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	<title type="html"><![CDATA[ChipMusic.org - OPL Speech]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/12903/"/>
	<updated>2014-01-14T03:39:17Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/12903/opl-speech/</id>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/197886/#p197886"/>
			<content type="html"><![CDATA[<p>yea, sounds like a sampled vocoder, offence has a pretty good one in here. <a href="https://www.youtube.com/watch?v=Cd36A_8jYj4" target="_blank">https://www.youtube.com/watch?v=Cd36A_8jYj4</a><br />Yes, regmacroediting quickly is the way. If 4op was easier to make single instruments that&#039;d be the way to go since it worked pretty well, but keeping it simple and small.</p>]]></content>
			<author>
				<name><![CDATA[Noplanet]]></name>
				<uri>https://chipmusic.org/Noplanet</uri>
			</author>
			<updated>2014-01-14T03:39:17Z</updated>
			<id>https://chipmusic.org/forums/post/197886/#p197886</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/197766/#p197766"/>
			<content type="html"><![CDATA[<p>You seem like you could be interested in <a href="https://www.youtube.com/watch?v=LAE9B1k5YMQ" target="_blank">this</a>! Seems like resynthesis recordings though.</p><p>Did it go well with the consonants so far? It&#039;s hard to produce colored noise with the OPL I think. Maybe you can cheat by flipping some values quickly with the CPU to add some additional rumble for browner noise for &quot;k&quot; etc.</p>]]></content>
			<author>
				<name><![CDATA[boomlinde]]></name>
				<uri>https://chipmusic.org/boomlinde</uri>
			</author>
			<updated>2014-01-13T13:56:30Z</updated>
			<id>https://chipmusic.org/forums/post/197766/#p197766</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/197760/#p197760"/>
			<content type="html"><![CDATA[<p>yessssss, I got about a quarter way through this list, but had to take a break. it&#039;s mind numbing trying to make a distinguishment between mmm and nnn and oooo and aaaaa for hours on end, and then piecing them together into strings. Pretty fun though. Yea, I have SAM for my SID. I just like that the OPL3 sounds a bit more like the speakjets, SID sounds like a really crunched version of the doppler radar voice, though I think sam could be expanded to an 8580 specific mode and really make use of that analog filter.</p>]]></content>
			<author>
				<name><![CDATA[Noplanet]]></name>
				<uri>https://chipmusic.org/Noplanet</uri>
			</author>
			<updated>2014-01-13T13:25:02Z</updated>
			<id>https://chipmusic.org/forums/post/197760/#p197760</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/196105/#p196105"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Noplanet wrote:</cite><blockquote><p>PWM type effects seems to be helping <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>haha, yeah you probably stumbled onto VOSIM. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /> </p><p>i think most of us that mess with synthesis come across it, but that dude got to name it. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>it also seems like how the SID chip did speech synthesis too. I think it was 4bit? so 16 levels? i dunno - i think it&#039;s just modulating a &quot;click&quot; very fast.</p><p>it&#039;s more fun to just play around, but reading about it can point in interesting directions.</p><p>this is a pretty nice VOSIM explanation, but the original paper is available online too.<br /><a href="http://www.clavia.com/nordmodular/Modularzone/VOSIM.html" target="_blank">http://www.clavia.com/nordmodular/Modul &#133; VOSIM.html</a></p>]]></content>
			<author>
				<name><![CDATA[jonah]]></name>
				<uri>https://chipmusic.org/jonah</uri>
			</author>
			<updated>2013-12-25T19:17:10Z</updated>
			<id>https://chipmusic.org/forums/post/196105/#p196105</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194573/#p194573"/>
			<content type="html"><![CDATA[<p>PWM type effects seems to be helping <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Noplanet]]></name>
				<uri>https://chipmusic.org/Noplanet</uri>
			</author>
			<updated>2013-12-12T22:03:52Z</updated>
			<id>https://chipmusic.org/forums/post/194573/#p194573</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194571/#p194571"/>
			<content type="html"><![CDATA[<p>That&#039;s what I thought when I was a kid, turns out it was digital sample based. Using the opl3 sounds way different. Much noisier with the macro automation. The low bit controls for things like feedback and the multiplier seem to be the most limiting factors. we&#039;ll see what comes out though. made a few so far, but it&#039;s gonna take months to perfect. Give it a try! It&#039;s pretty fun finding the weird things you can make. I&#039;ll post an advanced macro editing tutorial on youtube soon.</p>]]></content>
			<author>
				<name><![CDATA[Noplanet]]></name>
				<uri>https://chipmusic.org/Noplanet</uri>
			</author>
			<updated>2013-12-12T21:45:59Z</updated>
			<id>https://chipmusic.org/forums/post/194571/#p194571</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194521/#p194521"/>
			<content type="html"><![CDATA[<p>is this what DR SBAITSO used? <a href="https://www.youtube.com/watch?v=sV3pYZZ2jEw" target="_blank">https://www.youtube.com/watch?v=sV3pYZZ2jEw</a></p>]]></content>
			<author>
				<name><![CDATA[sandneil]]></name>
				<uri>https://chipmusic.org/sandneil</uri>
			</author>
			<updated>2013-12-12T14:00:46Z</updated>
			<id>https://chipmusic.org/forums/post/194521/#p194521</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194472/#p194472"/>
			<content type="html"><![CDATA[<p>Yea, too bad no one ever used the CSM in opl2. <br />surprisingly making consonant sounds is the hardest part. </p><p>this helps a lot for the rest:</p><p>Average vowel formants[7]<br />Vowel (IPA)&nbsp; &nbsp; Formant f1&nbsp; &nbsp; Formant f2<br />i&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 240 Hz&nbsp; &nbsp; &nbsp; 2400 Hz<br />y&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 235 Hz&nbsp; &nbsp; 2100 Hz<br />e&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 390 Hz&nbsp; &nbsp; 2300 Hz<br />ø&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 370 Hz&nbsp; &nbsp; 1900 Hz<br />ɛ&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 610 Hz&nbsp; &nbsp; 1900 Hz<br />œ&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 585 Hz&nbsp; &nbsp; 1710 Hz<br />a&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 850 Hz&nbsp; &nbsp; 1610 Hz<br />æ&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 820 Hz&nbsp; &nbsp; 1530 Hz<br />ɑ&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 750 Hz&nbsp; &nbsp; 940 Hz<br />ɒ&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 700 Hz&nbsp; &nbsp; 760 Hz<br />ʌ&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 600 Hz&nbsp; &nbsp; 1170 Hz<br />ɔ&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 500 Hz&nbsp; &nbsp; 700 Hz<br />ɤ&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 460 Hz&nbsp; &nbsp; 1310 Hz<br />o&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 360 Hz&nbsp; &nbsp; 640 Hz<br />ɯ&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 300 Hz&nbsp; &nbsp; 1390 Hz<br />u&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 250 Hz&nbsp; &nbsp; 595 Hz</p>]]></content>
			<author>
				<name><![CDATA[Noplanet]]></name>
				<uri>https://chipmusic.org/Noplanet</uri>
			</author>
			<updated>2013-12-12T02:14:08Z</updated>
			<id>https://chipmusic.org/forums/post/194472/#p194472</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194368/#p194368"/>
			<content type="html"><![CDATA[<p>Might help <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; &gt;&gt; <a href="http://chipmusic.org/forums/topic/11028/sega-speech-synthesis-csm-sounds/" target="_blank">http://chipmusic.org/forums/topic/11028 &#133; sm-sounds/</a></p>]]></content>
			<author>
				<name><![CDATA[Aly James]]></name>
				<uri>https://chipmusic.org/Aly+James</uri>
			</author>
			<updated>2013-12-11T13:21:00Z</updated>
			<id>https://chipmusic.org/forums/post/194368/#p194368</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194362/#p194362"/>
			<content type="html"><![CDATA[<p>AFAIK the speech synthesis mode is just additive synthesis, but I might be wrong. To model speech, then, you would probably figure out the most significant amplitudes of the frequency components of speech and feed that data into amplitude controi register/s. Here&#039;s to hoping it&#039;s somewhat more advanced than that, though! I doubt it&#039;s anything like Chowning&#039;s FM speech.</p>]]></content>
			<author>
				<name><![CDATA[boomlinde]]></name>
				<uri>https://chipmusic.org/boomlinde</uri>
			</author>
			<updated>2013-12-11T10:38:34Z</updated>
			<id>https://chipmusic.org/forums/post/194362/#p194362</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194300/#p194300"/>
			<content type="html"><![CDATA[<p>I was actually thinking about this the other day! Let us know how your experiments go.</p><p>This paper seems quite relevant, but I don&#039;t have access to the whole thing. The abstract actually gives a pretty good overview of the technique though:<br /><a href="http://www.sciencedirect.com/science/article/pii/0165168485901112" target="_blank">http://www.sciencedirect.com/science/ar &#133; 8485901112</a></p><br /><p>There&#039;s also this, which is for vowel sounds only:<br /><a href="https://ccrma.stanford.edu/~rjc/pubs/audio_speech/Vowel_Production_via.html" target="_blank">https://ccrma.stanford.edu/~rjc/pubs/au &#133; n_via.html</a></p>]]></content>
			<author>
				<name><![CDATA[bsa]]></name>
				<uri>https://chipmusic.org/bsa</uri>
			</author>
			<updated>2013-12-11T01:26:03Z</updated>
			<id>https://chipmusic.org/forums/post/194300/#p194300</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194266/#p194266"/>
			<content type="html"><![CDATA[<p>Yep, the SoundBlaster never ceases to amaze me...</p>]]></content>
			<author>
				<name><![CDATA[somewhat_damaged]]></name>
				<uri>https://chipmusic.org/somewhat_damaged</uri>
			</author>
			<updated>2013-12-10T22:14:37Z</updated>
			<id>https://chipmusic.org/forums/post/194266/#p194266</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194257/#p194257"/>
			<content type="html"><![CDATA[<p>OK WHAT. The world of FM just keeps getting better and better!</p>]]></content>
			<author>
				<name><![CDATA[Warez Waldo]]></name>
				<uri>https://chipmusic.org/Warez+Waldo</uri>
			</author>
			<updated>2013-12-10T20:50:12Z</updated>
			<id>https://chipmusic.org/forums/post/194257/#p194257</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[OPL Speech]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/194249/#p194249"/>
			<content type="html"><![CDATA[<p>The speech synthesis mode was removed from opl2 compatibility when making opl3. I never knew of this.<br />So I was curious if anyone has played with opl2&#039;s CSM mode or seen any of it used in a game or program or anything.<br />I&#039;m trying to make 4op speech macros, really hard to find actual documentation on anything of the sort. Just finding<br />crazy calculus equations from stanford university and learning how CSM works on other machines. I think it could feasibly be faked in Adlib Tracker 2 and made into an instrument bank. If anyone else feels like contributing the idea&#039;s basically to try and model sounds as instruments <br />to match this scheme like the SP0256-AL2:</p><p>1 /OY/ BOY<br />2 /AY/ Sky<br />3 /EH/ End<br />4 /KK3/ Comb<br />5 /PP/ Pow<br />6 /JH/ Dodge<br />7 /NN1/ Thin<br />8 /IH/ Sit<br />9 /TT2/ To<br />10 /RR1/ Rural<br />11 /AX/ Succeed<br />12 /MM/ Milk<br />13 /TT1/ Part<br />14 /DH1/ They<br />15 /IY/ See<br />16 /EY/ Beige<br />17 /DD1/ Could<br />18 /UW1/ To<br />19 /AO/ Aught<br />20 /AA/ Hot<br />21 /YY2/ Yes<br />22 /AE/ Hat<br />23 /HH1/ He<br />24 /BB1/ Business<br />25 /TH/ Thin<br />26 /UH/ Book<br />27 /UW2/ Food<br />28 /AW/ Out<br />29 /DD2/ Do<br />30 /GG3/ Wig<br />31 /VV/ Vest<br />32 /GG1/ Got<br />33 /SH/ Ship<br />34 /ZH/ Azure<br />35 /RR2/ Brain<br />36 /FF/ Food<br />37 /KK2/ Sky<br />38 /KK1/ Can&#039;t<br />39 /ZZ/ Zoo<br />40 /NG/ Anchor<br />41 /LL/ Lake<br />42 /WW/ Wool<br />43 /XR/ Repair<br />44 /WH/ Whig<br />45 /YY1/ Yes<br />46 /CH/ Church<br />47 /ER1/ Fir<br />48 /ER2/ Fir<br />49 /OW/ Beau<br />50 /DH2/ They<br />51 /SS/ Vest<br />52 /NN2/ No<br />53 /HH2/ Hoe<br />54 /OR/ Store<br />55 /AR/ Alarm<br />56 /YR/ Clear<br />57 /GG2/ Guest<br />58 /EL/ Saddle<br />59 /BB2/ Business</p>]]></content>
			<author>
				<name><![CDATA[Noplanet]]></name>
				<uri>https://chipmusic.org/Noplanet</uri>
			</author>
			<updated>2013-12-10T19:46:12Z</updated>
			<id>https://chipmusic.org/forums/post/194249/#p194249</id>
		</entry>
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