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	<title type="html"><![CDATA[ChipMusic.org - N64 Sounds??]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/16536/"/>
	<updated>2015-05-14T06:34:19Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/16536/n64-sounds/</id>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/230124/#p230124"/>
			<content type="html"><![CDATA[<p>Ok, so at this point I have the Banjo-Kazooie sounds. I found that the loop points were not set for a lot of the sounds, so I spent several hours setting the correct loop points by editing the soundfont using Polyphone. Then I loaded up the sounds into sforzando again (unfortunately Synthfont isn&#039;t available for macs and I use Logic), and found that I somehow messed something up.</p><p>Now, when I choose a sound to play, I hear the sound I chose on loop, but every other sound that is part of the soundfont also plays. Here is what is sounds like: <a href="http://picosong.com/jFj5/" target="_blank">http://picosong.com/jFj5/</a></p><p>Loading up the original soundfont, before I edited it, everything is normal. The sounds play as expected, just with terrible loop points. So it&#039;s pretty clear that I somehow caused this to happen when I changed the loop points. Does anyone know how I can fix this, or where I could find out how to fix this? Thanks! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>EDIT: Just tested it again by starting out with the original soundfont, and making a super minor tweak using Polyphone. Same results; everything plays when I press a key no matter which instrument I switch to. Maybe there is a setting I need to turn off in Polyphone?</p>]]></content>
			<author>
				<name><![CDATA[HaydenDavenport]]></name>
				<uri>https://chipmusic.org/HaydenDavenport</uri>
			</author>
			<updated>2015-05-14T06:34:19Z</updated>
			<id>https://chipmusic.org/forums/post/230124/#p230124</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229956/#p229956"/>
			<content type="html"><![CDATA[<p>Synthfont was my jam back in the day</p>]]></content>
			<author>
				<name><![CDATA[SketchMan3]]></name>
				<uri>https://chipmusic.org/SketchMan3</uri>
			</author>
			<updated>2015-05-09T04:49:38Z</updated>
			<id>https://chipmusic.org/forums/post/229956/#p229956</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229949/#p229949"/>
			<content type="html"><![CDATA[<p>My memory is a bit short since I jumped over to osx a few years ago, but if youre on osx, polyphone is good editor if you want o mess with loop points (or ripping soundfont samples or instruments)</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2015-05-08T14:44:00Z</updated>
			<id>https://chipmusic.org/forums/post/229949/#p229949</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229940/#p229940"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><div class="quotebox"><cite>Arc-Demon wrote:</cite><blockquote><p> It comes with a soundfont-editing/creating tool called &quot;Viena&quot; (not Vienna).</p></blockquote></div><p>Whoops.</p></blockquote></div><p>No mistake. &quot;Vienna&quot; is the soundfont editor by Creative. &quot;Viena&quot; is a soundfont editor made by... Kenneth Rundt? Honestly, bad way to name a program, but it&#039;s what I use.</p><p>By the way, it&#039;s been a decade since I&#039;ve downloaded this program and I never checked for any updates! (Seriously, this program is that awesome.) And there&#039;s a version 2! (which apparently isn&#039;t free, but 1 is!) Why am I using so many exclamation points?!!!!!!!!!!!!!!!!!!!!</p>]]></content>
			<author>
				<name><![CDATA[Arc-Demon]]></name>
				<uri>https://chipmusic.org/Arc-Demon</uri>
			</author>
			<updated>2015-05-08T05:00:07Z</updated>
			<id>https://chipmusic.org/forums/post/229940/#p229940</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229933/#p229933"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Arc-Demon wrote:</cite><blockquote><p> It comes with a soundfont-editing/creating tool called &quot;Viena&quot; (not Vienna).</p></blockquote></div><p>Whoops.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2015-05-07T22:35:51Z</updated>
			<id>https://chipmusic.org/forums/post/229933/#p229933</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229930/#p229930"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Arc-Demon wrote:</cite><blockquote><p>I&#039;d recommend downloading Synthfont. It comes with a soundfont-editing/creating tool called &quot;Viena&quot; (not Vienna).</p><p>I used it to create this: <a href="http://arc-demon.bandcamp.com/album/citadel-the-rain" target="_blank">http://arc-demon.bandcamp.com/album/citadel-the-rain</a><br /><a href="https://www.youtube.com/watch?v=nrpm9SarF38" target="_blank">For people who like videos</a></p></blockquote></div><p>It&#039;s amazing how instantly recognizable those sounds are.</p>]]></content>
			<author>
				<name><![CDATA[jefftheworld]]></name>
				<uri>https://chipmusic.org/jefftheworld</uri>
			</author>
			<updated>2015-05-07T19:06:43Z</updated>
			<id>https://chipmusic.org/forums/post/229930/#p229930</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229927/#p229927"/>
			<content type="html"><![CDATA[<p>I&#039;d recommend downloading Synthfont. It comes with a soundfont-editing/creating tool called &quot;Viena&quot; (not Vienna).</p><p>I used it to create this: <a href="http://arc-demon.bandcamp.com/album/citadel-the-rain" target="_blank">http://arc-demon.bandcamp.com/album/citadel-the-rain</a><br /><a href="https://www.youtube.com/watch?v=nrpm9SarF38" target="_blank">For people who like videos</a></p>]]></content>
			<author>
				<name><![CDATA[Arc-Demon]]></name>
				<uri>https://chipmusic.org/Arc-Demon</uri>
			</author>
			<updated>2015-05-07T17:28:37Z</updated>
			<id>https://chipmusic.org/forums/post/229927/#p229927</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229918/#p229918"/>
			<content type="html"><![CDATA[<p>it should respond to program changes if you have a midi keyboard. Yea some soundfonts suck. You can try to fix the loop points using a program like vienna on windows.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2015-05-07T14:56:39Z</updated>
			<id>https://chipmusic.org/forums/post/229918/#p229918</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229903/#p229903"/>
			<content type="html"><![CDATA[<p>Ok, so I have Sforzando now, and I downloaded a Banjo-Kazooie soundfont. A lot of it sounds great, but there are a few things, the lower brass in particular, that sound totally off. It basically sounds like there was some sort of loop point that whoever made the soundfont tried to repair, but the result is a really choppy sounding file that sounds like it&#039;s looping several times per second. It&#039;s very choppy sounding in other words. Anyone know if there is a fix, to be honest the low brass is completely unusable in the state I currently have it in.</p><p>Aria apparently tried to convert the sound when I first loaded it in. Is that normal? Or could that have caused the issue? I can upload a sound sample if I need to.</p><p>Finally, is there a quicker way to scroll through the sounds? Right now the only way I have found is to click on the currently loaded sound and go to: Converted &gt; sf2 &gt; Banjosounds_sf2 &gt; 000 &gt; then pick the sound. The arrow keys next to the currently loaded sound&#039;s name don&#039;t appear to work.</p>]]></content>
			<author>
				<name><![CDATA[HaydenDavenport]]></name>
				<uri>https://chipmusic.org/HaydenDavenport</uri>
			</author>
			<updated>2015-05-07T06:44:42Z</updated>
			<id>https://chipmusic.org/forums/post/229903/#p229903</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229902/#p229902"/>
			<content type="html"><![CDATA[<p>Ok, so I have Sforzando now, and I downloaded a Banjo-Kazooie soundfont. A lot of it sounds great, but there are a few things, the lower brass in particular, that sound totally off. It basically sounds like there was some sort of loop point that whoever made the soundfont tried to repair, but the result is a really choppy sounding file that sounds like it&#039;s looping several times per second. It&#039;s very choppy sounding in other words. Anyone know if there is a fix, to be honest the low brass is completely unusable in the state I currently have it in.</p><p>Aria apparently tried to convert the sound when I first loaded it in. Is that normal? Or could that have caused the issue? I can upload a sound sample if I need to.</p><p>Finally, is there a quicker way to scroll through the sounds? Right now the only way I have found is to click on the currently loaded sound and go to: Converted &gt; sf2 &gt; Banjosounds_sf2 &gt; 000 &gt; then pick the sound. The arrow keys next to the currently loaded sound&#039;s name don&#039;t appear to work.</p>]]></content>
			<author>
				<name><![CDATA[HaydenDavenport]]></name>
				<uri>https://chipmusic.org/HaydenDavenport</uri>
			</author>
			<updated>2015-05-07T06:44:40Z</updated>
			<id>https://chipmusic.org/forums/post/229902/#p229902</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229898/#p229898"/>
			<content type="html"><![CDATA[<p><a href="http://www.plogue.com/products/sforzando/" target="_blank">Sforzando</a> Is a very good soundfont program, pretty much just drop one in and go in any DAW.</p>]]></content>
			<author>
				<name><![CDATA[Mrwimmer]]></name>
				<uri>https://chipmusic.org/Mrwimmer</uri>
			</author>
			<updated>2015-05-07T00:44:52Z</updated>
			<id>https://chipmusic.org/forums/post/229898/#p229898</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229897/#p229897"/>
			<content type="html"><![CDATA[<p>Ok, about to download the sample packs Delek posted, this looks sweet. But I will need to create loop points and stuff to use them? That would be annoying...</p><p>As far as soundfonts go, I&#039;ve heard of them, but they seem kind of confusing. Would I just be able to somehow load a file from an N64 game and get access to the sounds? That would be super cool if I could. What is the recommended soundfont program?</p><p>Thanks! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[HaydenDavenport]]></name>
				<uri>https://chipmusic.org/HaydenDavenport</uri>
			</author>
			<updated>2015-05-07T00:05:06Z</updated>
			<id>https://chipmusic.org/forums/post/229897/#p229897</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229887/#p229887"/>
			<content type="html"><![CDATA[<p>Man, you guys are awesome! I&#039;ve been up for over 24 hours straight due to my final exams, but I&#039;m done now so I&#039;ll make a follow up post after some sleep! Thanks for the help so far! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[HaydenDavenport]]></name>
				<uri>https://chipmusic.org/HaydenDavenport</uri>
			</author>
			<updated>2015-05-06T02:30:32Z</updated>
			<id>https://chipmusic.org/forums/post/229887/#p229887</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229873/#p229873"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>Just get into soundfonts.</p></blockquote></div><p>Pretty much this.<br />More info here:<br /><a href="http://en.wikipedia.org/wiki/Nintendo_64_technical_specifications#Reality_Coprocessor" target="_blank">http://en.wikipedia.org/wiki/Nintendo_6 &#133; oprocessor</a></p>]]></content>
			<author>
				<name><![CDATA[The Silph Scope]]></name>
				<uri>https://chipmusic.org/The+Silph+Scope</uri>
			</author>
			<updated>2015-05-05T20:00:25Z</updated>
			<id>https://chipmusic.org/forums/post/229873/#p229873</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: N64 Sounds??]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/229859/#p229859"/>
			<content type="html"><![CDATA[<p>Just get into soundfonts.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2015-05-05T13:48:01Z</updated>
			<id>https://chipmusic.org/forums/post/229859/#p229859</id>
		</entry>
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