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	<title type="html"><![CDATA[ChipMusic.org - "soft pulse": a new kind of bass on DMG]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/14904/"/>
	<updated>2014-07-31T16:21:10Z</updated>
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	<id>https://chipmusic.org/forums/topic/14904/soft-pulse-a-new-kind-of-bass-on-dmg/</id>
		<entry>
			<title type="html"><![CDATA[Re: "soft pulse": a new kind of bass on DMG]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/214327/#p214327"/>
			<content type="html"><![CDATA[<p>First revisions of GBC will support this.</p>]]></content>
			<author>
				<name><![CDATA[Delek]]></name>
				<uri>https://chipmusic.org/Delek</uri>
			</author>
			<updated>2014-07-31T16:21:10Z</updated>
			<id>https://chipmusic.org/forums/post/214327/#p214327</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: "soft pulse": a new kind of bass on DMG]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/214326/#p214326"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>snesei wrote:</cite><blockquote><div class="quotebox"><cite>egr wrote:</cite><blockquote><p>Paging boaconstructor.</p></blockquote></div><p>Boa uses GBA, 2.5 i think</p></blockquote></div><p>Until now.&nbsp; <img src="https://chipmusic.org/forums/img/smilies/yikes.png" width="15" height="15" alt="yikes" /> lol jk</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2014-07-31T16:20:51Z</updated>
			<id>https://chipmusic.org/forums/post/214326/#p214326</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: "soft pulse": a new kind of bass on DMG]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/214323/#p214323"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>egr wrote:</cite><blockquote><p>Paging boaconstructor.</p></blockquote></div><p>Boa uses GBA, 2.5 i think</p>]]></content>
			<author>
				<name><![CDATA[snesei]]></name>
				<uri>https://chipmusic.org/snesei</uri>
			</author>
			<updated>2014-07-31T16:00:52Z</updated>
			<id>https://chipmusic.org/forums/post/214323/#p214323</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: "soft pulse": a new kind of bass on DMG]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/214322/#p214322"/>
			<content type="html"><![CDATA[<p><a href="https://dl.dropboxusercontent.com/u/24027026/0005%205-Audio.wav" target="_blank">it looks that it works on the gbc</a></p>]]></content>
			<author>
				<name><![CDATA[scannerboy]]></name>
				<uri>https://chipmusic.org/scannerboy</uri>
			</author>
			<updated>2014-07-31T15:59:06Z</updated>
			<id>https://chipmusic.org/forums/post/214322/#p214322</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: "soft pulse": a new kind of bass on DMG]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/214321/#p214321"/>
			<content type="html"><![CDATA[<p>Paging boaconstructor.</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2014-07-31T15:47:55Z</updated>
			<id>https://chipmusic.org/forums/post/214321/#p214321</id>
		</entry>
		<entry>
			<title type="html"><![CDATA["soft pulse": a new kind of bass on DMG]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/214318/#p214318"/>
			<content type="html"><![CDATA[<p>Hello</p><br /><p>NITRO2K01 recently showed me how to generate DC levels with ultrasound on a square wave channel and I used this technique for a new kind of sound in nanoloop 1.7.0: A low frequency square wave with slightly inclined edges, which sounds like a low-pass filtered square.</p><p>Regular square:<br /><a class="postimg" href="http://www.nanoloop.com/one/square.png" title="http://www.nanoloop.com/one/square.png" id="forum_image_33096360"><img src="http://www.nanoloop.com/one/square.png" /></a></p><p>Soft pulse:<br /><a class="postimg" href="http://www.nanoloop.com/one/squaresoft.png" title="http://www.nanoloop.com/one/squaresoft.png" id="forum_image_58979675"><img src="http://www.nanoloop.com/one/squaresoft.png" /></a></p><p>The volume is about 3/4 of the regular square, but because of the lowpass, other sounds appear much louder. It can&#039;t play arbitrary notes, but only fractions of the tick frequency, so you are limited to a few subharmonics. The tick frequency is tunable by two semitones with fine resolution though. By default, the highest soft pulse tone equals the lowest one of the regular square (C).<br />It has volume, envelope and panning, other parameters have no effect.</p><p>It doesn&#039;t work on GBA. GBC, DMG and GBP are fine.</p><p><a href="https://soundcloud.com/nanoloop-test/regular-squares-vs-soft-pulse" target="_blank">Example</a> </p><p><a href="https://soundcloud.com/nanoloop-test/nanoloop-17-soft-pulse-example" target="_blank">A little track fragment</a></p><br /><p><a href="http://www.nanoloop.com/one/nanoloop170d.gb" target="_blank">nanoloop 1.7.0 demo ROM</a> / <a href="http://www.nanoloop.com/one/17.html" target="_blank">nanoloop 1.7.0 update ROM</a> (at the bottom of the page)</p><p>To try the sound, place a note with B and press B+right 3 times. Adjust the frequency with B+up.</p><p>Please keep in mind that it produces strong levels of ultrasound (131 KHz) that are probably not filtered out by the Game Boy and may harm your speakers.</p><p>Thanks again to NITRO2K01.</p>]]></content>
			<author>
				<name><![CDATA[oliver]]></name>
				<uri>https://chipmusic.org/oliver</uri>
			</author>
			<updated>2014-07-31T15:27:56Z</updated>
			<id>https://chipmusic.org/forums/post/214318/#p214318</id>
		</entry>
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