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	<title type="html"><![CDATA[ChipMusic.org - gameboy/famicom sound register logging in emulators]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/16029/"/>
	<updated>2015-02-07T18:21:58Z</updated>
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	<id>https://chipmusic.org/forums/topic/16029/gameboyfamicom-sound-register-logging-in-emulators/</id>
		<entry>
			<title type="html"><![CDATA[Re: gameboy/famicom sound register logging in emulators]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/225668/#p225668"/>
			<content type="html"><![CDATA[<p>Thanks, just downloaded it.&nbsp; Amusingly I can see the I/O registers updating real-time but can&#039;t seem to save a log for those.&nbsp; It has source though so that&#039;s worth a look, cheers.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-02-07T18:21:58Z</updated>
			<id>https://chipmusic.org/forums/post/225668/#p225668</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy/famicom sound register logging in emulators]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/225665/#p225665"/>
			<content type="html"><![CDATA[<p>I believe I use VBA to emulate gameboy roms. It has a function to log wlreads and write to certain memory locations I believe. I couldn&#039;t figure it out though.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-02-07T17:17:59Z</updated>
			<id>https://chipmusic.org/forums/post/225665/#p225665</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy/famicom sound register logging in emulators]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/225660/#p225660"/>
			<content type="html"><![CDATA[<p>Thanks, I have the register specs I&#039;m looking for an emulator(s) to log them while running.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-02-07T14:21:25Z</updated>
			<id>https://chipmusic.org/forums/post/225660/#p225660</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy/famicom sound register logging in emulators]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/225659/#p225659"/>
			<content type="html"><![CDATA[<p>Maybe you are seeking this kind of documentation.<br />It is from the guy from nocash : no$gba</p><p>Gb : <a href="http://problemkaputt.de/pandocs.txt" target="_blank">http://problemkaputt.de/pandocs.txt</a><br />Nes : <a href="http://problemkaputt.de/everynes.txt" target="_blank">http://problemkaputt.de/everynes.txt</a><br />Gba : <a href="http://problemkaputt.de/gbatek.txt" target="_blank">http://problemkaputt.de/gbatek.txt</a></p>]]></content>
			<author>
				<name><![CDATA[yoyz2k]]></name>
				<uri>https://chipmusic.org/yoyz2k</uri>
			</author>
			<updated>2015-02-07T13:35:27Z</updated>
			<id>https://chipmusic.org/forums/post/225659/#p225659</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[gameboy/famicom sound register logging in emulators]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/225657/#p225657"/>
			<content type="html"><![CDATA[<p>Had a quick wander through a few GB/NES emulators this morning. Has anyone managed to get a sound register log out of any of the existing emulators?&nbsp; (just a basic address/data trace while code is running)&nbsp; &nbsp; I was going to have a peek through MESS but if anyone has already done this let us know, cheers.&nbsp; &nbsp;Got a couple of sound register streaming ideas.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-02-07T11:09:52Z</updated>
			<id>https://chipmusic.org/forums/post/225657/#p225657</id>
		</entry>
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