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	<title type="html"><![CDATA[ChipMusic.org - NTRQ Speed table help?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/15918/"/>
	<updated>2015-01-18T21:24:40Z</updated>
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	<id>https://chipmusic.org/forums/topic/15918/ntrq-speed-table-help/</id>
		<entry>
			<title type="html"><![CDATA[Re: NTRQ Speed table help?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/224806/#p224806"/>
			<content type="html"><![CDATA[<p>The NES, and any other system that is internally synchronised via the screen refresh rate, don&#039;t really have tempo in BPM.</p><p>The granularity of the clock is either 60Hz (NTSC) or 50Hz (PAL) that means that all step lengths are a multiple of this value. As an example, a Speed of 16 (0F hex) frames/ticks/whatever on an NTSC system is 16 * 1/60th of a second = 0.266666667 seconds. In one minute that&#039;s 225 beat/ticks which I guess could equate to 225 BPM if you place a note on every step with no gaps.</p>]]></content>
			<author>
				<name><![CDATA[neilbaldwin]]></name>
				<uri>https://chipmusic.org/neilbaldwin</uri>
			</author>
			<updated>2015-01-18T21:24:40Z</updated>
			<id>https://chipmusic.org/forums/post/224806/#p224806</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: NTRQ Speed table help?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/224591/#p224591"/>
			<content type="html"><![CDATA[<p>what are you trying to do specifically? There are finite tempo possibilities on the NES because everything is a decimal tempo for the most part.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2015-01-14T18:53:04Z</updated>
			<id>https://chipmusic.org/forums/post/224591/#p224591</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: NTRQ Speed table help?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/224590/#p224590"/>
			<content type="html"><![CDATA[<p>I&#039;ll look harder the two things I found told me nothing. Thanks.</p>]]></content>
			<author>
				<name><![CDATA[Awkwardterrible]]></name>
				<uri>https://chipmusic.org/Awkwardterrible</uri>
			</author>
			<updated>2015-01-14T18:50:41Z</updated>
			<id>https://chipmusic.org/forums/post/224590/#p224590</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: NTRQ Speed table help?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/224587/#p224587"/>
			<content type="html"><![CDATA[<p>Did you see the speed table page in the manual? <br /><a href="http://nes-audio.com/manuals/ntrq/NTRQ%20Manual.pdf" target="_blank">http://nes-audio.com/manuals/ntrq/NTRQ%20Manual.pdf</a></p><p>It gets pretty heavy into it.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2015-01-14T18:05:30Z</updated>
			<id>https://chipmusic.org/forums/post/224587/#p224587</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[NTRQ Speed table help?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/224586/#p224586"/>
			<content type="html"><![CDATA[<p>Just starting using NTRQ, and I&#039;m having trouble with BMP accuracy. Does anyone have any tips or links that would help me. I&#039;ve looked hard on Neil Baldwin&#039;s site, but haven&#039;t had much luck with a good focused tutorial on it.</p>]]></content>
			<author>
				<name><![CDATA[Awkwardterrible]]></name>
				<uri>https://chipmusic.org/Awkwardterrible</uri>
			</author>
			<updated>2015-01-14T17:59:02Z</updated>
			<id>https://chipmusic.org/forums/post/224586/#p224586</id>
		</entry>
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