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	<title type="html"><![CDATA[ChipMusic.org - Wav Instrument Tutorials for LSDJ]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/14721/"/>
	<updated>2014-07-11T05:06:14Z</updated>
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	<id>https://chipmusic.org/forums/topic/14721/wav-instrument-tutorials-for-lsdj/</id>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212966/#p212966"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>roboctopus wrote:</cite><blockquote><p>I wrote a series of articles on the WAV channel. They were on noisechannel.org which seems to be dying. I&#039;m slowly porting them over to my tumblr if you want to take a look at them:</p><p><a href="http://roboctopus-8bit.tumblr.com/" target="_blank">http://roboctopus-8bit.tumblr.com/</a></p></blockquote></div><p>Thank you based Robo!!! <img src="https://chipmusic.org/forums/img/smilies/heart.gif" width="15" height="15" alt="heart" /></p>]]></content>
			<author>
				<name><![CDATA[JANX]]></name>
				<uri>https://chipmusic.org/JANX</uri>
			</author>
			<updated>2014-07-11T05:06:14Z</updated>
			<id>https://chipmusic.org/forums/post/212966/#p212966</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212931/#p212931"/>
			<content type="html"><![CDATA[<p>Thanks. I had been reading them on tumblr and just found the rest on the other site.</p>]]></content>
			<author>
				<name><![CDATA[baudtack]]></name>
				<uri>https://chipmusic.org/baudtack</uri>
			</author>
			<updated>2014-07-10T21:00:10Z</updated>
			<id>https://chipmusic.org/forums/post/212931/#p212931</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212930/#p212930"/>
			<content type="html"><![CDATA[<p>I wrote a series of articles on the WAV channel. They were on noisechannel.org which seems to be dying. I&#039;m slowly porting them over to my tumblr if you want to take a look at them:</p><p><a href="http://roboctopus-8bit.tumblr.com/" target="_blank">http://roboctopus-8bit.tumblr.com/</a></p>]]></content>
			<author>
				<name><![CDATA[roboctopus]]></name>
				<uri>https://chipmusic.org/roboctopus</uri>
			</author>
			<updated>2014-07-10T20:56:54Z</updated>
			<id>https://chipmusic.org/forums/post/212930/#p212930</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212857/#p212857"/>
			<content type="html"><![CDATA[<p>That&#039;s not a stupid question at all! I think that confused me too.</p><p>If I remember correctly you&#039;re right, the 00 end is the bass frequencies. This explains why when you switch to a High Pass Filter in the Synth screen that the sound cuts out - the default value is FF, which means that the cutoff is happening at the highest point (i.e. - all frequencies are being cutoff but the highest possible ones, so you might not hear anything unless you are a dog and can hear those high notes <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /> )</p>]]></content>
			<author>
				<name><![CDATA[an0va]]></name>
				<uri>https://chipmusic.org/an0va</uri>
			</author>
			<updated>2014-07-09T18:13:38Z</updated>
			<id>https://chipmusic.org/forums/post/212857/#p212857</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212855/#p212855"/>
			<content type="html"><![CDATA[<p>Yeah. Probably a good plan Stupid question, which are the bass frequencies? The 00 end of 00-0F?</p>]]></content>
			<author>
				<name><![CDATA[baudtack]]></name>
				<uri>https://chipmusic.org/baudtack</uri>
			</author>
			<updated>2014-07-09T17:42:53Z</updated>
			<id>https://chipmusic.org/forums/post/212855/#p212855</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212845/#p212845"/>
			<content type="html"><![CDATA[<p>The best response I can come up with to this thread is to not worry about trying to emulate other instruments too much in LSDJ, you&#039;ll always get disappointed (and other people will only hear &quot;8bit&quot; anyway). Instead, try to embrace the timbres and come up with wacky crazy sounds through trial and error - you&#039;ll have a lot more fun with happy accidents than trying to make a specific thing and failing at it</p><p>WAV sound design for me goes like this: Start with sine or a thick square so you have a lot of bass - then mess with parameters and chip away at the bass frequencies until you get something you like. It&#039;s like ice sculptures then - you&#039;re starting with a big block and then chipping (pun intended) away until you get something really nice and unique to your own sound!</p>]]></content>
			<author>
				<name><![CDATA[an0va]]></name>
				<uri>https://chipmusic.org/an0va</uri>
			</author>
			<updated>2014-07-09T15:26:16Z</updated>
			<id>https://chipmusic.org/forums/post/212845/#p212845</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212831/#p212831"/>
			<content type="html"><![CDATA[<p>Hrm... Thanks for the tips but i think h this may be more ambitious than i thought. </p><p>Any recommendations for tutorials that get more in depth into wav instruments? Preferably ones that assume I&#039;m clueless.</p>]]></content>
			<author>
				<name><![CDATA[baudtack]]></name>
				<uri>https://chipmusic.org/baudtack</uri>
			</author>
			<updated>2014-07-09T07:24:04Z</updated>
			<id>https://chipmusic.org/forums/post/212831/#p212831</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212820/#p212820"/>
			<content type="html"><![CDATA[<p>Triangle or sine variants for the main voice, as stated before. You can make some frames with mostly noise bursts to simulate the attack phase of a musician blowing into the flute. maybe creating a table that will take care of the frame switching/looping. Vibrato and tasteful volume modulation will be very important for emulating a flute.</p>]]></content>
			<author>
				<name><![CDATA[TylerBarnes]]></name>
				<uri>https://chipmusic.org/TylerBarnes</uri>
			</author>
			<updated>2014-07-09T06:30:29Z</updated>
			<id>https://chipmusic.org/forums/post/212820/#p212820</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212784/#p212784"/>
			<content type="html"><![CDATA[<p>if you want to go nuts with it layering some very quiet noise with like a slow decay might be cool</p>]]></content>
			<author>
				<name><![CDATA[Fudgers]]></name>
				<uri>https://chipmusic.org/Fudgers</uri>
			</author>
			<updated>2014-07-08T17:59:22Z</updated>
			<id>https://chipmusic.org/forums/post/212784/#p212784</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212783/#p212783"/>
			<content type="html"><![CDATA[<p>Roboctopus has done a few.. I don&#039;t have the links on hand, but yeah.</p>]]></content>
			<author>
				<name><![CDATA[shanebro]]></name>
				<uri>https://chipmusic.org/shanebro</uri>
			</author>
			<updated>2014-07-08T17:53:27Z</updated>
			<id>https://chipmusic.org/forums/post/212783/#p212783</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212726/#p212726"/>
			<content type="html"><![CDATA[<p>a flute sound would be pretty close to a sine/triangle wave, maybe with a couple notches in it for some extra harmonics. i would make the first frame of the synth quite a bit louder than the rest and set the play mode to manual, then place a F01 command on the first tick of the instrument table; this way you can imitate tonguing and slurring in the phrases by removing the instrument number from notes that you want slurred.</p><p>you could also use the third frame of the synth with a slightly different volume and shape, then alternate quickly between the second and third frames with F commands inside a new table to imitate flutter tonguing (F01 to move ahead, FFF to move back) - you can then activate this new table inside a phrase using an A command. using a variety of vibrato speeds</p><p>(Vxx commands) will also help make a flutey tone sound more convincing. it&#039;s all about articulation, really. LSDJ is really good for flutey articulation though!</p>]]></content>
			<author>
				<name><![CDATA[Victory Road]]></name>
				<uri>https://chipmusic.org/Victory+Road</uri>
			</author>
			<updated>2014-07-08T07:56:43Z</updated>
			<id>https://chipmusic.org/forums/post/212726/#p212726</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Wav Instrument Tutorials for LSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/212718/#p212718"/>
			<content type="html"><![CDATA[<p>I&#039;m looking for good wav instrument tutorials so I can start to figure out how to go about creating specific sounds I&#039;m looking for.</p><p>Specifically I want to create a flute wave instrument, but all the tutorials I find are just about kick drums and snares.</p><p>Does anyone know of any tutorials for other wav instruments or have any tips about how&nbsp; to go about figuring out how to make instruments that imitate orchestra parts?</p>]]></content>
			<author>
				<name><![CDATA[baudtack]]></name>
				<uri>https://chipmusic.org/baudtack</uri>
			</author>
			<updated>2014-07-08T04:51:44Z</updated>
			<id>https://chipmusic.org/forums/post/212718/#p212718</id>
		</entry>
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