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	<title type="html"><![CDATA[ChipMusic.org - Need Help with Famitracker BPM]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/12645/"/>
	<updated>2013-11-10T16:14:16Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/12645/need-help-with-famitracker-bpm/</id>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190485/#p190485"/>
			<content type="html"><![CDATA[<p>Yeah... the padding of silence added at the beginning and end of a track is pretty annoying for these purposes :\</p>]]></content>
			<author>
				<name><![CDATA[SketchMan3]]></name>
				<uri>https://chipmusic.org/SketchMan3</uri>
			</author>
			<updated>2013-11-10T16:14:16Z</updated>
			<id>https://chipmusic.org/forums/post/190485/#p190485</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190401/#p190401"/>
			<content type="html"><![CDATA[<p>Thanks for your suggestions everyone. I ended up getting everything lined up. I did have to settle the BPM at a better number so I took the speed up to 8 with the tempo at 150. This calculated the BPM at 112.5 instead of the 128.576235467895blah blah blah. I brought the .wav into reaper but things were still a little off. I zoomed in on the wav and noticed that there was just a little bit of blank space before the first note played. So I zoomed in more and cut that out. Once I snapped the wav to the grid after that and turned on the metronome it was synced up perfectly. Now I can adjust my BPM in reaper back up to 128 and speed it back up! </p><p>It&#039;s a little bit of a weird process but it works.</p>]]></content>
			<author>
				<name><![CDATA[spacerobot]]></name>
				<uri>https://chipmusic.org/spacerobot</uri>
			</author>
			<updated>2013-11-09T14:36:11Z</updated>
			<id>https://chipmusic.org/forums/post/190401/#p190401</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190400/#p190400"/>
			<content type="html"><![CDATA[<p>The few times I&#039;ve done it I triggered at phrases. You can drift the tempo back and forth for &quot;feel&quot; where it sounds sloshy.</p>]]></content>
			<author>
				<name><![CDATA[chunter]]></name>
				<uri>https://chipmusic.org/chunter</uri>
			</author>
			<updated>2013-11-09T13:33:55Z</updated>
			<id>https://chipmusic.org/forums/post/190400/#p190400</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190377/#p190377"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>Maybe try slice the nsf render into bars and snap them to grid? That way any tempo drift isnt culmative.</p></blockquote></div><p>I dont like timestretching audio cause there is always some artifacts. Try the grid thing, its also pretty useful for human drummers who cant play to a click. You can even use the rendered nes audio to make a tempo map, and then your effects and midi will be as loosey goosey as the nes track!</p><p><a href="http://www.soundonsound.com/sos/mar11/articles/reaper-tech-0311.htm" target="_blank">http://www.soundonsound.com/sos/mar11/a &#133; h-0311.htm</a></p></blockquote></div><p>Gotta love that cntrl+K.</p>]]></content>
			<author>
				<name><![CDATA[Limitbreak]]></name>
				<uri>https://chipmusic.org/Limitbreak</uri>
			</author>
			<updated>2013-11-09T06:07:00Z</updated>
			<id>https://chipmusic.org/forums/post/190377/#p190377</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190376/#p190376"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>sleepytimejesse wrote:</cite><blockquote><p>Time stretching is easy in Reaper, too</p></blockquote></div><p>I never got that far with the program. I tried but I really didn&#039;t liked it that much. I&#039;m sure it&#039;s great but I preferred non VSTI DAWs like Reason after using FL for a few years. Now I kind of dislike DAWs for writing songs in general and just use them to record/effect tracks I write on hardware...So I&#039;m probably a really bad source of advice on the subject,</p>]]></content>
			<author>
				<name><![CDATA[Limitbreak]]></name>
				<uri>https://chipmusic.org/Limitbreak</uri>
			</author>
			<updated>2013-11-09T06:05:18Z</updated>
			<id>https://chipmusic.org/forums/post/190376/#p190376</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190368/#p190368"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>Maybe try slice the nsf render into bars and snap them to grid? That way any tempo drift isnt culmative.</p></blockquote></div><p>I dont like timestretching audio cause there is always some artifacts. Try the grid thing, its also pretty useful for human drummers who cant play to a click. You can even use the rendered nes audio to make a tempo map, and then your effects and midi will be as loosey goosey as the nes track!</p><p><a href="http://www.soundonsound.com/sos/mar11/articles/reaper-tech-0311.htm" target="_blank">http://www.soundonsound.com/sos/mar11/a &#133; h-0311.htm</a></p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2013-11-09T05:13:40Z</updated>
			<id>https://chipmusic.org/forums/post/190368/#p190368</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190365/#p190365"/>
			<content type="html"><![CDATA[<p>Time stretching is easy in Reaper, too</p>]]></content>
			<author>
				<name><![CDATA[sleepytimejesse]]></name>
				<uri>https://chipmusic.org/sleepytimejesse</uri>
			</author>
			<updated>2013-11-09T05:00:27Z</updated>
			<id>https://chipmusic.org/forums/post/190365/#p190365</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190359/#p190359"/>
			<content type="html"><![CDATA[<p>But honestly, in this circumstance, timestretching will be your best solution I think. Acid Pro is a dated example but you can do the same thing in Ableton if you&#039;re more familiar with that program. In this day in age its more common. Youtube &quot;Ableton Timestretch&quot; and you&#039;ll find many useful tutorials on how to do exactly what you&#039;re aiming to accomplish.</p>]]></content>
			<author>
				<name><![CDATA[Limitbreak]]></name>
				<uri>https://chipmusic.org/Limitbreak</uri>
			</author>
			<updated>2013-11-09T03:59:14Z</updated>
			<id>https://chipmusic.org/forums/post/190359/#p190359</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190339/#p190339"/>
			<content type="html"><![CDATA[<p>Acid Xpress/Express (free) should be able to do that too. <br />if your DAW supports syncing to a midi file with BPM changes you could use the Frets on Fire chart editor EOF to beat sync the EOF project to your Famitracker exported wav and then import the resulting .mid file into your DAW...</p>]]></content>
			<author>
				<name><![CDATA[SketchMan3]]></name>
				<uri>https://chipmusic.org/SketchMan3</uri>
			</author>
			<updated>2013-11-08T22:13:42Z</updated>
			<id>https://chipmusic.org/forums/post/190339/#p190339</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190338/#p190338"/>
			<content type="html"><![CDATA[<p>You could always timestretch the sample to whatever tempo you want. I&#039;ve been using Acid Pro for that for like 13 years.</p>]]></content>
			<author>
				<name><![CDATA[Limitbreak]]></name>
				<uri>https://chipmusic.org/Limitbreak</uri>
			</author>
			<updated>2013-11-08T22:07:17Z</updated>
			<id>https://chipmusic.org/forums/post/190338/#p190338</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190334/#p190334"/>
			<content type="html"><![CDATA[<p>Thanks for the suggestions. I am exporting a .wav out of famitracker and importing it into reaper. If I adjust the BPM in Reaper I can sometimes get it pretty close but it doesn&#039;t stay that way for long. So I should adjust the speed in famitracker to get it to an even BPM that isn&#039;t rounded out so far? Then I could speed it back in Reaper once I import it?</p>]]></content>
			<author>
				<name><![CDATA[spacerobot]]></name>
				<uri>https://chipmusic.org/spacerobot</uri>
			</author>
			<updated>2013-11-08T21:31:48Z</updated>
			<id>https://chipmusic.org/forums/post/190334/#p190334</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190333/#p190333"/>
			<content type="html"><![CDATA[<p>if you want to use nsf stuff in daws you might be better off exporting as wav and speeding it up there; there&#039;s a fairly limited number of bpms you can achieve in famitracker without it making the music uneven, which might interfere (or improve!) yr integrating it with daw stuff</p>]]></content>
			<author>
				<name><![CDATA[kfaraday]]></name>
				<uri>https://chipmusic.org/kfaraday</uri>
			</author>
			<updated>2013-11-08T21:28:48Z</updated>
			<id>https://chipmusic.org/forums/post/190333/#p190333</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190332/#p190332"/>
			<content type="html"><![CDATA[<p>At speed 7 for famitracker, 128.57 is a rounded number for the bpm, which is actually 900/7bpm (128.5714285714286...). I guess this could account for a slight displacement. You mentioned that the tempo is set to 150bpm, which should be perfectly fine (changing the tempo in famitracker to non-150 can cause unevenness in tempo)</p>]]></content>
			<author>
				<name><![CDATA[Fearofdark]]></name>
				<uri>https://chipmusic.org/Fearofdark</uri>
			</author>
			<updated>2013-11-08T20:59:53Z</updated>
			<id>https://chipmusic.org/forums/post/190332/#p190332</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190329/#p190329"/>
			<content type="html"><![CDATA[<p>Maybe try slice the nsf render into bars and snap them to grid? That way any tempo drift isnt culmative.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2013-11-08T20:50:31Z</updated>
			<id>https://chipmusic.org/forums/post/190329/#p190329</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Need Help with Famitracker BPM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/190328/#p190328"/>
			<content type="html"><![CDATA[<p>check above tempo, is &quot;speed&quot; set to 6?<br />also go to file &gt; configuration &gt; sound and see if sample rate is at 44100</p><p>maybe those will affect it?</p>]]></content>
			<author>
				<name><![CDATA[defPREMIUM]]></name>
				<uri>https://chipmusic.org/defPREMIUM</uri>
			</author>
			<updated>2013-11-08T20:38:45Z</updated>
			<id>https://chipmusic.org/forums/post/190328/#p190328</id>
		</entry>
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