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	<title type="html"><![CDATA[ChipMusic.org - I need some help with my CHR rom (NES Music Cart)]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/12623/"/>
	<updated>2013-11-06T21:15:38Z</updated>
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	<id>https://chipmusic.org/forums/topic/12623/i-need-some-help-with-my-chr-rom-nes-music-cart/</id>
		<entry>
			<title type="html"><![CDATA[Re: I need some help with my CHR rom (NES Music Cart)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190134/#p190134"/>
			<content type="html"><![CDATA[<p>Sweet! Thank you all for the help. Filling the 256 with chr.bin 4 times does indeed work.</p><p>NES is such a strange little beast. Sometimes I never quite know what I&#039;m going to get out it. It always seems to find a way to surprise me.</p>]]></content>
			<author>
				<name><![CDATA[TylerBarnes]]></name>
				<uri>https://chipmusic.org/TylerBarnes</uri>
			</author>
			<updated>2013-11-06T21:15:38Z</updated>
			<id>https://chipmusic.org/forums/post/190134/#p190134</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I need some help with my CHR rom (NES Music Cart)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190117/#p190117"/>
			<content type="html"><![CDATA[<p>Granted out pull the unused higher address bits high or low depending on the bank where your code is, yes you may.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2013-11-06T17:45:28Z</updated>
			<id>https://chipmusic.org/forums/post/190117/#p190117</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I need some help with my CHR rom (NES Music Cart)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190115/#p190115"/>
			<content type="html"><![CDATA[<p>Thats cool! Didn&#039;t know that you can use a larger size chip and just copy the data over.&nbsp; Will def come in handy next time I run out of 27c64s</p>]]></content>
			<author>
				<name><![CDATA[HeavyW8bit]]></name>
				<uri>https://chipmusic.org/HeavyW8bit</uri>
			</author>
			<updated>2013-11-06T17:01:42Z</updated>
			<id>https://chipmusic.org/forums/post/190115/#p190115</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I need some help with my CHR rom (NES Music Cart)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190110/#p190110"/>
			<content type="html"><![CDATA[<p>Agreeing with everyone else, fill her up. The pinout for the 28-pin CHR Mask ROm and the 27c256 is exactly the same, so it shuold be a drop-in-replacement. </p><p>CHR Mask ROM<br /><a href="http://nesdev.com/NES%20ROM%20Pinouts.txt" target="_blank">http://nesdev.com/NES%20ROM%20Pinouts.txt</a></p><p>27C256<br /><a href="http://www.epanorama.net/images/semi/mcu/27C256.gif" target="_blank">http://www.epanorama.net/images/semi/mcu/27C256.gif</a></p><p>I did also notice that the NROM cartridge has two jumpers labelled V and H. Is this true with yours? I do not know of the effect of using the incorrect type of mirroring, but worst case scenario, maybe? Check that lastly of course.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2013-11-06T16:06:12Z</updated>
			<id>https://chipmusic.org/forums/post/190110/#p190110</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I need some help with my CHR rom (NES Music Cart)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190109/#p190109"/>
			<content type="html"><![CDATA[<p>Agreeing with nitro2k01 here - use copy /b to populate the entire ROM since the two high address bits are just floating in this case. Don&#039;t worry about being wasteful, just use whatever is easily accessible / accommodates your program. Message me if you need a hand!</p><p>Also : the squares might be your OAM pointing at the music player RAM.</p>]]></content>
			<author>
				<name><![CDATA[Batsly Adams]]></name>
				<uri>https://chipmusic.org/Batsly+Adams</uri>
			</author>
			<updated>2013-11-06T15:24:33Z</updated>
			<id>https://chipmusic.org/forums/post/190109/#p190109</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I need some help with my CHR rom (NES Music Cart)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190106/#p190106"/>
			<content type="html"><![CDATA[<p>I think the problem is that the PPU is reading from the wrong 8 kiB section of the CHR ROM. Filling up the ROM should solve your problem entirely. <br />You might also want to compare the ROM chip&#039;s pinout to the original chip&#039;s pinout and look for subtle difference. Or ask in the <a href="http://forums.nesdev.com/index.php" target="_blank">NESDev</a> forums.</p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2013-11-06T14:23:21Z</updated>
			<id>https://chipmusic.org/forums/post/190106/#p190106</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I need some help with my CHR rom (NES Music Cart)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190100/#p190100"/>
			<content type="html"><![CDATA[<p>Size of Chr chip depends on the donor cart you are using. If it&#039;s NROM then the Chr should be 8k I believe.&nbsp; Pinouts for 27c64 are the same as 27c256 so it should not be an issue.&nbsp; Hope this helps!</p>]]></content>
			<author>
				<name><![CDATA[HeavyW8bit]]></name>
				<uri>https://chipmusic.org/HeavyW8bit</uri>
			</author>
			<updated>2013-11-06T12:45:26Z</updated>
			<id>https://chipmusic.org/forums/post/190100/#p190100</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[I need some help with my CHR rom (NES Music Cart)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190095/#p190095"/>
			<content type="html"><![CDATA[<p>So I&#039;m making a music cart for NES and my music is playing with no issues, but my graphics I had made for it are not showing up right. I get either black screen or some glitchy squares moving in time with the audio. Please let me know if you have a solution. Thanks. </p><p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/C3hXyXWuZyA" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p><p>Now I&#039;ve read somewhere that using copy /b and actually merging 4 of the same 8K CHR.BINs into one larger CHR.BIN filling up the entire 32K space might work. Is that just being wateful? Should I just get some smaller chips, and are smaller sizes even compatible? I&#039;m not to sure on the pinouts of 27C64s compared to the 256.</p>]]></content>
			<author>
				<name><![CDATA[TylerBarnes]]></name>
				<uri>https://chipmusic.org/TylerBarnes</uri>
			</author>
			<updated>2013-11-06T09:54:23Z</updated>
			<id>https://chipmusic.org/forums/post/190095/#p190095</id>
		</entry>
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