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	<title type="html"><![CDATA[ChipMusic.org - LSDJ deep bass drum on noise channel?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/133/"/>
	<updated>2011-03-20T18:58:06Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/133/lsdj-deep-bass-drum-on-noise-channel/</id>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/60460/#p60460"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>kaptainkaffeine wrote:</cite><blockquote><p>I just updated to the newest version of lsdj so that I can use the &quot;Stable&quot; setting on noise instruments as I was sick of my kick drum cutting out randomly. This caused every noise instrument I had to get completely warped due to the change in tables. Even though (especially on the yahoo list) no one seemed to use the TSP table column for noise shaping, I certainly did and so has every single noise kick/snare example I&#039;ve ever seen. I was able to recreate and occasionally even improve my drums by switching to the S command in the tables, but I am a little surprised by the lack of discussion that seemed to get. Did everyone just adapt or are most people still running 3.9.6?</p></blockquote></div><p>I do this. Noise - Stable - use Shape instead of TSP, and everything&#039;s fine.</p>]]></content>
			<author>
				<name><![CDATA[an0va]]></name>
				<uri>https://chipmusic.org/an0va</uri>
			</author>
			<updated>2011-03-20T18:58:06Z</updated>
			<id>https://chipmusic.org/forums/post/60460/#p60460</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/60423/#p60423"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Rei Yano wrote:</cite><blockquote><p>this thread really helped out. I combined the noise kick with some bassy drums in the wave channel using a kit of 909 and 808 I believe. works well together.</p><p>thanks goatslacker and everyone else!</p></blockquote></div><p>this is how you use samples in lsdj.</p><p>now everyone quit complaining and try it out.</p>]]></content>
			<author>
				<name><![CDATA[wedanced]]></name>
				<uri>https://chipmusic.org/wedanced</uri>
			</author>
			<updated>2011-03-20T04:33:05Z</updated>
			<id>https://chipmusic.org/forums/post/60423/#p60423</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/60413/#p60413"/>
			<content type="html"><![CDATA[<p>I just updated to the newest version of lsdj so that I can use the &quot;Stable&quot; setting on noise instruments as I was sick of my kick drum cutting out randomly. This caused every noise instrument I had to get completely warped due to the change in tables. Even though (especially on the yahoo list) no one seemed to use the TSP table column for noise shaping, I certainly did and so has every single noise kick/snare example I&#039;ve ever seen. I was able to recreate and occasionally even improve my drums by switching to the S command in the tables, but I am a little surprised by the lack of discussion that seemed to get. Did everyone just adapt or are most people still running 3.9.6?</p>]]></content>
			<author>
				<name><![CDATA[kaptainkaffeine]]></name>
				<uri>https://chipmusic.org/kaptainkaffeine</uri>
			</author>
			<updated>2011-03-20T02:19:42Z</updated>
			<id>https://chipmusic.org/forums/post/60413/#p60413</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/10773/#p10773"/>
			<content type="html"><![CDATA[<p>Hi! I&#039;m new here as well in chiptunes, but I think I have a solution for this problem.</p><p>As I see bass drums they don&#039;t need to be so low. As long as they are lower enought from the snare and are punchy a little. It will sound good enought for a worst case scenario like this.</p><p>I&#039;m using the following drum in a drum&amp;bass pattern. It&#039;s noisy, but the whole drum line is, so it hase a nasty feeling. (I&#039;ve only tryed this on BGB yet, so sorry if it isn&#039;t good on the real hardware.)</p><p>Channel: NOI<br />Type: Noise</p><p>Envelope: $C2<br />Shape: $E1 (You can try other shapes becouse there are some other useable ones)</p><p>Table: (This is what trying to give the characteristics to the drum.)<br />TSP CMD<br />EA -00<br />0C -00<br />0A -00<br />F2 -00<br />F1 -00<br />F5 -00<br />00 K00</p><p>Note: C3 (raising octaves raisis pitch, but this is not commonly useable i think)</p><p>The other instrument in case you want to try:</p><p>Snare:<br />---------<br />Channel: NOI<br />Type: Noise</p><p>Envelope: $C2<br />Shape: $E1</p><p>Note: C3 (C4 is a higher pitch, but higher octaves only lowering the volume of this note)</p><p>High Hat:<br />-------------<br />Channel: NOI<br />Type: Noise</p><p>Envelope: $B1<br />Shape: $FF</p><p>Note: C7 (higher octaves only lowering the volume of this note - I used 7 becouse it will not stand out mutch, so 1 note at a time isn&#039;t hurt so much)</p><p>The pattern for a simple dnb drum line:</p><p>BassKick<br />-<br />HighHat<br />-<br />Snare<br />-<br />HighHat<br />-<br />HighHat<br />-<br />BassKick<br />-<br />Snare<br />-<br />HighHat<br />-</p><p>Happy experimenting! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[rawbits]]></name>
				<uri>https://chipmusic.org/rawbits</uri>
			</author>
			<updated>2010-02-14T01:16:31Z</updated>
			<id>https://chipmusic.org/forums/post/10773/#p10773</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/10585/#p10585"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>&lt;|¦¬{D wrote:</cite><blockquote><p>Yo guys what&#039;s up with the chip-patch book website? I haven&#039;t been able to access it for the past few days...</p></blockquote></div><p>Yeah ^ That...Any word on it going back up???</p>]]></content>
			<author>
				<name><![CDATA[Turtle413]]></name>
				<uri>https://chipmusic.org/Turtle413</uri>
			</author>
			<updated>2010-02-12T23:32:16Z</updated>
			<id>https://chipmusic.org/forums/post/10585/#p10585</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5155/#p5155"/>
			<content type="html"><![CDATA[<p>Yo guys what&#039;s up with the chip-patch book website? I haven&#039;t been able to access it for the past few days...</p>]]></content>
			<author>
				<name><![CDATA[<|¦¬{D]]></name>
				<uri>https://chipmusic.org/%3C%7C%C2%A6%C2%AC%7BD</uri>
			</author>
			<updated>2010-01-18T23:20:08Z</updated>
			<id>https://chipmusic.org/forums/post/5155/#p5155</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/2731/#p2731"/>
			<content type="html"><![CDATA[<p>this thread really helped out. I combined the noise kick with some bassy drums in the wave channel using a kit of 909 and 808 I believe. works well together.</p><p>thanks goatslacker and everyone else!</p>]]></content>
			<author>
				<name><![CDATA[Rei Yano]]></name>
				<uri>https://chipmusic.org/Rei+Yano</uri>
			</author>
			<updated>2010-01-11T16:52:54Z</updated>
			<id>https://chipmusic.org/forums/post/2731/#p2731</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/2189/#p2189"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>goatslacker wrote:</cite><blockquote><p><a href="http://lsdj.2x26.com/patch/goatslacker/thud-noise-kick" target="_blank">http://lsdj.2x26.com/patch/goatslacker/thud-noise-kick</a></p></blockquote></div><p>This!<br />I used a slight variation of this kick (just tweaked the TSP on the table according to the tempo) in a few songs: if you some bass or some full sounds on the other channel, it sounds really good. I don&#039;t think you can go any deeper with the noise.</p><p>edit: props to Goatslacker for posting it on the patchbook.</p>]]></content>
			<author>
				<name><![CDATA[Kenobit]]></name>
				<uri>https://chipmusic.org/Kenobit</uri>
			</author>
			<updated>2010-01-10T12:24:38Z</updated>
			<id>https://chipmusic.org/forums/post/2189/#p2189</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/1449/#p1449"/>
			<content type="html"><![CDATA[<p>It depends how deep you want but if you&#039;re using 3.9.x then try a noise instrument with shape D0 and in the table put:</p><p>FF&nbsp; -00<br />FD&nbsp; -00<br />FB&nbsp; -00<br />--&nbsp; &nbsp; -00<br />--&nbsp; &nbsp;K00</p><p>I find that this is an ok sounding one, not a sub kick but it&#039;s deepish. You have to make sacrifices sometimes sadly.</p>]]></content>
			<author>
				<name><![CDATA[aphasia]]></name>
				<uri>https://chipmusic.org/aphasia</uri>
			</author>
			<updated>2010-01-08T23:40:03Z</updated>
			<id>https://chipmusic.org/forums/post/1449/#p1449</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/1445/#p1445"/>
			<content type="html"><![CDATA[<p>Moved the topic to the right forum.</p><p>I&#039;ll pick up a domain for the patch book. Thanks for the suggestion <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[goatslacker]]></name>
				<uri>https://chipmusic.org/goatslacker</uri>
			</author>
			<updated>2010-01-08T23:30:09Z</updated>
			<id>https://chipmusic.org/forums/post/1445/#p1445</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/1443/#p1443"/>
			<content type="html"><![CDATA[<p>yeah it is not possible with those channels. the instrument in pulse 1 is taking up every slot and the instrument in pulse 2 is constant envelope of 2B so it would mess with everything pretty bad. I might be able to use the wave channel tho..... we will see. thanks for the help guys.</p>]]></content>
			<author>
				<name><![CDATA[Rei Yano]]></name>
				<uri>https://chipmusic.org/Rei+Yano</uri>
			</author>
			<updated>2010-01-08T23:25:22Z</updated>
			<id>https://chipmusic.org/forums/post/1443/#p1443</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/1435/#p1435"/>
			<content type="html"><![CDATA[<p>low C&#039;s in shape? recently i use ~C4 shape, ~F2 envelope, throw a non-G&#039;d table on it and then double it with pulse kicks... sounds good to me. even if you are using both pulse channels, you can almost always find a way to throw in the bass hits without it detracting from the pulse melody or what have you.</p><p>arranging FTW!</p>]]></content>
			<author>
				<name><![CDATA[BR1GHT PR1MATE]]></name>
				<uri>https://chipmusic.org/BR1GHT+PR1MATE</uri>
			</author>
			<updated>2010-01-08T23:10:25Z</updated>
			<id>https://chipmusic.org/forums/post/1435/#p1435</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/1425/#p1425"/>
			<content type="html"><![CDATA[<p>I love the lsdj cookbook. whoever has it should really get it a domain name.</p>]]></content>
			<author>
				<name><![CDATA[Rei Yano]]></name>
				<uri>https://chipmusic.org/Rei+Yano</uri>
			</author>
			<updated>2010-01-08T22:56:34Z</updated>
			<id>https://chipmusic.org/forums/post/1425/#p1425</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/1422/#p1422"/>
			<content type="html"><![CDATA[<p><a href="http://lsdj.2x26.com/patch/goatslacker/thud-noise-kick" target="_blank">http://lsdj.2x26.com/patch/goatslacker/thud-noise-kick</a></p><p>hope that helps.</p><p>best advice is to EQ the kick to get a bassy sound.</p>]]></content>
			<author>
				<name><![CDATA[goatslacker]]></name>
				<uri>https://chipmusic.org/goatslacker</uri>
			</author>
			<updated>2010-01-08T22:49:56Z</updated>
			<id>https://chipmusic.org/forums/post/1422/#p1422</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ deep bass drum on noise channel?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/1401/#p1401"/>
			<content type="html"><![CDATA[<p>yeah that is what I am thinking. =/ I could probably make it bassy with post effects but that is lame <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Rei Yano]]></name>
				<uri>https://chipmusic.org/Rei+Yano</uri>
			</author>
			<updated>2010-01-08T21:54:48Z</updated>
			<id>https://chipmusic.org/forums/post/1401/#p1401</id>
		</entry>
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