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	<title type="html"><![CDATA[ChipMusic.org - LSDJ power issues with DMG.]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/11908/"/>
	<updated>2013-08-15T01:12:56Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/11908/lsdj-power-issues-with-dmg/</id>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180725/#p180725"/>
			<content type="html"><![CDATA[<p>The contrast thing is very common, I wouldn&#039;t worry about it.</p>]]></content>
			<author>
				<name><![CDATA[jefftheworld]]></name>
				<uri>https://chipmusic.org/jefftheworld</uri>
			</author>
			<updated>2013-08-15T01:12:56Z</updated>
			<id>https://chipmusic.org/forums/post/180725/#p180725</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180721/#p180721"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>SecretAgentLuna wrote:</cite><blockquote><p>UPDATE!</p><p>The LSDJ cart started acting the SAME way with my other gameboys, so I replaced the battery and now it works on all of them!<br />The only thing I can note with the DMG is that when you start playing whatever notes you have tracked out, the contrast on it goes up a tiny bit.<br />Is this normal?<br />I still have the option to send it back to the person who sold it to me.<br />Should I do that?</p></blockquote></div><p>Very normal. And I quote...:</p><div class="quotebox"><cite>Everything you wanted to know about The gameboy... wrote:</cite><blockquote><p>NOTE: DURING THE ALL SOUND OFF MODE, GB POWER CONSUMPTION DROPS BY 16% OR MORE!</p></blockquote></div><p>Full article <a href="http://cratel.wichita.edu/cratel/ECE238Spr08/references?action=AttachFile&amp;do=view&amp;target=gbspec.txt" target="_blank">here.</a></p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2013-08-15T00:54:34Z</updated>
			<id>https://chipmusic.org/forums/post/180721/#p180721</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180718/#p180718"/>
			<content type="html"><![CDATA[<p>UPDATE!</p><p>The LSDJ cart started acting the SAME way with my other gameboys, so I replaced the battery and now it works on all of them!<br />The only thing I can note with the DMG is that when you start playing whatever notes you have tracked out, the contrast on it goes up a tiny bit.<br />Is this normal?<br />I still have the option to send it back to the person who sold it to me.<br />Should I do that?</p>]]></content>
			<author>
				<name><![CDATA[SecretAgentLuna]]></name>
				<uri>https://chipmusic.org/SecretAgentLuna</uri>
			</author>
			<updated>2013-08-15T00:46:34Z</updated>
			<id>https://chipmusic.org/forums/post/180718/#p180718</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180374/#p180374"/>
			<content type="html"><![CDATA[<p>NiCd is not a brand...</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2013-08-12T02:17:16Z</updated>
			<id>https://chipmusic.org/forums/post/180374/#p180374</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180368/#p180368"/>
			<content type="html"><![CDATA[<p>I use Energizer rechargeable batteries and have never had any issues with my backlit/prosound DMGs and 64M carts.</p>]]></content>
			<author>
				<name><![CDATA[katsumbhong]]></name>
				<uri>https://chipmusic.org/katsumbhong</uri>
			</author>
			<updated>2013-08-12T01:34:10Z</updated>
			<id>https://chipmusic.org/forums/post/180368/#p180368</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180367/#p180367"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>SecretAgentLuna wrote:</cite><blockquote><div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Bear in mind that lsdj is quite a heavy program to run, and backlights do add extra strain on your batteries, so some contrast/light reaction is normal.</p><p>It also depends sometimes on how the backlight was attached. There are various points to choose, and some respond more to power fluctuation then others.</p><p>Anyway, in short: yes, maybe, could be, could be not.</p><p>Also, I hear a lot of people talking about replacing the battery inside the EMS when the gameboy starts to act weird.</p><p>Now it could be just me, but isn&#039;t that battery not just for saving the ram? How does an empty save battery effect the rest of the gameboy?</p></blockquote></div><p>Agh! You&#039;re probably right! But would taking the save battery out ruin/delete my LSDJ saves?</p></blockquote></div><p>Yes, if you replace the battery, it will wipe the ram. So back up first before you do that. After that you can just re-upload the sav and all is peachy.</p><p>I do see a difference between my two EMS carts tho. With the older one the screen light/contrast seems to react more to lsdj then a new version, but it could also be a board revision.</p><p>With my drag &#039;n derp I get very little interference.</p>]]></content>
			<author>
				<name><![CDATA[Timbob]]></name>
				<uri>https://chipmusic.org/Timbob</uri>
			</author>
			<updated>2013-08-12T01:33:43Z</updated>
			<id>https://chipmusic.org/forums/post/180367/#p180367</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180366/#p180366"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Jazzmarazz wrote:</cite><blockquote><div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Addition!<br />Rechargeable batteries are usually not as strong as normal batteries. They also provide 1,2 volts usually instead of 1,5. So there&#039;s that as well.</p></blockquote></div><p>Right. Are they NiCd batteries? These also have the lowest mAh output.</p></blockquote></div><p>Nah, they&#039;re Energizer. But they do have 1.2 volts like Timbob said. This might be the problem.</p>]]></content>
			<author>
				<name><![CDATA[SecretAgentLuna]]></name>
				<uri>https://chipmusic.org/SecretAgentLuna</uri>
			</author>
			<updated>2013-08-12T01:26:42Z</updated>
			<id>https://chipmusic.org/forums/post/180366/#p180366</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180365/#p180365"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Addition!<br />Rechargeable batteries are usually not as strong as normal batteries. They also provide 1,2 volts usually instead of 1,5. So there&#039;s that as well.</p></blockquote></div><p>I did not know this.</p>]]></content>
			<author>
				<name><![CDATA[SecretAgentLuna]]></name>
				<uri>https://chipmusic.org/SecretAgentLuna</uri>
			</author>
			<updated>2013-08-12T01:26:01Z</updated>
			<id>https://chipmusic.org/forums/post/180365/#p180365</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180364/#p180364"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Jazzmarazz wrote:</cite><blockquote><p>What the DMG really needs is a fifth battery slot. xD</p></blockquote></div><p>This is genius.</p>]]></content>
			<author>
				<name><![CDATA[SecretAgentLuna]]></name>
				<uri>https://chipmusic.org/SecretAgentLuna</uri>
			</author>
			<updated>2013-08-12T01:25:32Z</updated>
			<id>https://chipmusic.org/forums/post/180364/#p180364</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180363/#p180363"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Bear in mind that lsdj is quite a heavy program to run, and backlights do add extra strain on your batteries, so some contrast/light reaction is normal.</p><p>It also depends sometimes on how the backlight was attached. There are various points to choose, and some respond more to power fluctuation then others.</p><p>Anyway, in short: yes, maybe, could be, could be not.</p><p>Also, I hear a lot of people talking about replacing the battery inside the EMS when the gameboy starts to act weird.</p><p>Now it could be just me, but isn&#039;t that battery not just for saving the ram? How does an empty save battery effect the rest of the gameboy?</p></blockquote></div><p>Agh! You&#039;re probably right! But would taking the save battery out ruin/delete my LSDJ saves?</p>]]></content>
			<author>
				<name><![CDATA[SecretAgentLuna]]></name>
				<uri>https://chipmusic.org/SecretAgentLuna</uri>
			</author>
			<updated>2013-08-12T01:24:58Z</updated>
			<id>https://chipmusic.org/forums/post/180363/#p180363</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180362/#p180362"/>
			<content type="html"><![CDATA[<p>What the DMG really needs is a fifth battery slot. xD</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2013-08-12T01:15:17Z</updated>
			<id>https://chipmusic.org/forums/post/180362/#p180362</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180361/#p180361"/>
			<content type="html"><![CDATA[<p>Yeah ^</p><p>Rechargable batteries have always given me problems. <img src="https://chipmusic.org/forums/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></content>
			<author>
				<name><![CDATA[PanicPlant]]></name>
				<uri>https://chipmusic.org/PanicPlant</uri>
			</author>
			<updated>2013-08-12T01:00:05Z</updated>
			<id>https://chipmusic.org/forums/post/180361/#p180361</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180360/#p180360"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Addition!<br />Rechargeable batteries are usually not as strong as normal batteries. They also provide 1,2 volts usually instead of 1,5. So there&#039;s that as well.</p></blockquote></div><p>Right. Are they NiCd batteries? These also have the lowest mAh output.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2013-08-12T00:26:28Z</updated>
			<id>https://chipmusic.org/forums/post/180360/#p180360</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180358/#p180358"/>
			<content type="html"><![CDATA[<p>Addition!<br />Rechargeable batteries are usually not as strong as normal batteries. They also provide 1,2 volts usually instead of 1,5. So there&#039;s that as well.</p>]]></content>
			<author>
				<name><![CDATA[Timbob]]></name>
				<uri>https://chipmusic.org/Timbob</uri>
			</author>
			<updated>2013-08-12T00:01:23Z</updated>
			<id>https://chipmusic.org/forums/post/180358/#p180358</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ power issues with DMG.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/180357/#p180357"/>
			<content type="html"><![CDATA[<p>Bear in mind that lsdj is quite a heavy program to run, and backlights do add extra strain on your batteries, so some contrast/light reaction is normal.</p><p>It also depends sometimes on how the backlight was attached. There are various points to choose, and some respond more to power fluctuation then others.</p><p>Anyway, in short: yes, maybe, could be, could be not.</p><p>Also, I hear a lot of people talking about replacing the battery inside the EMS when the gameboy starts to act weird.</p><p>Now it could be just me, but isn&#039;t that battery not just for saving the ram? How does an empty save battery effect the rest of the gameboy?</p>]]></content>
			<author>
				<name><![CDATA[Timbob]]></name>
				<uri>https://chipmusic.org/Timbob</uri>
			</author>
			<updated>2013-08-11T23:59:19Z</updated>
			<id>https://chipmusic.org/forums/post/180357/#p180357</id>
		</entry>
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