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	<title type="html"><![CDATA[ChipMusic.org - NEW! SEGA FM Instrument Editor ROM (Hardware & Emulators compatible)]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/13310/"/>
	<updated>2015-05-15T00:26:12Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/13310/new-sega-fm-instrument-editor-rom-hardware-emulators-compatible/</id>
		<entry>
			<title type="html"><![CDATA[Re: NEW! SEGA FM Instrument Editor ROM (Hardware & Emulators compatible)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/230160/#p230160"/>
			<content type="html"><![CDATA[<p>wow this looks nice. i guess its individual notes played using the settings inputted rather than being able to play a &#039;tune&#039; in a sequence?</p>]]></content>
			<author>
				<name><![CDATA[handbaked]]></name>
				<uri>https://chipmusic.org/handbaked</uri>
			</author>
			<updated>2015-05-15T00:26:12Z</updated>
			<id>https://chipmusic.org/forums/post/230160/#p230160</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: NEW! SEGA FM Instrument Editor ROM (Hardware & Emulators compatible)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199414/#p199414"/>
			<content type="html"><![CDATA[<p>Ooooooo, that looks nice.</p>]]></content>
			<author>
				<name><![CDATA[3ndymion]]></name>
				<uri>https://chipmusic.org/3ndymion</uri>
			</author>
			<updated>2014-01-30T10:48:02Z</updated>
			<id>https://chipmusic.org/forums/post/199414/#p199414</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: NEW! SEGA FM Instrument Editor ROM (Hardware & Emulators compatible)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199403/#p199403"/>
			<content type="html"><![CDATA[<p>Man, it&#039;s stuff like this that really makes me happy that Chipmusic is constantly growing:)</p>]]></content>
			<author>
				<name><![CDATA[Jansaw]]></name>
				<uri>https://chipmusic.org/Jansaw</uri>
			</author>
			<updated>2014-01-30T04:48:51Z</updated>
			<id>https://chipmusic.org/forums/post/199403/#p199403</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: NEW! SEGA FM Instrument Editor ROM (Hardware & Emulators compatible)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199401/#p199401"/>
			<content type="html"><![CDATA[<p>sick, love that it&#039;s compatible with the VST (or rather, that the VST is compatible with it :v)</p>]]></content>
			<author>
				<name><![CDATA[Victory Road]]></name>
				<uri>https://chipmusic.org/Victory+Road</uri>
			</author>
			<updated>2014-01-30T04:37:09Z</updated>
			<id>https://chipmusic.org/forums/post/199401/#p199401</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: NEW! SEGA FM Instrument Editor ROM (Hardware & Emulators compatible)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199397/#p199397"/>
			<content type="html"><![CDATA[<p>woah</p>]]></content>
			<author>
				<name><![CDATA[kineticturtle]]></name>
				<uri>https://chipmusic.org/kineticturtle</uri>
			</author>
			<updated>2014-01-30T03:37:09Z</updated>
			<id>https://chipmusic.org/forums/post/199397/#p199397</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: NEW! SEGA FM Instrument Editor ROM (Hardware & Emulators compatible)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199396/#p199396"/>
			<content type="html"><![CDATA[<p>I love the video.</p>]]></content>
			<author>
				<name><![CDATA[katsumbhong]]></name>
				<uri>https://chipmusic.org/katsumbhong</uri>
			</author>
			<updated>2014-01-30T03:34:53Z</updated>
			<id>https://chipmusic.org/forums/post/199396/#p199396</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: NEW! SEGA FM Instrument Editor ROM (Hardware & Emulators compatible)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199395/#p199395"/>
			<content type="html"><![CDATA[<p>Awesome! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Theta_Frost]]></name>
				<uri>https://chipmusic.org/Theta_Frost</uri>
			</author>
			<updated>2014-01-30T03:33:05Z</updated>
			<id>https://chipmusic.org/forums/post/199395/#p199395</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[NEW! SEGA FM Instrument Editor ROM (Hardware & Emulators compatible)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199393/#p199393"/>
			<content type="html"><![CDATA[<p><strong>YM2612インストゥルメントエディタ - セガジェネシス - メガドライブのROM</strong></p><p>(YM2612 Instrument Editor - Sega Genesis -Megadrive ROM)<br />----------------------------------------------------------------------------------------------------------------------------------<br />Tested on Emulators and Hardware.<br />Free download at <a href="http://www.alyjameslab.com/download.html" target="_blank">http://www.alyjameslab.com/download.html</a></p><p><a class="postimg" href="http://www.alyjameslab.com/tempdata/backg2.png" title="ym2612 instrument editor rom" id="forum_image_27218645"><img src="http://www.alyjameslab.com/tempdata/backg2.png" /></a></p><p><span style="color: #00FF00">If you want to save your created sounds or use them into YM2612 emulators<br />synths or trackers (FMDrive VST, Deflemask, VGMM), you can use an emulator like<br />Regen or Gens to dump the channel as a .tfi file which can be loaded into capable VST or Trackers.<br />SRAM support or Flashcard support could be added in the future to directly dump to SD card from the hardware.</span></p><p>This brand new ROM was created and coded by<br />Matt &quot;MrD&quot;, creator of Gravity Beam: Master Gaiden SMS Homebrew game<br /><a href="http://www.smspower.org/Homebrew/GravityBeamMasterGaiden-SMS" target="_blank">http://www.smspower.org/Homebrew/Gravit &#133; Gaiden-SMS</a><br />and enhanced by Aly James, creator of FMDrive 2612 Vsti &amp; SPSg Vsti<br /><a href="http://www.alyjameslab.com" target="_blank">http://www.alyjameslab.com</a></p><p>YM2612 Instrument editor lets you control the Sega Genesis FM sound chip in real time,<br />access the main parameters of the Channel 1 and select which note to play.<br />If you want to save your created sounds or use them into YM2612 emulators<br />synths or trackers (FMDrive VST, Deflemask, VGMM), you can use an emulator like<br />Regen or Gens to dump the channel as a .tfi file which can be loaded into capable VST or Trackers.</p><p>It is also a useful tool for YM2612 musicians or Genesis developers to quickly test a sound<br />directly on the hardware in a friendly way.</p><p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/4Gbj9glVkA0" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p><p>Usage<br />----------------------------------------------------------------------------------------------------------------------------------</p><p>A and B increase or decrease the values<br />C does a note on<br />Start does a note off</p><p>e= will enable or disable an operator<br />CONST = If it&#039;s enabled, it reloads the FM registers every frame, so you can trigger the note and then<br />alter the options in real-time.<br />If it&#039;s disabled, you trigger the note once and the registers stay the same until you trigger the note again. </p><p>If you don&#039;t know how to program the YM2612 FM synthesizer chip<br />The freely download-able FMDrive VST manual will helps you to understand this powerful sound chip.<br /><a href="http://www.alyjameslab.com/wa_files/FMDRIVE_USER_MANUAL.pdf" target="_blank">http://www.alyjameslab.com/wa_files/FMD &#133; MANUAL.pdf</a></p><p>bump this shit out <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Aly James]]></name>
				<uri>https://chipmusic.org/Aly+James</uri>
			</author>
			<updated>2014-01-30T03:19:32Z</updated>
			<id>https://chipmusic.org/forums/post/199393/#p199393</id>
		</entry>
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