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	<title type="html"><![CDATA[ChipMusic.org - Nes ROM to Nes Cart.. HELP!]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/1290/"/>
	<updated>2010-04-30T19:03:27Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/1290/nes-rom-to-nes-cart-help/</id>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21433/#p21433"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>arfink wrote:</cite><blockquote><p>Actually, if you haven&#039;t learned to code yet, you might as well start at the bottom and learn machine language! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>agreed.</p><p>learning lower level languages (e.g. ASM) are much harder after learning high level ones (e.g c#)<br />i know from experience <img src="https://chipmusic.org/forums/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p><p>harder, but not impossible.</p>]]></content>
			<author>
				<name><![CDATA[xero]]></name>
				<uri>https://chipmusic.org/xero</uri>
			</author>
			<updated>2010-04-30T19:03:27Z</updated>
			<id>https://chipmusic.org/forums/post/21433/#p21433</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21314/#p21314"/>
			<content type="html"><![CDATA[<p>Actually, if you haven&#039;t learned to code yet, you might as well start at the bottom and learn machine language! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[arfink]]></name>
				<uri>https://chipmusic.org/arfink</uri>
			</author>
			<updated>2010-04-30T00:48:36Z</updated>
			<id>https://chipmusic.org/forums/post/21314/#p21314</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21311/#p21311"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>TmTgr wrote:</cite><blockquote><div class="quotebox"><cite>one hundred wrote:</cite><blockquote><p> I have no experience of writing C and thought this may be a good starting project to get into it.</p></blockquote></div><p>You should try programming for a computer first because it will be a lot simpler than programming for a games console.</p></blockquote></div><br /><p>What&#039;s the difference?</p>]]></content>
			<author>
				<name><![CDATA[Edward Shallow]]></name>
				<uri>https://chipmusic.org/Edward+Shallow</uri>
			</author>
			<updated>2010-04-30T00:29:06Z</updated>
			<id>https://chipmusic.org/forums/post/21311/#p21311</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21223/#p21223"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>one hundred wrote:</cite><blockquote><p> I have no experience of writing C and thought this may be a good starting project to get into it.</p></blockquote></div><p>You should try programming for a computer first because it will be a lot simpler than programming for a games console.</p>]]></content>
			<author>
				<name><![CDATA[TmTgr]]></name>
				<uri>https://chipmusic.org/TmTgr</uri>
			</author>
			<updated>2010-04-29T10:03:06Z</updated>
			<id>https://chipmusic.org/forums/post/21223/#p21223</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21220/#p21220"/>
			<content type="html"><![CDATA[<p>Oh, when I say &quot;eventually&quot; - this will be in the next day or two. I&#039;ve been testing/fixing a few things so a new version is overdue.</p><p>Keep your eye on the website.</p>]]></content>
			<author>
				<name><![CDATA[neilbaldwin]]></name>
				<uri>https://chipmusic.org/neilbaldwin</uri>
			</author>
			<updated>2010-04-29T07:31:10Z</updated>
			<id>https://chipmusic.org/forums/post/21220/#p21220</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21219/#p21219"/>
			<content type="html"><![CDATA[<p>I was originally looking into having NTRQ detect what system (PAL/NTSC) you&#039;re running on and adjust things automatically.</p><p>However, this proved to be more trouble than it was worth so I&#039;ll eventually start releasing a PAL and an NTSC version. I&#039;m probably only going to fix the pitch though. There&#039;s a trick to fixing the timing differences in code but so far I&#039;ve found it unsatisfactory (especially if you&#039;re using multiple Speed Table entries to fine tweak your song speed).</p>]]></content>
			<author>
				<name><![CDATA[neilbaldwin]]></name>
				<uri>https://chipmusic.org/neilbaldwin</uri>
			</author>
			<updated>2010-04-29T07:30:00Z</updated>
			<id>https://chipmusic.org/forums/post/21219/#p21219</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21202/#p21202"/>
			<content type="html"><![CDATA[<p>There&#039;s between a 1 and 2 semitone difference between NTSC and PAL on NTRQ, it&#039;s tweakable and is workable. Having a PAL version will be grand though.</p>]]></content>
			<author>
				<name><![CDATA[Edward Shallow]]></name>
				<uri>https://chipmusic.org/Edward+Shallow</uri>
			</author>
			<updated>2010-04-29T02:28:05Z</updated>
			<id>https://chipmusic.org/forums/post/21202/#p21202</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21176/#p21176"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>arfink wrote:</cite><blockquote><div class="quotebox"><cite>neilbaldwin wrote:</cite><blockquote><p>To throw more water on the fire: there is no PAL version of NTRQ at the moment.</p><p>Just sayin&#039;....</p></blockquote></div><p>Does this mean that it won&#039;t work on a PAL nes period, or it won&#039;t be tuned correctly? I was under the assumption it could work, just not quite right. I&#039;ll have to try it with a PAL nes emulator.</p></blockquote></div><p>The pitch and speed will be &quot;wrong&quot;.</p><p>It&#039;s on my list of things to do. It&#039;s a long list.</p><p><img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[neilbaldwin]]></name>
				<uri>https://chipmusic.org/neilbaldwin</uri>
			</author>
			<updated>2010-04-28T23:41:31Z</updated>
			<id>https://chipmusic.org/forums/post/21176/#p21176</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21154/#p21154"/>
			<content type="html"><![CDATA[<p>If you use an NVSRAM they could be programmable via Copy Nes, it&#039;d be pretty easy to do. Or EEPROM, perhaps?</p>]]></content>
			<author>
				<name><![CDATA[arfink]]></name>
				<uri>https://chipmusic.org/arfink</uri>
			</author>
			<updated>2010-04-28T21:52:03Z</updated>
			<id>https://chipmusic.org/forums/post/21154/#p21154</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21149/#p21149"/>
			<content type="html"><![CDATA[<p>I think something should be done to make these programmable via CopyNES.&nbsp; I certainly plan to make a N106 NSF CopyNES cart.</p>]]></content>
			<author>
				<name><![CDATA[Theta_Frost]]></name>
				<uri>https://chipmusic.org/Theta_Frost</uri>
			</author>
			<updated>2010-04-28T21:25:24Z</updated>
			<id>https://chipmusic.org/forums/post/21149/#p21149</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21141/#p21141"/>
			<content type="html"><![CDATA[<p>Arfink, you rule.<br />And so does the powerpak.<br />hehe. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /> just saying, appreciation all around.</p>]]></content>
			<author>
				<name><![CDATA[bucky]]></name>
				<uri>https://chipmusic.org/bucky</uri>
			</author>
			<updated>2010-04-28T19:50:52Z</updated>
			<id>https://chipmusic.org/forums/post/21141/#p21141</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21128/#p21128"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>neilbaldwin wrote:</cite><blockquote><p>To throw more water on the fire: there is no PAL version of NTRQ at the moment.</p><p>Just sayin&#039;....</p></blockquote></div><p>Does this mean that it won&#039;t work on a PAL nes period, or it won&#039;t be tuned correctly? I was under the assumption it could work, just not quite right. I&#039;ll have to try it with a PAL nes emulator.</p>]]></content>
			<author>
				<name><![CDATA[arfink]]></name>
				<uri>https://chipmusic.org/arfink</uri>
			</author>
			<updated>2010-04-28T19:03:41Z</updated>
			<id>https://chipmusic.org/forums/post/21128/#p21128</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21127/#p21127"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>The fact I can load all kinds of games and play nsfs jukebox style made powerpak a no brainer. Once you can patch ntrq iqwth your own samples it will rock even more!</p><p>Are the mute city carts socketed? For easy update?</p></blockquote></div><p>No, they are not. This is one of the advantages of my design. Also, his will not have multiple SRAM banks. For those who wish to make their own, I am putting together a tutorial, and I can burn EPROMs for folks who don&#039;t have their own equipment.</p>]]></content>
			<author>
				<name><![CDATA[arfink]]></name>
				<uri>https://chipmusic.org/arfink</uri>
			</author>
			<updated>2010-04-28T19:01:54Z</updated>
			<id>https://chipmusic.org/forums/post/21127/#p21127</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21105/#p21105"/>
			<content type="html"><![CDATA[<p>The fact I can load all kinds of games and play nsfs jukebox style made powerpak a no brainer. Once you can patch ntrq iqwth your own samples it will rock even more!</p><p>Are the mute city carts socketed? For easy update?</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2010-04-28T13:45:00Z</updated>
			<id>https://chipmusic.org/forums/post/21105/#p21105</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nes ROM to Nes Cart.. HELP!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/21103/#p21103"/>
			<content type="html"><![CDATA[<p>To throw more water on the fire: there is no PAL version of NTRQ at the moment.</p><p>Just sayin&#039;....</p>]]></content>
			<author>
				<name><![CDATA[neilbaldwin]]></name>
				<uri>https://chipmusic.org/neilbaldwin</uri>
			</author>
			<updated>2010-04-28T13:14:46Z</updated>
			<id>https://chipmusic.org/forums/post/21103/#p21103</id>
		</entry>
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