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	<title type="html"><![CDATA[ChipMusic.org - How to compile No Carriers NES tools in Linux]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/14126/"/>
	<updated>2014-04-19T21:01:01Z</updated>
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	<id>https://chipmusic.org/forums/topic/14126/how-to-compile-no-carriers-nes-tools-in-linux/</id>
		<entry>
			<title type="html"><![CDATA[Re: How to compile No Carriers NES tools in Linux]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/206594/#p206594"/>
			<content type="html"><![CDATA[<p>kick ass! I bet this would work on mac too. sh scripts and terminal commands work the same. I&#039;ll try it out sometime this week</p>]]></content>
			<author>
				<name><![CDATA[TylerBarnes]]></name>
				<uri>https://chipmusic.org/TylerBarnes</uri>
			</author>
			<updated>2014-04-19T21:01:01Z</updated>
			<id>https://chipmusic.org/forums/post/206594/#p206594</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to compile No Carriers NES tools in Linux]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/206560/#p206560"/>
			<content type="html"><![CDATA[<p>I have used all these roms on my famicoms with flash carts! Should be fine?</p>]]></content>
			<author>
				<name><![CDATA[Lazerbeat]]></name>
				<uri>https://chipmusic.org/Lazerbeat</uri>
			</author>
			<updated>2014-04-19T11:43:05Z</updated>
			<id>https://chipmusic.org/forums/post/206560/#p206560</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to compile No Carriers NES tools in Linux]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/206559/#p206559"/>
			<content type="html"><![CDATA[<p>Cheers Lazerbeat!&nbsp; </p><p>Question is will the binary work on this handheld &quot;emulated&quot; famicon thing the Kenji gave me!&nbsp; (I don&#039;t have a Nintendo flashcart yet!)</p>]]></content>
			<author>
				<name><![CDATA[cTrix]]></name>
				<uri>https://chipmusic.org/cTrix</uri>
			</author>
			<updated>2014-04-19T11:38:42Z</updated>
			<id>https://chipmusic.org/forums/post/206559/#p206559</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[How to compile No Carriers NES tools in Linux]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/206557/#p206557"/>
			<content type="html"><![CDATA[<p>I spent a while working this out (cause I am dumb, not cause its hard....) and I thought I would make a record in case it is useful for anyone!</p><p>1 - <a href="http://www.yibbleware.com/nes/asm6-1.6-linux.zip" target="_blank">Download</a> ASM6 &amp; follow the instructions in the read me to install it.</p><p>2 - Go to <a href="http://www.no-carrier.com/" target="_blank">no-carrier.com</a> &amp; download logones, scrollnes, gallerynes or glitchnes. extract the files somewhere.</p><p>3 - Open the folder you just extracted, right click, &quot;create new document&quot; -&gt; &quot;empty document&quot;</p><p>4 - Name the new file, compile.sh</p><p>5 - Open the file, copy &amp; paste the relevant code into the newly created compile.sh</p><div class="spoilerbox" id="spoiler8197926"><h3 onclick="$('#spoilerbox8197926').css('display','block');$('#spoiler8197926').css('display','none')">&#8250; logones</h3></div><div class="spoilerbox" id="spoilerbox8197926" style="display:none"><h3 onclick="$('#spoilerbox8197926').css('display','none');$('#spoiler8197926').css('display','block')">&#8249; logones</h3><p>#!/bin/bash<br />asm6 logones.asm test.bin<br />cat test.bin geo.chr &gt;&gt; logones.nes<br />rm test.bin</p></div><div class="spoilerbox" id="spoiler1135796"><h3 onclick="$('#spoilerbox1135796').css('display','block');$('#spoiler1135796').css('display','none')">&#8250; gallerynes</h3></div><div class="spoilerbox" id="spoilerbox1135796" style="display:none"><h3 onclick="$('#spoilerbox1135796').css('display','none');$('#spoiler1135796').css('display','block')">&#8249; gallerynes</h3><p>#!/bin/bash<br />asm6 gallerynes.asm test.bin<br />cat test.bin geo.chr &gt;&gt; gallerynes.nes<br />rm test.bin</p></div><div class="spoilerbox" id="spoiler9630982"><h3 onclick="$('#spoilerbox9630982').css('display','block');$('#spoiler9630982').css('display','none')">&#8250; glitchnes</h3></div><div class="spoilerbox" id="spoilerbox9630982" style="display:none"><h3 onclick="$('#spoilerbox9630982').css('display','none');$('#spoiler9630982').css('display','block')">&#8249; glitchnes</h3><p>#!/bin/bash<br />asm6 glitchnes.asm test.bin<br />cat test.bin glitchnes.chr &gt;&gt; glitchnes.nes<br />rm test.bin</p></div><div class="spoilerbox" id="spoiler9560389"><h3 onclick="$('#spoilerbox9560389').css('display','block');$('#spoiler9560389').css('display','none')">&#8250; scrollnes</h3></div><div class="spoilerbox" id="spoilerbox9560389" style="display:none"><h3 onclick="$('#spoilerbox9560389').css('display','none');$('#spoiler9560389').css('display','block')">&#8249; scrollnes</h3><p>#!/bin/bash<br />asm6 scroll.asm test.bin<br />cat test.bin scroll.chr &gt;&gt; scrollnes.nes<br />rm test.bin</p></div><p>6 - Save compile.sh</p><p>7 - Right click compile.sh, properties -&gt; Permissions, check &quot;allow executing file as program&quot;</p><p>8 - double click &quot;compile.sh&quot; -&gt; Run</p><p>and your rom should compile!</p>]]></content>
			<author>
				<name><![CDATA[Lazerbeat]]></name>
				<uri>https://chipmusic.org/Lazerbeat</uri>
			</author>
			<updated>2014-04-19T10:32:14Z</updated>
			<id>https://chipmusic.org/forums/post/206557/#p206557</id>
		</entry>
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