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	<title type="html"><![CDATA[ChipMusic.org - Any tech pros? (Cultivating nascent mod idea)]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/13356/"/>
	<updated>2014-02-06T02:16:23Z</updated>
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	<id>https://chipmusic.org/forums/topic/13356/any-tech-pros-cultivating-nascent-mod-idea/</id>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199912/#p199912"/>
			<content type="html"><![CDATA[<p>If you&#039;r DIY inclined I would steer you towards the Teensy. Littlescale has a boat load of how-tos on his blog to walk you through all manner of input interfacing and the Teensydino extention makes midi very easy for both 5 pin din and USB. The size of the board is so small, it is a cinch to embed in all kinds of cases, devices and what have you. <br />Yogi</p>]]></content>
			<author>
				<name><![CDATA[yogi]]></name>
				<uri>https://chipmusic.org/yogi</uri>
			</author>
			<updated>2014-02-06T02:16:23Z</updated>
			<id>https://chipmusic.org/forums/post/199912/#p199912</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199900/#p199900"/>
			<content type="html"><![CDATA[<p>These are wonderful suggestions, everyone.&nbsp; Thanks for the feedback.<br />It&#039;s especially refreshing that everyone has been so thorough.</p><p>Though I won&#039;t be performing live for a while, it&#039;s great to have so many options to explore in the meantime.</p>]]></content>
			<author>
				<name><![CDATA[SpookGoblin]]></name>
				<uri>https://chipmusic.org/SpookGoblin</uri>
			</author>
			<updated>2014-02-05T23:07:18Z</updated>
			<id>https://chipmusic.org/forums/post/199900/#p199900</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199897/#p199897"/>
			<content type="html"><![CDATA[<p>Have you looked into eowave?</p><p><a href="http://www.eowave.com/sensors.php" target="_blank">http://www.eowave.com/sensors.php</a></p><p>lots of different types of sensors you can use.</p>]]></content>
			<author>
				<name><![CDATA[infradead]]></name>
				<uri>https://chipmusic.org/infradead</uri>
			</author>
			<updated>2014-02-05T21:41:01Z</updated>
			<id>https://chipmusic.org/forums/post/199897/#p199897</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199884/#p199884"/>
			<content type="html"><![CDATA[<p>i&#039;d suggest you look into building a custom midi controller rather than using the power glove as your platform.&nbsp; they are pretty bad, cool concept but terrible performance.&nbsp; </p><p>i think you could do this in two ways with relative ease.&nbsp; the first would be to alter arduinoboy code to reflect your custom controller&#039;s input &#039;stuff&#039;.&nbsp; so, if you took a normal glove and stitched in an analog bend sensor into each finger, you&#039;d have 5 analog inputs right there.&nbsp; you&#039;d assign what that analog input would do in the code, just let your imagination go with that one...&nbsp; you could take the same glove and stitch on any number of input devices.&nbsp; analog and/or digital.&nbsp; even make your own switches with stuff like aluminum foil or copper sheeting, or etch your own inputs (PCB style) that have funny shapes or whatever.&nbsp; </p><p>the other alternative would be to take a step back from this, leave arduinoboy as-is, and then use one of the many available &#039;make your own MIDI controller&#039; kits and, well, make your own!&nbsp; same thing...&nbsp; bend sensors, switches, whatever you want.&nbsp; each kit has its pros/cons (and its been a while since i looked into that stuff) so it might be easier to start by making a list of features you&#039;d like for the controller and then see what is available which fills those shoes.&nbsp; hopefully the kit allows for adjustments of the MIDI parameters so you could change CC# stuff or whatnot to fit your needs exactly.</p><p>tbh there are a lot of things you could do, i think those are maybe the simplest (in my mind at least).&nbsp; the second one especially.&nbsp; i&#039;d just drop the power glove altogether and spend your energy on something which will turn out better results, with the same amount of labor and whatnot.&nbsp; </p><p>also, google: <a href="http://www.bing.com/search?setmkt=en-US&amp;q=MIDI+controller+glove" target="_blank">http://www.bing.com/search?setmkt=en-US &#133; ller+glove</a></p><p>i had a P5 setup years ago.&nbsp; it was sort of cool, but more frustrating than anything...&nbsp; but just keep in mind a lot of stuff like that isn&#039;t straight standalone and needs a computer.&nbsp; max/msp a lot of times.&nbsp; there are battery-powered MIDI kits available too i believe,</p><p>check out the lilypad type of arduino board.&nbsp; its made for e-textile stuff and you&#039;d find some interesting materials/ideas in that community.&nbsp; sparkfun.com has some pretty interesting e-textile things last i looked</p>]]></content>
			<author>
				<name><![CDATA[kitsch]]></name>
				<uri>https://chipmusic.org/kitsch</uri>
			</author>
			<updated>2014-02-05T18:52:36Z</updated>
			<id>https://chipmusic.org/forums/post/199884/#p199884</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199879/#p199879"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>Im basing my experiences on using the power glove as an actual game control, and trying to use a virtual reality glove. Its just weird and fatiguing to hold your hand in space, for not that much control.</p></blockquote></div><p>It might be different if one could control when signal was actually being sent out that way holding an arm awkwardly in the air isn&#039;t necessary all the time...&nbsp; But at least where the power glove is concerned, it sounds like this would be unavoidable.</p>]]></content>
			<author>
				<name><![CDATA[SpookGoblin]]></name>
				<uri>https://chipmusic.org/SpookGoblin</uri>
			</author>
			<updated>2014-02-05T18:27:23Z</updated>
			<id>https://chipmusic.org/forums/post/199879/#p199879</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199870/#p199870"/>
			<content type="html"><![CDATA[<p>Im basing my experiences on using the power glove as an actual game control, and trying to use a virtual reality glove. Its just weird and fatiguing to hold your hand in space, for not that much control.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2014-02-05T15:55:17Z</updated>
			<id>https://chipmusic.org/forums/post/199870/#p199870</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199857/#p199857"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>uXe wrote:</cite><blockquote><p>Yes, trying to use its directional sensing would probably be painful and troublesome - but that still leaves the finger flex sensors and all of the buttons to play with!</p></blockquote></div><p>Which is honestly what I was most interested in.&nbsp; Yes, it would be pretty sweet to have motion sensing capabilities that modulate this thing or that, but our vocalist is a really high-energy character and I doubt she would be thrilled about having to rehearse and repeat the same arm motions that may or may not work in the first place (unless I went with herr_prof&#039;s original suggestion, that is).</p>]]></content>
			<author>
				<name><![CDATA[SpookGoblin]]></name>
				<uri>https://chipmusic.org/SpookGoblin</uri>
			</author>
			<updated>2014-02-05T08:28:36Z</updated>
			<id>https://chipmusic.org/forums/post/199857/#p199857</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199856/#p199856"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>SpookGoblin wrote:</cite><blockquote><p>Whoa...&nbsp; Apparently my idea was far from original.&nbsp; This is fortuitous, though!&nbsp; It makes troubleshooting so much easier...<br />That being said, this looks right up my alley (although, after reading the description, I worry about being able to get accurate control on-stage (perhaps this is the shittiness of which herr_prof spoke) given the likely presence of microphones, stage monitors, and other audio peripherals.</p></blockquote></div><p>Yes, trying to use its directional sensing would probably be painful and troublesome - but that still leaves the finger flex sensors and all of the buttons to play with!</p>]]></content>
			<author>
				<name><![CDATA[uXe]]></name>
				<uri>https://chipmusic.org/uXe</uri>
			</author>
			<updated>2014-02-05T08:20:12Z</updated>
			<id>https://chipmusic.org/forums/post/199856/#p199856</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199855/#p199855"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>uXe wrote:</cite><blockquote><p>This is what you want:</p><p><a href="http://www.retrousb.com/product_info.php?products_id=52" target="_blank">http://www.retrousb.com/product_info.php?products_id=52</a></p><p>Says it&#039;s discontinued, although it looks like it is just their standard kit but with different firmware:</p><p><a href="http://www.retrousb.com/product_info.php?products_id=44" target="_blank">http://www.retrousb.com/product_info.php?products_id=44</a></p><p>So maybe just ask nicely to have one programmed for you?</p><p>And here is the glove&#039;s communication protocol etc if you are interested:</p><p><a href="http://nocash.emubase.de/everynes.htm#controllerspowerglove" target="_blank">http://nocash.emubase.de/everynes.htm#c &#133; powerglove</a></p></blockquote></div><p>Whoa...&nbsp; Apparently my idea was far from original.&nbsp; This is fortuitous, though!&nbsp; It makes troubleshooting so much easier...<br />That being said, this looks right up my alley (although, after reading the description, I worry about being able to get accurate control on-stage (perhaps this is the shittiness of which herr_prof spoke) given the likely presence of microphones, stage monitors, and other audio peripherals.</p>]]></content>
			<author>
				<name><![CDATA[SpookGoblin]]></name>
				<uri>https://chipmusic.org/SpookGoblin</uri>
			</author>
			<updated>2014-02-05T08:03:17Z</updated>
			<id>https://chipmusic.org/forums/post/199855/#p199855</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199853/#p199853"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>The power glove is a shitty controller. It sucks even worse as a midi controller. But if you really want the looks, you can always wear it and one of these at the same time:</p><p><a href="http://www.synthtopia.com/content/2013/03/27/hot-hand-3-wireless-midi-controller-review/" target="_blank">http://www.synthtopia.com/content/2013/ &#133; er-review/</a></p></blockquote></div><p>That looks like a lot of fun!<br />Your assurance leads me to believe you tried something with the power glove and were met with success albeit inadequate?<br />Thanks for the suggestion.&nbsp; Yours is a solution which preserves the visual appeal and doesn&#039;t sacrifice functionality.&nbsp; Additionally, I hadn&#039;t entertained the thought that I could use the glove as a prop and then assimilate the glove into my collection without removing its innards.<br />My only concern is the cost.&nbsp; The power glove (which I don&#039;t own... YET) could set me back $50 - $100 plus the $115 for the Hot Hand.<br />But then again, I don&#039;t know what sort of money would be required to retrofit the glove as I described.</p>]]></content>
			<author>
				<name><![CDATA[SpookGoblin]]></name>
				<uri>https://chipmusic.org/SpookGoblin</uri>
			</author>
			<updated>2014-02-05T07:57:38Z</updated>
			<id>https://chipmusic.org/forums/post/199853/#p199853</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199852/#p199852"/>
			<content type="html"><![CDATA[<p>This is what you want:</p><p><a href="http://www.retrousb.com/product_info.php?products_id=52" target="_blank">http://www.retrousb.com/product_info.php?products_id=52</a></p><p>Says it&#039;s discontinued, although it looks like it is just their standard kit but with different firmware:</p><p><a href="http://www.retrousb.com/product_info.php?products_id=44" target="_blank">http://www.retrousb.com/product_info.php?products_id=44</a></p><p>So maybe just ask nicely to have one programmed for you?</p><p>And here is the glove&#039;s communication protocol etc if you are interested:</p><p><a href="http://nocash.emubase.de/everynes.htm#controllerspowerglove" target="_blank">http://nocash.emubase.de/everynes.htm#c &#133; powerglove</a></p>]]></content>
			<author>
				<name><![CDATA[uXe]]></name>
				<uri>https://chipmusic.org/uXe</uri>
			</author>
			<updated>2014-02-05T07:51:51Z</updated>
			<id>https://chipmusic.org/forums/post/199852/#p199852</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199848/#p199848"/>
			<content type="html"><![CDATA[<p>The power glove is a shitty controller. It sucks even worse as a midi controller. But if you really want the looks, you can always wear it and one of these at the same time:</p><p><a href="http://www.synthtopia.com/content/2013/03/27/hot-hand-3-wireless-midi-controller-review/" target="_blank">http://www.synthtopia.com/content/2013/ &#133; er-review/</a></p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2014-02-05T07:21:12Z</updated>
			<id>https://chipmusic.org/forums/post/199848/#p199848</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Any tech pros? (Cultivating nascent mod idea)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/199845/#p199845"/>
			<content type="html"><![CDATA[<p>In the not-so-near future, I plan on performing live with my Electronic project, Automatic Chance.&nbsp; Our music, lyrics, and visual style are strongly influenced by low-technology, cyberpunk/sci-fi, and retro gaming.&nbsp; It seems to me that much of our work will merit a relatively thorough understanding of MIDI controllers, sequencers, etc. to replicate the studio sound we&#039;ve settled so adamantly on.&nbsp; That bit of exposition aside, I was curious if there is anyone on here that considers themselves well-versed in the technical guts of music hardware.&nbsp; I&#039;ve only scratched the surface where physical hardware is concerned (most of my time is spent composing and producing), but I would like to understand it better.</p><p>Since I know I&#039;m being fairly vague, I&#039;ll get at the real heart of the matter.&nbsp; Another post on here has cultivated in me an interest to turn a power glove into a controller of sorts that could be used in our live gigs.&nbsp; The most likely implementation of this hardware would either be for the percussionist to trigger various drum sequences and samples or for the vocalist to modulate effects.&nbsp; Alternately, it would be interesting to put a DMG&#039;s hardware inside and use it as a sort of on-hand synthesizer that could send MIDI data out to an external controller or something.</p><p>Please forgive my ignorance and indulge my noobish curiosities.&nbsp; It would just mean a lot if I could make this concept a reality.&nbsp; Any recommendations on where to begin or how to proceed?</p>]]></content>
			<author>
				<name><![CDATA[SpookGoblin]]></name>
				<uri>https://chipmusic.org/SpookGoblin</uri>
			</author>
			<updated>2014-02-05T06:28:03Z</updated>
			<id>https://chipmusic.org/forums/post/199845/#p199845</id>
		</entry>
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