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	<title type="html"><![CDATA[ChipMusic.org - Soundtrack and VGM]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/13303/"/>
	<updated>2014-01-30T17:35:16Z</updated>
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	<id>https://chipmusic.org/forums/topic/13303/soundtrack-and-vgm/</id>
		<entry>
			<title type="html"><![CDATA[Re: Soundtrack and VGM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199443/#p199443"/>
			<content type="html"><![CDATA[<p>Thanks a lot Mr SpookGoblin!!! This will get me going for a while!</p>]]></content>
			<author>
				<name><![CDATA[???]]></name>
				<uri>https://chipmusic.org/%3F%3F%3F</uri>
			</author>
			<updated>2014-01-30T17:35:16Z</updated>
			<id>https://chipmusic.org/forums/post/199443/#p199443</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Soundtrack and VGM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199346/#p199346"/>
			<content type="html"><![CDATA[<p>I found some work with indie developers by getting involved at <a href="http://www.indiedb.com" target="_blank">Indie DB</a> and <a href="http://www.moddb.com" target="_blank">Mod DB</a>.&nbsp; Both sites share a forum and are a great place to post your demo reels, get feedback, and find developers.&nbsp; Additionally, you can seek out development teams individually based on search criteria.&nbsp; Some developers will also pay to list a job opening on the job board and you can use that to reply to teams with specific needs.</p><p>You could also check out the following forums:<br /><a href="http://forums.tigsource.com/" target="_blank">http://forums.tigsource.com/</a><br /><a href="http://forums.indiegamer.com/" target="_blank">http://forums.indiegamer.com/</a><br /><a href="http://www.gamedev.net/index" target="_blank">http://www.gamedev.net/index</a></p><p>All of those are fairly active indie game forums.&nbsp; With rare exceptions, it seems best to actively seek out developers currently working on titles that interest you and contact them directly.&nbsp; With luck, they may have an opening on the project or their next one.&nbsp; If nothing else, send them your demo reels and if a good impression is made, they&#039;ll contact you in the future.</p>]]></content>
			<author>
				<name><![CDATA[SpookGoblin]]></name>
				<uri>https://chipmusic.org/SpookGoblin</uri>
			</author>
			<updated>2014-01-29T21:51:13Z</updated>
			<id>https://chipmusic.org/forums/post/199346/#p199346</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Soundtrack and VGM]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199331/#p199331"/>
			<content type="html"><![CDATA[<p>Hi!</p><p>I would like to know how I could get in contact with game developers to make music. I&#039;ve always wanted to do this, even before I started writing chipmusic. I don&#039;t know where to start or how to do it, so basically, I would need a kick in the ass. Can you guys share a bit of info or personal experiences about getting into making music for games? I will post something in the sticky, but there must be indie game forums or sites where I could get in touch with developers. Any advice would be greatly appreciated!</p><p>Cheers!!!</p>]]></content>
			<author>
				<name><![CDATA[???]]></name>
				<uri>https://chipmusic.org/%3F%3F%3F</uri>
			</author>
			<updated>2014-01-29T17:26:28Z</updated>
			<id>https://chipmusic.org/forums/post/199331/#p199331</id>
		</entry>
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