<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - What are chipmuic uses for SNES hardware?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/10936/"/>
	<updated>2013-04-29T06:46:14Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/10936/what-are-chipmuic-uses-for-snes-hardware/</id>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/166237/#p166237"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>kitsch wrote:</cite><blockquote><p>how about a project like this?</p><p><a href="http://caitsith2.com/snes/apu.htm" target="_blank">http://caitsith2.com/snes/apu.htm</a></p></blockquote></div><p>dude this looks interesting but what it do?</p>]]></content>
			<author>
				<name><![CDATA[PAISATHRASH]]></name>
				<uri>https://chipmusic.org/PAISATHRASH</uri>
			</author>
			<updated>2013-04-29T06:46:14Z</updated>
			<id>https://chipmusic.org/forums/post/166237/#p166237</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/166048/#p166048"/>
			<content type="html"><![CDATA[<p>how about a project like this?</p><p><a href="http://caitsith2.com/snes/apu.htm" target="_blank">http://caitsith2.com/snes/apu.htm</a></p>]]></content>
			<author>
				<name><![CDATA[kitsch]]></name>
				<uri>https://chipmusic.org/kitsch</uri>
			</author>
			<updated>2013-04-27T15:53:30Z</updated>
			<id>https://chipmusic.org/forums/post/166048/#p166048</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/166032/#p166032"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>walter b. gentle wrote:</cite><blockquote><p> so he took apart a mario allstars cart and plugged it in the started touching contacts with a wire i think he used for circuit bending. it was hard to get any audio but it made really fucking cool visual glitches. im not sure how safe it was in retrospect but i always thought it might be a cool alternative to glitch programs for nes and since the game loads on top its really easy to access everthing and mess around.</p></blockquote></div><p>I&#039;ve circuitbent a couple of NES&#039;s directly, myself. Actually produced interesting audio glitches more than video glitches. Shit&#039;s crazy dangerous with that giant brick of a power supply, obviously...</p>]]></content>
			<author>
				<name><![CDATA[Invisible Robot Hands]]></name>
				<uri>https://chipmusic.org/Invisible+Robot+Hands</uri>
			</author>
			<updated>2013-04-27T06:04:46Z</updated>
			<id>https://chipmusic.org/forums/post/166032/#p166032</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/166029/#p166029"/>
			<content type="html"><![CDATA[<p>just play mario cart til you had enough and sell it on ebay</p>]]></content>
			<author>
				<name><![CDATA[Downstate]]></name>
				<uri>https://chipmusic.org/Downstate</uri>
			</author>
			<updated>2013-04-27T05:36:30Z</updated>
			<id>https://chipmusic.org/forums/post/166029/#p166029</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/166005/#p166005"/>
			<content type="html"><![CDATA[<p>Oh man the responses here are killing me ^_ ^<br />I got some killer ideas from you kids <br />Thanks to you all I&#039;ll report back <br />If anything cool goes down</p>]]></content>
			<author>
				<name><![CDATA[PAISATHRASH]]></name>
				<uri>https://chipmusic.org/PAISATHRASH</uri>
			</author>
			<updated>2013-04-27T00:16:11Z</updated>
			<id>https://chipmusic.org/forums/post/166005/#p166005</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165996/#p165996"/>
			<content type="html"><![CDATA[<p>I&#039;d just play games with it. You can already compose SNES-like music easily with any computer.</p><p>Then again you can also play the games on any computer.</p><p>Hm.</p>]]></content>
			<author>
				<name><![CDATA[sleepytimejesse]]></name>
				<uri>https://chipmusic.org/sleepytimejesse</uri>
			</author>
			<updated>2013-04-26T22:31:27Z</updated>
			<id>https://chipmusic.org/forums/post/165996/#p165996</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165992/#p165992"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>my.Explosion wrote:</cite><blockquote><div class="quotebox"><cite>Bit wish wrote:</cite><blockquote><p>hide your drugs in it.<br />Make bomb.</p></blockquote></div><p>Since this is such a serious suggestion, I feel that there needs to be a serious compromise here. Combine the two: Drugbomb.</p></blockquote></div><br /><p>Duuuuuuuuuuuuuuuuuuudeeee, thats Preeety ALRIGHT MANNN.</p>]]></content>
			<author>
				<name><![CDATA[Bit wish]]></name>
				<uri>https://chipmusic.org/Bit+wish</uri>
			</author>
			<updated>2013-04-26T22:23:48Z</updated>
			<id>https://chipmusic.org/forums/post/165992/#p165992</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165989/#p165989"/>
			<content type="html"><![CDATA[<p>You could mod it with a &quot;controller&quot; and &quot;video cable&quot; and play games, imagine that.</p>]]></content>
			<author>
				<name><![CDATA[n00bstar]]></name>
				<uri>https://chipmusic.org/n00bstar</uri>
			</author>
			<updated>2013-04-26T21:29:39Z</updated>
			<id>https://chipmusic.org/forums/post/165989/#p165989</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165988/#p165988"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Bit wish wrote:</cite><blockquote><p>hide your drugs in it.<br />Make bomb.</p></blockquote></div><p>you could also hook up a gb camera to it via super gb and use that for visuals. make some weird video loops and whatnot.</p>]]></content>
			<author>
				<name><![CDATA[barbeque]]></name>
				<uri>https://chipmusic.org/barbeque</uri>
			</author>
			<updated>2013-04-26T21:09:52Z</updated>
			<id>https://chipmusic.org/forums/post/165988/#p165988</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165984/#p165984"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Alpine wrote:</cite><blockquote><p>Are you a shit poet or something?<br />what&#039;s with all<br />the random<br />this<br />?</p></blockquote></div><p>haters<br />gonna<br />h<br /> a<br />&nbsp; &nbsp; &nbsp;t<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; e</p>]]></content>
			<author>
				<name><![CDATA[viciousitaly]]></name>
				<uri>https://chipmusic.org/viciousitaly</uri>
			</author>
			<updated>2013-04-26T20:24:31Z</updated>
			<id>https://chipmusic.org/forums/post/165984/#p165984</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165980/#p165980"/>
			<content type="html"><![CDATA[<p>im doing a project (hopefully soon) that uses and nes controller on an snes. gotta finish a few things prior though <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />edit for reason: to use lsdj without all of the extra buttons and get confused <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Alley Beach]]></name>
				<uri>https://chipmusic.org/Alley+Beach</uri>
			</author>
			<updated>2013-04-26T20:10:35Z</updated>
			<id>https://chipmusic.org/forums/post/165980/#p165980</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165978/#p165978"/>
			<content type="html"><![CDATA[<p>I bought one from that guy, its pretty nice.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2013-04-26T19:44:00Z</updated>
			<id>https://chipmusic.org/forums/post/165978/#p165978</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165976/#p165976"/>
			<content type="html"><![CDATA[<p>If you want to make LSDJ songs in a unique way, there&#039;s a guy who sells modded Super Game Boys on the web. He has a pretty good variety of different mods. <a href="http://www.ebay.com/itm/Super-Game-Boy-Prosound-PS-2-Keybrd-Port-for-Live-Performance-LSDJ-Nanoloop-/200806088634?pt=US_Other_Video_Game_Accessories&amp;hash=item2ec0f9bfba" target="_blank">http://www.ebay.com/itm/Super-Game-Boy- &#133; 2ec0f9bfba</a></p>]]></content>
			<author>
				<name><![CDATA[Jolly]]></name>
				<uri>https://chipmusic.org/Jolly</uri>
			</author>
			<updated>2013-04-26T18:50:40Z</updated>
			<id>https://chipmusic.org/forums/post/165976/#p165976</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165971/#p165971"/>
			<content type="html"><![CDATA[<p>i think i mentioned this in another thread before,&nbsp; but once i was chilling with icactus( cool guy) while i was visiting austin and we were trying to kill some time. a conversation about how segadeath makes theyre music by ripping carts out of segas while theyre on turned into us trying to do it with the snes. didnt work.&nbsp; but i got the idea to take the pcb out of the cart and mess with it so he took apart a mario allstars cart and plugged it in the started touching contacts with a wire i think he used for circuit bending. it was hard to get any audio but it made really fucking cool visual glitches. im not sure how safe it was in retrospect but i always thought it might be a cool alternative to glitch programs for nes and since the game loads on top its really easy to access everthing and mess around.</p>]]></content>
			<author>
				<name><![CDATA[walter b. gentle]]></name>
				<uri>https://chipmusic.org/walter+b.+gentle</uri>
			</author>
			<updated>2013-04-26T17:47:22Z</updated>
			<id>https://chipmusic.org/forums/post/165971/#p165971</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: What are chipmuic uses for SNES hardware?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/165970/#p165970"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>PAISATHRASH wrote:</cite><blockquote><p>I have recently got my hands on a SNES <br />And I&#039;ve been looking around the internet for <br />Ideas to mod it for visuals or do somethin chiptune <br />Related with it <br />But sadly I turn up short <br />Any ideas or suggestions ?</p></blockquote></div><p>Are you a shit poet or something?<br />what&#039;s with all<br />the random<br />this<br />?</p><p>Also drugbomb sounds like a good idea</p>]]></content>
			<author>
				<name><![CDATA[Alpine]]></name>
				<uri>https://chipmusic.org/Alpine</uri>
			</author>
			<updated>2013-04-26T17:33:29Z</updated>
			<id>https://chipmusic.org/forums/post/165970/#p165970</id>
		</entry>
</feed>
