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	<title type="html"><![CDATA[ChipMusic.org - Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/14227/"/>
	<updated>2014-07-06T16:50:56Z</updated>
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	<id>https://chipmusic.org/forums/topic/14227/can-the-lunchbeat-groovebox-be-synced-to-a-nintendo-gameboy/</id>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212617/#p212617"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>nitro2k01 wrote:</cite><blockquote><p>If you&#039;re willing to hack up a link cable, you can connect ground to ground, and the link cable&#039;s signal out to the sync input. Then engage the Nanoloop sync mode in LSDj. With standard setting this should give you 12 pulses per quarter note, or 3 pulses per step. Depending on what the device can accept in terms of synch signals, this may be sufficient.</p><p><a class="postimg" href="http://farm3.static.flickr.com/2345/2068794857_ea650dfffe.jpg" title="http://farm3.static.flickr.com/2345/2068794857_ea650dfffe.jpg" id="forum_image_88583552"><img src="http://farm3.static.flickr.com/2345/2068794857_ea650dfffe.jpg" /></a></p></blockquote></div><p>I was checking out the Lunchbeat page and vids. Looks like you can adjust the Sync divide from 1 to 15. So you should be able to match the ppqn rate from LSDJ.<br />yogi</p>]]></content>
			<author>
				<name><![CDATA[yogi]]></name>
				<uri>https://chipmusic.org/yogi</uri>
			</author>
			<updated>2014-07-06T16:50:56Z</updated>
			<id>https://chipmusic.org/forums/post/212617/#p212617</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212611/#p212611"/>
			<content type="html"><![CDATA[<p>that lack of overvoltage protection on the lunchbeat is worrying (as someone with a modular synth w/ triggers that range from 5v to 10v)</p>]]></content>
			<author>
				<name><![CDATA[infradead]]></name>
				<uri>https://chipmusic.org/infradead</uri>
			</author>
			<updated>2014-07-06T08:40:40Z</updated>
			<id>https://chipmusic.org/forums/post/212611/#p212611</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212599/#p212599"/>
			<content type="html"><![CDATA[<p>You could also make a minor modification to the arduinoboy code to output a 5v sync signal on an unused pin.</p>]]></content>
			<author>
				<name><![CDATA[jefftheworld]]></name>
				<uri>https://chipmusic.org/jefftheworld</uri>
			</author>
			<updated>2014-07-06T04:46:02Z</updated>
			<id>https://chipmusic.org/forums/post/212599/#p212599</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212573/#p212573"/>
			<content type="html"><![CDATA[<p>If you&#039;re willing to hack up a link cable, you can connect ground to ground, and the link cable&#039;s signal out to the sync input. Then engage the Nanoloop sync mode in LSDj. With standard setting this should give you 12 pulses per quarter note, or 3 pulses per step. Depending on what the device can accept in terms of synch signals, this may be sufficient.</p><p><a class="postimg" href="http://farm3.static.flickr.com/2345/2068794857_ea650dfffe.jpg" title="http://farm3.static.flickr.com/2345/2068794857_ea650dfffe.jpg" id="forum_image_95421534"><img src="http://farm3.static.flickr.com/2345/2068794857_ea650dfffe.jpg" /></a></p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2014-07-05T16:50:53Z</updated>
			<id>https://chipmusic.org/forums/post/212573/#p212573</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/207727/#p207727"/>
			<content type="html"><![CDATA[<p>Nanoloop outputs the same kind of pulse signal as LSDJ in nanoloop sync mode so it should work the same way (but I don&#039;t own any nanoloop cart). You could sync LSDJ to nanoloop and lunchbeat at the same time by just spliting the sync signal. Nanoloop sync is 24 ppqn (pulse-per-quater-note) as far as I know so you need to devide&nbsp; it by 8 to get a pulse on each 1/16 note</p>]]></content>
			<author>
				<name><![CDATA[ashimoke]]></name>
				<uri>https://chipmusic.org/ashimoke</uri>
			</author>
			<updated>2014-05-04T18:29:33Z</updated>
			<id>https://chipmusic.org/forums/post/207727/#p207727</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/207726/#p207726"/>
			<content type="html"><![CDATA[<p>What if I wanted to sync the Lunchbeat with Nanovoice,&nbsp; or Nanoloop,&nbsp; also?</p>]]></content>
			<author>
				<name><![CDATA[RJL]]></name>
				<uri>https://chipmusic.org/RJL</uri>
			</author>
			<updated>2014-05-04T18:01:50Z</updated>
			<id>https://chipmusic.org/forums/post/207726/#p207726</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/207725/#p207725"/>
			<content type="html"><![CDATA[<p>Set LSDJ to nanoloop sync and devide the sync output by 8 with 4017 IC.</p>]]></content>
			<author>
				<name><![CDATA[ashimoke]]></name>
				<uri>https://chipmusic.org/ashimoke</uri>
			</author>
			<updated>2014-05-04T17:40:28Z</updated>
			<id>https://chipmusic.org/forums/post/207725/#p207725</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/207723/#p207723"/>
			<content type="html"><![CDATA[<p>(thank you thread.&nbsp; johan emailed about a thought.&nbsp; will keep thread updated)</p>]]></content>
			<author>
				<name><![CDATA[kitsch]]></name>
				<uri>https://chipmusic.org/kitsch</uri>
			</author>
			<updated>2014-05-04T16:58:16Z</updated>
			<id>https://chipmusic.org/forums/post/207723/#p207723</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/207721/#p207721"/>
			<content type="html"><![CDATA[<p>There&#039;s a general-purpose fix for this:</p><p><a href="http://blog.gg8.se/wordpress/2011/09/28/syncing-monotribe-to-lsdj-using-the-sync-jack-no-midi/" target="_blank">http://blog.gg8.se/wordpress/2011/09/28 &#133; k-no-midi/</a></p><p>In the tutorial it is done for the Monotribe, but I think that any machine capable of syncing with 5V pulses should accept this. You&#039;ll need two game-boys, one of them with pro-sound, and a game boy cable.</p><p>I tried it with the Korg Volcas and worked like a charm.</p>]]></content>
			<author>
				<name><![CDATA[DogTag]]></name>
				<uri>https://chipmusic.org/DogTag</uri>
			</author>
			<updated>2014-05-04T16:26:48Z</updated>
			<id>https://chipmusic.org/forums/post/207721/#p207721</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/207718/#p207718"/>
			<content type="html"><![CDATA[<p>Custom sync cable?</p>]]></content>
			<author>
				<name><![CDATA[katsumbhong]]></name>
				<uri>https://chipmusic.org/katsumbhong</uri>
			</author>
			<updated>2014-05-04T15:39:04Z</updated>
			<id>https://chipmusic.org/forums/post/207718/#p207718</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Can the Lunchbeat Groovebox be synced to a Nintendo Gameboy?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/207717/#p207717"/>
			<content type="html"><![CDATA[<p>The Lunchbeat Groovebox is an awesome little 1 bit drum machine.&nbsp; I am wondering if it is possible to sync it with a standard Nintendo Gameboy DMG-01?</p><p>&nbsp; I asked the creator and he had this to say:&nbsp; &quot;Luchbeat syncs to standard 5V pulse (and sends it for other machines). I don&#039;t know much about Gameboy though...&quot;</p><p>Does anyone know how I would accomplish this?&nbsp; I am a DIYer,&nbsp; so building some sort of cable or box would be no problem.</p><p>Thanks!</p><p><a class="postimg" href="https://scontent-b-dfw.xx.fbcdn.net/hphotos-ash3/t1.0-9/10169226_453298381483033_2524566864876356107_n.jpg" title="https://scontent-b-dfw.xx.fbcdn.net/hphotos-ash3/t1.0-9/10169226_453298381483033_2524566864876356107_n.jpg" id="forum_image_725828"><img src="https://scontent-b-dfw.xx.fbcdn.net/hphotos-ash3/t1.0-9/10169226_453298381483033_2524566864876356107_n.jpg" /></a></p>]]></content>
			<author>
				<name><![CDATA[RJL]]></name>
				<uri>https://chipmusic.org/RJL</uri>
			</author>
			<updated>2014-05-04T15:36:44Z</updated>
			<id>https://chipmusic.org/forums/post/207717/#p207717</id>
		</entry>
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