p165386"/>
			<content type="html"><![CDATA[<p>Side note: this thread topic rules. I wish all thread topics were written like this.</p><p>Noob question, but I&#039;ve got a gameboy player and no software disk. What options do I have?</p>]]></content>
			<author>
				<name><![CDATA[stargazer]]></name>
				<uri>https://chipmusic.org/stargazer</uri>
			</author>
			<updated>2013-04-21T14:58:47Z</updated>
			<id>https://chipmusic.org/forums/post/165386/#p165386</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165382/#p165382"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>e.s.c. wrote:</cite><blockquote><p>i could look into that at some point if no one beats me to it..dont want to hunt for the game cube cables right now, but im sure theyll turn up as i unpack from last weekend and set things back up over the next couple days</p></blockquote></div><p>I&#039;d appreciate it, the only thing I&#039;ve had success with is an EZflash4 <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2013-04-21T13:56:30Z</updated>
			<id>https://chipmusic.org/forums/post/165382/#p165382</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165380/#p165380"/>
			<content type="html"><![CDATA[<p>i could look into that at some point if no one beats me to it..dont want to hunt for the game cube cables right now, but im sure theyll turn up as i unpack from last weekend and set things back up over the next couple days</p>]]></content>
			<author>
				<name><![CDATA[e.s.c.]]></name>
				<uri>https://chipmusic.org/e.s.c.</uri>
			</author>
			<updated>2013-04-21T13:44:17Z</updated>
			<id>https://chipmusic.org/forums/post/165380/#p165380</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165379/#p165379"/>
			<content type="html"><![CDATA[<p>Hey, while we&#039;re at it has anyone been able to get a Nanoloop One cart to work with this?&nbsp; I stopped trying when I saw that it wasn&#039;t shaped correctly to hit the gb/gba switch in the cart slot.</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2013-04-21T13:39:12Z</updated>
			<id>https://chipmusic.org/forums/post/165379/#p165379</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165373/#p165373"/>
			<content type="html"><![CDATA[<p>Welcome to the forums, Bleepicheep. For Aslaaaan!!</p>]]></content>
			<author>
				<name><![CDATA[SketchMan3]]></name>
				<uri>https://chipmusic.org/SketchMan3</uri>
			</author>
			<updated>2013-04-21T05:41:19Z</updated>
			<id>https://chipmusic.org/forums/post/165373/#p165373</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165372/#p165372"/>
			<content type="html"><![CDATA[<p>works fine on mine</p><p>just try fidgeting with it like the others have said</p>]]></content>
			<author>
				<name><![CDATA[TheBronyChip]]></name>
				<uri>https://chipmusic.org/TheBronyChip</uri>
			</author>
			<updated>2013-04-21T04:46:49Z</updated>
			<id>https://chipmusic.org/forums/post/165372/#p165372</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165371/#p165371"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>e.s.c. wrote:</cite><blockquote><div class="quotebox"><cite>chunter wrote:</cite><blockquote><p>I thought GB Player (the Game Cube one) only plays GBA carts.</p></blockquote></div><p>works fine with nanoloop 1.x... never tried mine with the ems 64bit cart... you do have the nintendo brand one, correct? there was a third party one i had bought at first that was garbage, didn&#039;t play half my legit gba games</p></blockquote></div><p>Oh no, this is the Nintendo brand Game Boy Player fo sho. </p><div class="quotebox"><cite>Invisible Robot Hands wrote:</cite><blockquote><p>The Gameboy Player has randomly glitched out and reset with LSDJ for me a few times, but the ratio of working to not working is usually okay after a little fidgeting with the cart.</p></blockquote></div><p> </p><p>Okay, then. I didn&#039;t do much fidgeting, so I&#039;ll try that. </p><p>Thanks for all the input, guys. :3</p>]]></content>
			<author>
				<name><![CDATA[Bleepicheep]]></name>
				<uri>https://chipmusic.org/Bleepicheep</uri>
			</author>
			<updated>2013-04-21T04:43:47Z</updated>
			<id>https://chipmusic.org/forums/post/165371/#p165371</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165354/#p165354"/>
			<content type="html"><![CDATA[<p>Player has worked with every flash cart I&#039;ve ever put in it. From home made to ems to emerger.</p>]]></content>
			<author>
				<name><![CDATA[12ianma]]></name>
				<uri>https://chipmusic.org/12ianma</uri>
			</author>
			<updated>2013-04-20T23:32:53Z</updated>
			<id>https://chipmusic.org/forums/post/165354/#p165354</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165350/#p165350"/>
			<content type="html"><![CDATA[<p>The Gameboy Player has randomly glitched out and reset with LSDJ for me a few times, but the ratio of working to not working is usually okay after a little fidgeting with the cart.</p>]]></content>
			<author>
				<name><![CDATA[Invisible Robot Hands]]></name>
				<uri>https://chipmusic.org/Invisible+Robot+Hands</uri>
			</author>
			<updated>2013-04-20T22:07:37Z</updated>
			<id>https://chipmusic.org/forums/post/165350/#p165350</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165328/#p165328"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>chunter wrote:</cite><blockquote><p>I thought GB Player (the Game Cube one) only plays GBA carts.</p></blockquote></div><p>works fine with nanoloop 1.x... never tried mine with the ems 64bit cart... you do have the nintendo brand one, correct? there was a third party one i had bought at first that was garbage, didn&#039;t play half my legit gba games</p>]]></content>
			<author>
				<name><![CDATA[e.s.c.]]></name>
				<uri>https://chipmusic.org/e.s.c.</uri>
			</author>
			<updated>2013-04-20T14:58:13Z</updated>
			<id>https://chipmusic.org/forums/post/165328/#p165328</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165325/#p165325"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>egr wrote:</cite><blockquote><p>Johan [...] believes it&#039;s an issue with the cart shell not properly lining up with the connector or letting the cart pcb move to much when inserted.</p></blockquote></div><p>would have to agree with this sentiment.&nbsp; i don&#039;t have an issue using them, but have had problems when the PCB in the cart shell is slightly off</p>]]></content>
			<author>
				<name><![CDATA[kitsch]]></name>
				<uri>https://chipmusic.org/kitsch</uri>
			</author>
			<updated>2013-04-20T12:40:56Z</updated>
			<id>https://chipmusic.org/forums/post/165325/#p165325</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165322/#p165322"/>
			<content type="html"><![CDATA[<p>I&#039;ve never been able to use any of my 64M carts reliably with my gameboy player (which sucks as that&#039;s the only reason I bought it).&nbsp; Typically I get &quot;Don&#039;t Panic!&quot; crash screens or nothing at all.&nbsp; Occasionally I get the song screen and normal operation for a while.</p><p>I&#039;ve sent the crash screens to Johan and he believes it&#039;s an issue with the cart shell not properly lining up with the connector or letting the cart pcb move to much when inserted.</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2013-04-20T12:28:38Z</updated>
			<id>https://chipmusic.org/forums/post/165322/#p165322</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165321/#p165321"/>
			<content type="html"><![CDATA[<p>I personally have never had issues using a 64m EMS cart and a gameboy player, that sounds strange. Have you tried an older version or possibly tried re-flashing?</p>]]></content>
			<author>
				<name><![CDATA[zerolanding]]></name>
				<uri>https://chipmusic.org/zerolanding</uri>
			</author>
			<updated>2013-04-20T12:16:12Z</updated>
			<id>https://chipmusic.org/forums/post/165321/#p165321</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165319/#p165319"/>
			<content type="html"><![CDATA[<p>I thought GB Player (the Game Cube one) only plays GBA carts.</p>]]></content>
			<author>
				<name><![CDATA[chunter]]></name>
				<uri>https://chipmusic.org/chunter</uri>
			</author>
			<updated>2013-04-20T12:01:27Z</updated>
			<id>https://chipmusic.org/forums/post/165319/#p165319</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on the Game Boy Player? Nope.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165318/#p165318"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>Might depend on what type of cart you&#039;re using.</p></blockquote></div><p>Yeah. I don&#039;t know anything about computers or things of that nature, so it&#039;s totally possible. <br />Anyway, I&#039;m using the usb 64m smart card from Kitsch-Bent.</p>]]></content>
			<author>
				<name><![CDATA[Bleepicheep]]></name>
				<uri>https://chipmusic.org/Bleepicheep</uri>
			</author>
			<updated>2013-04-20T11:14:05Z</updated>
			<id>https://chipmusic.org/forums/post/165318/#p165318</id>
		</entry>
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