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	<title type="html"><![CDATA[ChipMusic.org - Bending a Game Boy cartridge to make glitchs]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/14657/"/>
	<updated>2014-07-01T17:50:49Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/14657/bending-a-game-boy-cartridge-to-make-glitchs/</id>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212256/#p212256"/>
			<content type="html"><![CDATA[<p>OMG im so dumb, i have one of those ... ( an Action Replay )</p><p>but hey, my cartridge I thought I had blown works, I just redid the wiring <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><div class="spoilerbox" id="spoiler5858276"><h3 onclick="$('#spoilerbox5858276').css('display','block');$('#spoiler5858276').css('display','none')">&#8250; Images</h3></div><div class="spoilerbox" id="spoilerbox5858276" style="display:none"><h3 onclick="$('#spoilerbox5858276').css('display','none');$('#spoiler5858276').css('display','block')">&#8249; Images</h3><p><a class="postimg" href="http://image.noelshack.com/fichiers/2014/27/1404236432-img-20140701-192120.jpg" title="http://image.noelshack.com/fichiers/2014/27/1404236432-img-20140701-192120.jpg" id="forum_image_86516216"><img src="http://image.noelshack.com/fichiers/2014/27/1404236432-img-20140701-192120.jpg" /></a><br /><a class="postimg" href="http://image.noelshack.com/fichiers/2014/27/1404236439-img-20140701-191754.jpg" title="http://image.noelshack.com/fichiers/2014/27/1404236439-img-20140701-191754.jpg" id="forum_image_46807881"><img src="http://image.noelshack.com/fichiers/2014/27/1404236439-img-20140701-191754.jpg" /></a></p></div><p>yet I had only crashes or freeze, maybe ROM is the way to go</p>]]></content>
			<author>
				<name><![CDATA[eucalyptux]]></name>
				<uri>https://chipmusic.org/eucalyptux</uri>
			</author>
			<updated>2014-07-01T17:50:49Z</updated>
			<id>https://chipmusic.org/forums/post/212256/#p212256</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212203/#p212203"/>
			<content type="html"><![CDATA[<p>How about feeding in stuff through a mega memory cart? Might be safer and you&#039;d have sram to mess with.</p><p><a class="postimg" href="http://www.rfgeneration.com/images/hardware/U-069/bb/U-069-H-00050-A.jpg" title="http://www.rfgeneration.com/images/hardware/U-069/bb/U-069-H-00050-A.jpg" id="forum_image_86247269"><img src="http://www.rfgeneration.com/images/hardware/U-069/bb/U-069-H-00050-A.jpg" /></a></p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2014-07-01T05:04:39Z</updated>
			<id>https://chipmusic.org/forums/post/212203/#p212203</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212194/#p212194"/>
			<content type="html"><![CDATA[<p>This guy also try to extend the connector, it is this not go well for him either ...<br /><a href="http://chipmusic.org/forums/topic/10130/d3th-st4r-wild-builds-nonsense/" target="_blank">http://chipmusic.org/forums/topic/10130 &#133; -nonsense/</a></p>]]></content>
			<author>
				<name><![CDATA[eucalyptux]]></name>
				<uri>https://chipmusic.org/eucalyptux</uri>
			</author>
			<updated>2014-07-01T02:56:24Z</updated>
			<id>https://chipmusic.org/forums/post/212194/#p212194</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212154/#p212154"/>
			<content type="html"><![CDATA[<p>the footprint on the PCB is for a 2x16 smt header, which will get you to a breadboard pretty easily (i use this PCB for prototyping new carts, myself).&nbsp; where you can have the ROM for something to boot, but since its on a breadboard you can screw around with that as much as you&#039;d like</p><p>its a breakout board for the edge connector in the cart.&nbsp; makes prototyping (or in your case, manipulation) quite easy</p><p>(its also a jazzmarazz layout, big ups to jazz)</p>]]></content>
			<author>
				<name><![CDATA[kitsch]]></name>
				<uri>https://chipmusic.org/kitsch</uri>
			</author>
			<updated>2014-06-30T17:27:32Z</updated>
			<id>https://chipmusic.org/forums/post/212154/#p212154</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212153/#p212153"/>
			<content type="html"><![CDATA[<p>oh okay, yes of course we need something to boot up&nbsp; ^^&quot;</p><p>Otherwise, no one is interested to experiment ? <br />I&#039;m sure it has potential</p>]]></content>
			<author>
				<name><![CDATA[eucalyptux]]></name>
				<uri>https://chipmusic.org/eucalyptux</uri>
			</author>
			<updated>2014-06-30T17:20:39Z</updated>
			<id>https://chipmusic.org/forums/post/212153/#p212153</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212123/#p212123"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>eucalyptux wrote:</cite><blockquote><p>What do you mean by &quot; you&#039;d have to give the GB something to actually boot up&quot; ?</p></blockquote></div><p>The picture is of a bare PCB.</p>]]></content>
			<author>
				<name><![CDATA[Knife Crimes]]></name>
				<uri>https://chipmusic.org/Knife+Crimes</uri>
			</author>
			<updated>2014-06-30T11:29:14Z</updated>
			<id>https://chipmusic.org/forums/post/212123/#p212123</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212119/#p212119"/>
			<content type="html"><![CDATA[<p>What do you mean by &quot; you&#039;d have to give the GB something to actually boot up&quot; ?</p>]]></content>
			<author>
				<name><![CDATA[eucalyptux]]></name>
				<uri>https://chipmusic.org/eucalyptux</uri>
			</author>
			<updated>2014-06-30T10:26:37Z</updated>
			<id>https://chipmusic.org/forums/post/212119/#p212119</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212103/#p212103"/>
			<content type="html"><![CDATA[<p><a class="postimg" href="http://images.cdn.bigcartel.com/bigcartel/product_images/131019945/max_h-1000+max_w-1000/kk_gb_brkout_front.JPG" title="http://images.cdn.bigcartel.com/bigcartel/product_images/131019945/max_h-1000+max_w-1000/kk_gb_brkout_front.JPG" id="forum_image_70843514"><img src="http://images.cdn.bigcartel.com/bigcartel/product_images/131019945/max_h-1000+max_w-1000/kk_gb_brkout_front.JPG" /></a></p><p>LINK: <a href="http://store.kitsch-bent.com/product/kk_gb_brkout" target="_blank">http://store.kitsch-bent.com/product/kk_gb_brkout</a></p><p>Bending was the first thing I thought of whe Kitsch released those.&nbsp; You&#039;d have to give the GB something to actually boot up, of course.</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2014-06-30T05:20:26Z</updated>
			<id>https://chipmusic.org/forums/post/212103/#p212103</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212102/#p212102"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>bitjacker wrote:</cite><blockquote><p>I think i fried a bleepbloop cart. Jazz is right.</p></blockquote></div><p>Please tell me it isn&#039;t so</p>]]></content>
			<author>
				<name><![CDATA[12ianma]]></name>
				<uri>https://chipmusic.org/12ianma</uri>
			</author>
			<updated>2014-06-30T05:11:27Z</updated>
			<id>https://chipmusic.org/forums/post/212102/#p212102</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212100/#p212100"/>
			<content type="html"><![CDATA[<p>Thank you, this is a cool project !</p><p>I had a another mod in work, a DMG with a cartridge slot offset/extended (to put in a keyboard) : <br /></p><div class="spoilerbox" id="spoiler6794655"><h3 onclick="$('#spoilerbox6794655').css('display','block');$('#spoiler6794655').css('display','none')">&#8250; image</h3></div><div class="spoilerbox" id="spoilerbox6794655" style="display:none"><h3 onclick="$('#spoilerbox6794655').css('display','none');$('#spoiler6794655').css('display','block')">&#8249; image</h3><p><a class="postimg" href="http://image.noelshack.com/fichiers/2014/27/1404097753-img-20140630-050007.jpg" title="http://image.noelshack.com/fichiers/2014/27/1404097753-img-20140630-050007.jpg" id="forum_image_30243732"><img src="http://image.noelshack.com/fichiers/2014/27/1404097753-img-20140630-050007.jpg" /></a></p></div><p>it would have been very easy to mess with the cartridge.<br />But strangely, only the original grays DMG games works, the three right one &quot;with colors&quot; don&#039;t boot ( even if the Nintendo logo is still displayed correctly ). :-(<br />That&#039;s why I wanted to directly solder the wires to the RAM.<br />This is probably because of the length of the cable, the connection is bad, I should try to shorten. <img src="https://chipmusic.org/forums/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p><p>Also check this link : <a href="http://lparchive.org/Pokemon-Blue/Fix/" target="_blank">http://lparchive.org/Pokemon-Blue/Fix/</a></p>]]></content>
			<author>
				<name><![CDATA[eucalyptux]]></name>
				<uri>https://chipmusic.org/eucalyptux</uri>
			</author>
			<updated>2014-06-30T03:19:21Z</updated>
			<id>https://chipmusic.org/forums/post/212100/#p212100</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212095/#p212095"/>
			<content type="html"><![CDATA[<p>did this little photoset like 2 years ago, nothing fancy<br />bending a Batman cart<br /><a href="http://torngarsuk.tumblr.com/post/14742868030/fun" target="_blank">http://torngarsuk.tumblr.com/post/14742868030/fun</a><br />(GBA SP is cool because it gives u room to mess with the cart while its running)</p>]]></content>
			<author>
				<name><![CDATA[BEASTMODE]]></name>
				<uri>https://chipmusic.org/BEASTMODE</uri>
			</author>
			<updated>2014-06-30T01:28:41Z</updated>
			<id>https://chipmusic.org/forums/post/212095/#p212095</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212081/#p212081"/>
			<content type="html"><![CDATA[<p>Bad news for me :-(<br />Someone already try that ?<br />Even playing with only the &quot;Data Input/Output&quot; pin or the &quot;Address Inputs&quot; one ?<br />Because i read many story about old crappy cartridge with weird glitch caused by oxydation, dust or damaged trace ( battery leakage ) <br />I even have a friend that had one of these cartridges ( <a href="https://www.youtube.com/playlist?list=PLLcIJfPLLgI2negkHjLy36Db0XqVNxR2t" target="_blank">https://www.youtube.com/playlist?list=P &#133; b0XqVNxR2t</a> )</p>]]></content>
			<author>
				<name><![CDATA[eucalyptux]]></name>
				<uri>https://chipmusic.org/eucalyptux</uri>
			</author>
			<updated>2014-06-29T21:12:24Z</updated>
			<id>https://chipmusic.org/forums/post/212081/#p212081</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212077/#p212077"/>
			<content type="html"><![CDATA[<p>I think i fried a bleepbloop cart. Jazz is right.</p>]]></content>
			<author>
				<name><![CDATA[bitjacker]]></name>
				<uri>https://chipmusic.org/bitjacker</uri>
			</author>
			<updated>2014-06-29T20:52:55Z</updated>
			<id>https://chipmusic.org/forums/post/212077/#p212077</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212076/#p212076"/>
			<content type="html"><![CDATA[<p>Bad idea. Bend the vram chip inside the GB itself, but don&#039;t burn it out! <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2014-06-29T20:43:57Z</updated>
			<id>https://chipmusic.org/forums/post/212076/#p212076</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Bending a Game Boy cartridge to make glitchs]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212075/#p212075"/>
			<content type="html"><![CDATA[<p>Hi everyone, first of all I would like to apologize for my english not always correct, I&#039;m french and sometimes uses a translator ( also im new here )</p><p>So here is my project, I wanted to mod a pokemon cartridge (Y/R/B) for making glitchs (like on some used/oxidized game ) with some switch on top ( I precise that I have very little knowledge of electronics, this may sound dumb but I&#039;m very curious )</p><p>I then open a cartridge and have focused on two big chips, the ROM and the RAM ( GM76C256CLL70 )<br />I thought I could create errors by shorting the RAM on some pin so i found the datasheet → <a href="http://bit.ly/1q5WFNd" target="_blank">http://bit.ly/1q5WFNd</a> and i solder a old IDE cable on the chip ( i taken only the Vss, Address Inputs and Data Input/Output, because I do not know what the other are doing and Vcc is probably dangerous )</p><p>And you know what? I burnout the RAM because the game don&#039;t boot...&nbsp; yea, just with my soldering iron ...</p><p>So, before I try again with another cartridge, if someone who is not a noob like me could tell me if it had a chance to work, that would be great <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Thanks in advance</p>]]></content>
			<author>
				<name><![CDATA[eucalyptux]]></name>
				<uri>https://chipmusic.org/eucalyptux</uri>
			</author>
			<updated>2014-06-29T20:16:59Z</updated>
			<id>https://chipmusic.org/forums/post/212075/#p212075</id>
		</entry>
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