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	<title type="html"><![CDATA[ChipMusic.org - gameboy music competitions?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/16822/"/>
	<updated>2015-07-09T15:21:43Z</updated>
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	<id>https://chipmusic.org/forums/topic/16822/gameboy-music-competitions/</id>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232353/#p232353"/>
			<content type="html"><![CDATA[<p>The issue with lsdjplayer is that kits are not embedded in the .sav, they&#039;re rom side.&nbsp; Having to send in your kits and have a list of instructions for placement a mile long would suck.</p><p>Gbs would be the best I guess? I think the biggest issue is that in a competition you don&#039;t want to limit the tools to deflemask/paragon5, when the vast majority of people making gameboy music use lsdj.&nbsp; I remember lsdsng2gbs being a thing I looked into a while back, but it seemed a bit arcane.</p>]]></content>
			<author>
				<name><![CDATA[Mrwimmer]]></name>
				<uri>https://chipmusic.org/Mrwimmer</uri>
			</author>
			<updated>2015-07-09T15:21:43Z</updated>
			<id>https://chipmusic.org/forums/post/232353/#p232353</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232347/#p232347"/>
			<content type="html"><![CDATA[<p>With a lsdj .sav and lsdjplayer <a href="http://www.littlesounddj.com/lsd/latest/player/" target="_blank">(here)</a>, you can play lsdj tunes.<br />a vgm player could be great but it still has to be written ;-)</p>]]></content>
			<author>
				<name><![CDATA[cyberic]]></name>
				<uri>https://chipmusic.org/cyberic</uri>
			</author>
			<updated>2015-07-09T13:56:45Z</updated>
			<id>https://chipmusic.org/forums/post/232347/#p232347</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232346/#p232346"/>
			<content type="html"><![CDATA[<p>On the other thread about vgm, Delek (author of deflemask) thinks it shouldn&#039;t be very difficult to convert from vgm to gbs.</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>https://chipmusic.org/garvalf</uri>
			</author>
			<updated>2015-07-09T13:49:30Z</updated>
			<id>https://chipmusic.org/forums/post/232346/#p232346</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232344/#p232344"/>
			<content type="html"><![CDATA[<p>As I see it, the problem with using GBS would be you&#039;d need LSDJ&#039;s driver and the data playable from that driver.&nbsp; &nbsp;Is that possible?&nbsp; I know there&#039;s a replay cart but I don&#039;t think there&#039;s a compilable driver out there for it.&nbsp; (unless you can hack it out of the replay cart I guess)</p><p>The streaming format (VGM) is more viable because you don&#039;t need any help on the code side, it&#039;s just sound registers being updated per frame.&nbsp; You can use Nanoloop, p5, whatever.&nbsp; &nbsp;And there are enough public compression formats that 3-4 minutes is viable in 32k or so.&nbsp; (Exomizer does a good job for me)</p><p>Last time I looked at streaming Gameboy sound data the problem I found was there wasn&#039;t an emulator that would log the sound registers for me. (I ended up with a custom solution thanks to a friend of mine)&nbsp; But maybe that&#039;s changed.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-07-09T12:35:11Z</updated>
			<id>https://chipmusic.org/forums/post/232344/#p232344</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232337/#p232337"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Mrwimmer wrote:</cite><blockquote><p>Something LIKE an NSF, that is to say, a song file independent of any tracker that can be played on hardware.</p></blockquote></div><p>ah sorry, I didn&#039;t see the &quot;like&quot; part. </p><p>There is such a thing <a href="http://ocremix.org/info/GBS_Format_Specification" target="_blank">http://ocremix.org/info/GBS_Format_Specification</a> but I think a .gb file which autoplay would be enough (deflemask does this, and it can also export to gbs)</p><p>For players of gbs:<br /><a href="http://www.zophar.net/utilities/gbs.html" target="_blank">http://www.zophar.net/utilities/gbs.html</a></p><p>I made a tune with deflemask and it replays well with gbsplay.</p><br /><p>Some years ago was released a stripped down version of lsdj which could only replay music, but it wasn&#039;t updated so it&#039;s probably not safe to use.</p><p>On this thread it seems it would be possible to convert lsdj songs to the vgm format: <a href="http://chipmusic.org/forums/topic/14932/lsdj-songs-in-gbs-files/" target="_blank">http://chipmusic.org/forums/topic/14932 &#133; gbs-files/</a></p><p>Thanks for the noisechannel and thasauce links. And also for the your &quot;ur heart&quot; tips <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>https://chipmusic.org/garvalf</uri>
			</author>
			<updated>2015-07-09T08:37:02Z</updated>
			<id>https://chipmusic.org/forums/post/232337/#p232337</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232321/#p232321"/>
			<content type="html"><![CDATA[<p>the only LSDJ competition that matters is the one in ur heart</p><br /><p>(you also win every time)</p>]]></content>
			<author>
				<name><![CDATA[bryface]]></name>
				<uri>https://chipmusic.org/bryface</uri>
			</author>
			<updated>2015-07-08T22:13:13Z</updated>
			<id>https://chipmusic.org/forums/post/232321/#p232321</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232320/#p232320"/>
			<content type="html"><![CDATA[<p>noisechannel.org used to have gameboy compos. Maybe you could just enter your lsdj music into more general competitions. I&#039;ve entered LSDj, Mario Pants (Mario Paint port), and Beepola (ZX Spectrum Beeper) into thasauce.net compos</p>]]></content>
			<author>
				<name><![CDATA[SketchMan3]]></name>
				<uri>https://chipmusic.org/SketchMan3</uri>
			</author>
			<updated>2015-07-08T21:42:50Z</updated>
			<id>https://chipmusic.org/forums/post/232320/#p232320</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232303/#p232303"/>
			<content type="html"><![CDATA[<p>Something LIKE an NSF, that is to say, a song file independent of any tracker that can be played on hardware.</p>]]></content>
			<author>
				<name><![CDATA[Mrwimmer]]></name>
				<uri>https://chipmusic.org/Mrwimmer</uri>
			</author>
			<updated>2015-07-08T07:23:07Z</updated>
			<id>https://chipmusic.org/forums/post/232303/#p232303</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232302/#p232302"/>
			<content type="html"><![CDATA[<p>You&#039;re right, there are some gameboy comps on Battle of the Bits. I don&#039;t think it&#039;s possible to get .nsf from LSDJ (gameboy and nes use different chips and nsf targets 2a03)</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>https://chipmusic.org/garvalf</uri>
			</author>
			<updated>2015-07-08T07:15:17Z</updated>
			<id>https://chipmusic.org/forums/post/232302/#p232302</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232263/#p232263"/>
			<content type="html"><![CDATA[<p>I know that Kfaraday had expressed some interest in running a GBCompo (like famicompo) if there was a way to get something like an .Nsf out of LSDJ.</p><p>Battle of the bits is the next best thing for now, but they usually only have GB categories in the major seasonal compos.</p>]]></content>
			<author>
				<name><![CDATA[Mrwimmer]]></name>
				<uri>https://chipmusic.org/Mrwimmer</uri>
			</author>
			<updated>2015-07-07T16:20:47Z</updated>
			<id>https://chipmusic.org/forums/post/232263/#p232263</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232257/#p232257"/>
			<content type="html"><![CDATA[<p>Probably won&#039;t be many at european parties as Gameboy isn&#039;t a big demoscene holdout.&nbsp; &nbsp;Have you looked on <a href="http://battleofthebits.org/" target="_blank">Battle of the Bits?</a></p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-07-07T12:59:56Z</updated>
			<id>https://chipmusic.org/forums/post/232257/#p232257</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[gameboy music competitions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/232251/#p232251"/>
			<content type="html"><![CDATA[<p>Hello,</p><p>on <a href="http://demozoo.org/" target="_blank">http://demozoo.org/</a> I was looking for some gameboy / lsdj competitions but I can&#039;t find that many, probably old computers are more expected in those parties. Are you aware of some other announcement boards where we could find more chiptune related song competitions?</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>https://chipmusic.org/garvalf</uri>
			</author>
			<updated>2015-07-07T08:49:46Z</updated>
			<id>https://chipmusic.org/forums/post/232251/#p232251</id>
		</entry>
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