<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - DMG-01 : Flash cartridge problem]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/13921/"/>
	<updated>2014-03-28T20:25:07Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/13921/dmg01-flash-cartridge-problem/</id>
		<entry>
			<title type="html"><![CDATA[DMG-01 : Flash cartridge problem]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/204636/#p204636"/>
			<content type="html"><![CDATA[<p>Hello,</p><p>I&#039;m facing a little problem with my Gameboy: I got a flash cartridge for LSDJ, but my DMG-01 doesn&#039;t boot, i always end up with nothing on screen, a black line, or glitchy stuff ( sometimes nice looking but not really useful) after the Nintendo logo. I can run regular cartridges on my DMG without any problem, and my flash cartirdge runs fine on my GBC.<br />I added a &quot;prosound&quot; output to my GB, and a backlight, if that matter.<br />While searching on the web, I found someone with the same problem. He solved it by bypassing the 30th pin on the cartridge (the RESET pin if i&#039;m not mistaking.) : doesn&#039;t work here, unfortunately. <br />So... yeah, I don&#039;t really know what to try now.<br />If anyone got an idea, I&#039;d be glad!<br />Thanks!</p>]]></content>
			<author>
				<name><![CDATA[ThR]]></name>
				<uri>https://chipmusic.org/ThR</uri>
			</author>
			<updated>2014-03-28T20:25:07Z</updated>
			<id>https://chipmusic.org/forums/post/204636/#p204636</id>
		</entry>
</feed>
