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	<title type="html"><![CDATA[ChipMusic.org - Python NES development?!]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/12551/"/>
	<updated>2013-11-20T00:11:42Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/12551/python-nes-development/</id>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/191508/#p191508"/>
			<content type="html"><![CDATA[<p>As far as documentation goes, has anyone just inspected the actual library itself? Do comments exist?</p><br /><p>For FFVII, it looks like they further refined the Chinese version to actually reflect the original game. Below are links to the article as well as an early demo video:</p><p><a href="https://www.youtube.com/watch?feature=player_detailpage&amp;v=foY1eCqXP5g" target="_blank">https://www.youtube.com/watch?feature=p &#133; oY1eCqXP5g</a></p><p><a href="http://www.retrocollect.com/News/unofficial-chinese-nintendo-nes-final-fantasy-vii-port-remastered-by-rom-hackers.html" target="_blank">http://www.retrocollect.com/News/unoffi &#133; ckers.html</a></p>]]></content>
			<author>
				<name><![CDATA[stargazer]]></name>
				<uri>https://chipmusic.org/stargazer</uri>
			</author>
			<updated>2013-11-20T00:11:42Z</updated>
			<id>https://chipmusic.org/forums/post/191508/#p191508</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/191478/#p191478"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>stargazer wrote:</cite><blockquote><p>On an unrelated note (not sure if I should make another thread) did you guys hear that final fantasy 7 got down ported to the nes?</p></blockquote></div><p>Did it get an English version? I&#039;m only aware of the Chinese version.</p>]]></content>
			<author>
				<name><![CDATA[Limitbreak]]></name>
				<uri>https://chipmusic.org/Limitbreak</uri>
			</author>
			<updated>2013-11-19T20:20:01Z</updated>
			<id>https://chipmusic.org/forums/post/191478/#p191478</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/191472/#p191472"/>
			<content type="html"><![CDATA[<p>seems cool, but real annoying there&#039;s no documentation in the repo</p>]]></content>
			<author>
				<name><![CDATA[ovenrake]]></name>
				<uri>https://chipmusic.org/ovenrake</uri>
			</author>
			<updated>2013-11-19T19:33:17Z</updated>
			<id>https://chipmusic.org/forums/post/191472/#p191472</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/191471/#p191471"/>
			<content type="html"><![CDATA[<p>On an unrelated note (not sure if I should make another thread) did you guys hear that final fantasy 7 got down ported to the nes?</p>]]></content>
			<author>
				<name><![CDATA[stargazer]]></name>
				<uri>https://chipmusic.org/stargazer</uri>
			</author>
			<updated>2013-11-19T19:17:43Z</updated>
			<id>https://chipmusic.org/forums/post/191471/#p191471</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/191469/#p191469"/>
			<content type="html"><![CDATA[<p>Well if its just a python library I don&#039;t see how it could be. <br />I hear you though, it would be great if the pier solar guys would release their Dev stuff.</p>]]></content>
			<author>
				<name><![CDATA[stargazer]]></name>
				<uri>https://chipmusic.org/stargazer</uri>
			</author>
			<updated>2013-11-19T19:14:28Z</updated>
			<id>https://chipmusic.org/forums/post/191469/#p191469</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/191430/#p191430"/>
			<content type="html"><![CDATA[<p>Damn that&#039;s pretty sick / slick.&nbsp; Sometimes these types of compilers have issues...&nbsp; I know there&#039;s some really buggy stuff like this for the Genesis - NES gets all the love.&nbsp; Is this only for Mac?</p>]]></content>
			<author>
				<name><![CDATA[animalstyle]]></name>
				<uri>https://chipmusic.org/animalstyle</uri>
			</author>
			<updated>2013-11-19T08:09:41Z</updated>
			<id>https://chipmusic.org/forums/post/191430/#p191430</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/191320/#p191320"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>xylo wrote:</cite><blockquote><p>Looks pretty real although not updated for a good while.</p></blockquote></div><p>According to the thread that&#039;s linked he is still working on it (as of 11/11/13) and updated the binaries for Mac use now.</p>]]></content>
			<author>
				<name><![CDATA[defiantsystems]]></name>
				<uri>https://chipmusic.org/defiantsystems</uri>
			</author>
			<updated>2013-11-18T15:24:31Z</updated>
			<id>https://chipmusic.org/forums/post/191320/#p191320</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/191274/#p191274"/>
			<content type="html"><![CDATA[<p>Looks pretty real although not updated for a good while.</p>]]></content>
			<author>
				<name><![CDATA[xylo]]></name>
				<uri>https://chipmusic.org/xylo</uri>
			</author>
			<updated>2013-11-18T08:30:10Z</updated>
			<id>https://chipmusic.org/forums/post/191274/#p191274</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/191268/#p191268"/>
			<content type="html"><![CDATA[<p>This is pretty rad. Now picking Python to learn coding seems like the right move.</p>]]></content>
			<author>
				<name><![CDATA[defiantsystems]]></name>
				<uri>https://chipmusic.org/defiantsystems</uri>
			</author>
			<updated>2013-11-18T06:46:54Z</updated>
			<id>https://chipmusic.org/forums/post/191268/#p191268</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/189219/#p189219"/>
			<content type="html"><![CDATA[<p>it seems to be real </p><p>but also not updated for 4 months &amp; with no documentation</p><p>and writing &quot;python code&quot; that looks like </p><div class="codebox"><pre><code>...
wait_vblank()
clearmem()
wait_vblank()
load_palette(palette)
load_sprite(sprite, 0)
...</code></pre></div><p>is not really much different to using a macro assembler </p><p>it seems cool but also unfinished :-(</p>]]></content>
			<author>
				<name><![CDATA[sandneil]]></name>
				<uri>https://chipmusic.org/sandneil</uri>
			</author>
			<updated>2013-10-30T09:06:07Z</updated>
			<id>https://chipmusic.org/forums/post/189219/#p189219</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/189202/#p189202"/>
			<content type="html"><![CDATA[<p>It almost feels unfair for this to be real.</p>]]></content>
			<author>
				<name><![CDATA[Brother Android]]></name>
				<uri>https://chipmusic.org/Brother+Android</uri>
			</author>
			<updated>2013-10-30T04:15:54Z</updated>
			<id>https://chipmusic.org/forums/post/189202/#p189202</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/189200/#p189200"/>
			<content type="html"><![CDATA[<p>Whoa, that&#039;s cool. I really hope it&#039;s not fake.</p>]]></content>
			<author>
				<name><![CDATA[VCMG]]></name>
				<uri>https://chipmusic.org/VCMG</uri>
			</author>
			<updated>2013-10-30T03:20:11Z</updated>
			<id>https://chipmusic.org/forums/post/189200/#p189200</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/189198/#p189198"/>
			<content type="html"><![CDATA[<p>Holy shit</p>]]></content>
			<author>
				<name><![CDATA[Invisible Robot Hands]]></name>
				<uri>https://chipmusic.org/Invisible+Robot+Hands</uri>
			</author>
			<updated>2013-10-30T02:50:07Z</updated>
			<id>https://chipmusic.org/forums/post/189198/#p189198</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/189195/#p189195"/>
			<content type="html"><![CDATA[<p>Oh my gosh this looks wonderful</p>]]></content>
			<author>
				<name><![CDATA[Flit]]></name>
				<uri>https://chipmusic.org/Flit</uri>
			</author>
			<updated>2013-10-30T02:18:20Z</updated>
			<id>https://chipmusic.org/forums/post/189195/#p189195</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Python NES development?!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/189193/#p189193"/>
			<content type="html"><![CDATA[<p>Just browsing over on nesdev and saw this topic <a href="http://forums.nesdev.com/viewtopic.php?f=2&amp;t=9522." target="_blank">http://forums.nesdev.com/viewtopic.php?f=2&amp;t=9522.</a> Doesn&#039;t look like there&#039;s any documentation on it currently but if his demo video isn&#039;t fake it seems pretty awesome.</p><p>Just wanting to make people aware of this and see if there&#039;s any opinions on using it or it&#039;s functionality.</p><p>Here&#039;s a link straight to the project with his demo video. <a href="http://gutomaia.net/pyNES/" target="_blank">http://gutomaia.net/pyNES/</a></p>]]></content>
			<author>
				<name><![CDATA[stargazer]]></name>
				<uri>https://chipmusic.org/stargazer</uri>
			</author>
			<updated>2013-10-30T01:28:56Z</updated>
			<id>https://chipmusic.org/forums/post/189193/#p189193</id>
		</entry>
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