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	<title type="html"><![CDATA[ChipMusic.org - super gameboy CPUs in DMGs vs normal gameboys]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/1445/"/>
	<updated>2012-06-01T12:40:00Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/1445/super-gameboy-cpus-in-dmgs-vs-normal-gameboys/</id>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/109866/#p109866"/>
			<content type="html"><![CDATA[<p>I did give a try on this transplant ... (i like using my rework station )</p><p>I take a few pictures during the process, so i created a tutorial .. (not really needed) . but you can take a look here.<br /><a href="http://noizeinabox.blogspot.co.uk/2012/06/game-boy-super-game-boy-cpu-transplant.html" target="_blank">http://noizeinabox.blogspot.co.uk/2012/ &#133; plant.html</a></p><p>But is not explained how to desolder and resolder directly .. there are a lot of gooood video tutorials on internet for that.. so use google.</p><p>and also Thanks to NeX, who seems to be the initiator of this mod if i&#039;m right .. (don&#039;t want to offend anyone) and for the help he gave me ..</p>]]></content>
			<author>
				<name><![CDATA[xray303]]></name>
				<uri>https://chipmusic.org/xray303</uri>
			</author>
			<updated>2012-06-01T12:40:00Z</updated>
			<id>https://chipmusic.org/forums/post/109866/#p109866</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/80722/#p80722"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>MousieGuy wrote:</cite><blockquote><p>The lighting on the first black gameboy, is there a reference or a tut for that?</p></blockquote></div><p>which bit?</p>]]></content>
			<author>
				<name><![CDATA[NeX]]></name>
				<uri>https://chipmusic.org/NeX</uri>
			</author>
			<updated>2011-10-26T22:35:31Z</updated>
			<id>https://chipmusic.org/forums/post/80722/#p80722</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/80650/#p80650"/>
			<content type="html"><![CDATA[<p>The lighting on the first black gameboy, is there a reference or a tut for that?</p>]]></content>
			<author>
				<name><![CDATA[MousieGuy]]></name>
				<uri>https://chipmusic.org/MousieGuy</uri>
			</author>
			<updated>2011-10-25T06:34:29Z</updated>
			<id>https://chipmusic.org/forums/post/80650/#p80650</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76320/#p76320"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>kitsch wrote:</cite><blockquote><p>some other i&#039;ve never personally tried, but it has good reviews: <a href="http://www.chipquikinc.com/" target="_blank">http://www.chipquikinc.com/</a></p></blockquote></div><p>thats the stuff i used first time</p>]]></content>
			<author>
				<name><![CDATA[NeX]]></name>
				<uri>https://chipmusic.org/NeX</uri>
			</author>
			<updated>2011-08-16T06:40:13Z</updated>
			<id>https://chipmusic.org/forums/post/76320/#p76320</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76315/#p76315"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>kitsch wrote:</cite><blockquote><p>maybe that will help out those not in-the-know already about how to do this...</p></blockquote></div><p>Can&#039;t see how you can not be in the know</p>]]></content>
			<author>
				<name><![CDATA[Glitch Militia]]></name>
				<uri>https://chipmusic.org/Glitch+Militia</uri>
			</author>
			<updated>2011-08-16T05:19:48Z</updated>
			<id>https://chipmusic.org/forums/post/76315/#p76315</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76253/#p76253"/>
			<content type="html"><![CDATA[<p>a (very) basic intro to desoldering: <a href="http://store.curiousinventor.com/guides/how_to_solder/desoldering" target="_blank">http://store.curiousinventor.com/guides &#133; esoldering</a></p><p>(good) lowmelt solder: <a href="http://www.ameritronics.com/lowmelt_desolder_wire_de-solder_removes_chip_quickly.htm" target="_blank">http://www.ameritronics.com/lowmelt_des &#133; uickly.htm</a></p><p>some other i&#039;ve never personally tried, but it has good reviews: <a href="http://www.chipquikinc.com/" target="_blank">http://www.chipquikinc.com/</a></p><p>maybe that will help out those not in-the-know already about how to do this...</p>]]></content>
			<author>
				<name><![CDATA[kitsch]]></name>
				<uri>https://chipmusic.org/kitsch</uri>
			</author>
			<updated>2011-08-15T15:28:18Z</updated>
			<id>https://chipmusic.org/forums/post/76253/#p76253</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76232/#p76232"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>ant1 wrote:</cite><blockquote><div class="quotebox"><cite>NeX wrote:</cite><blockquote><p> i worked out a way to fix it which would be adding a transflective layer to the back of the LCD but the problem is i have no idea where to get it from and it seems to cost a stupid amount of money. i was going to have a go with some mirror tinting film for car windows, but i cant get at it at the moment.</p></blockquote></div><p>i saw a post on 8bc about this<br />apparently you can get really cheapo ipod screen covers that do the job !!</p></blockquote></div><br /><p>thanks for that, i will have to give it a try</p>]]></content>
			<author>
				<name><![CDATA[NeX]]></name>
				<uri>https://chipmusic.org/NeX</uri>
			</author>
			<updated>2011-08-15T10:37:46Z</updated>
			<id>https://chipmusic.org/forums/post/76232/#p76232</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76211/#p76211"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>NeX wrote:</cite><blockquote><p> i worked out a way to fix it which would be adding a transflective layer to the back of the LCD but the problem is i have no idea where to get it from and it seems to cost a stupid amount of money. i was going to have a go with some mirror tinting film for car windows, but i cant get at it at the moment.</p></blockquote></div><p>i saw a post on 8bc about this<br />apparently you can get really cheapo ipod screen covers that do the job !!</p>]]></content>
			<author>
				<name><![CDATA[ant1]]></name>
				<uri>https://chipmusic.org/ant1</uri>
			</author>
			<updated>2011-08-14T20:41:57Z</updated>
			<id>https://chipmusic.org/forums/post/76211/#p76211</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76194/#p76194"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>NeX wrote:</cite><blockquote><div class="quotebox"><cite>spry wrote:</cite><blockquote><p>how did you do this?&nbsp; is there a link to a tutorial? 8-)</p></blockquote></div><p>yep here is the tutorial:</p><p>unsolder DMG CPU,<br />solder in SGB CPU</p><p>job done!</p></blockquote></div><p>FTW !</p>]]></content>
			<author>
				<name><![CDATA[Glitch Militia]]></name>
				<uri>https://chipmusic.org/Glitch+Militia</uri>
			</author>
			<updated>2011-08-14T13:59:49Z</updated>
			<id>https://chipmusic.org/forums/post/76194/#p76194</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76191/#p76191"/>
			<content type="html"><![CDATA[<p>there is no extra wiring needed its a straight swap, but you need decent soldering skills.</p>]]></content>
			<author>
				<name><![CDATA[NeX]]></name>
				<uri>https://chipmusic.org/NeX</uri>
			</author>
			<updated>2011-08-14T07:35:14Z</updated>
			<id>https://chipmusic.org/forums/post/76191/#p76191</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76188/#p76188"/>
			<content type="html"><![CDATA[<p>shucks.. probably not worth ruining my super gameboy to do it&nbsp; :-\</p>]]></content>
			<author>
				<name><![CDATA[spry]]></name>
				<uri>https://chipmusic.org/spry</uri>
			</author>
			<updated>2011-08-14T02:23:49Z</updated>
			<id>https://chipmusic.org/forums/post/76188/#p76188</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76186/#p76186"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>NeX wrote:</cite><blockquote><p>as for performance, they are basically DMG chips with a different boot strap, its only how they start that is different</p></blockquote></div><p>.......i know. : (</p>]]></content>
			<author>
				<name><![CDATA[shitbird]]></name>
				<uri>https://chipmusic.org/shitbird</uri>
			</author>
			<updated>2011-08-14T01:51:27Z</updated>
			<id>https://chipmusic.org/forums/post/76186/#p76186</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76175/#p76175"/>
			<content type="html"><![CDATA[<p>lol awesome.&nbsp; Thanks for the reassurance.&nbsp; I didnt know if there was any extra wiring or other steps.&nbsp; Have you noticed better performance from your gameboy in processing power?&nbsp; I&#039;m considering trying this because my gameboy tends to freeze in live mode on some of my more complicated songs.</p>]]></content>
			<author>
				<name><![CDATA[spry]]></name>
				<uri>https://chipmusic.org/spry</uri>
			</author>
			<updated>2011-08-13T19:27:37Z</updated>
			<id>https://chipmusic.org/forums/post/76175/#p76175</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76168/#p76168"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>spry wrote:</cite><blockquote><p>how did you do this?&nbsp; is there a link to a tutorial? 8-)</p></blockquote></div><p>yep here is the tutorial:</p><p>unsolder DMG CPU,<br />solder in SGB CPU</p><p>job done!</p>]]></content>
			<author>
				<name><![CDATA[NeX]]></name>
				<uri>https://chipmusic.org/NeX</uri>
			</author>
			<updated>2011-08-13T16:28:23Z</updated>
			<id>https://chipmusic.org/forums/post/76168/#p76168</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: super gameboy CPUs in DMGs vs normal gameboys]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76146/#p76146"/>
			<content type="html"><![CDATA[<p>how did you do this?&nbsp; is there a link to a tutorial? 8-)</p>]]></content>
			<author>
				<name><![CDATA[spry]]></name>
				<uri>https://chipmusic.org/spry</uri>
			</author>
			<updated>2011-08-12T22:12:31Z</updated>
			<id>https://chipmusic.org/forums/post/76146/#p76146</id>
		</entry>
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