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	<title type="html"><![CDATA[ChipMusic.org - How convert .prg to .sid?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/16988/"/>
	<updated>2021-11-23T09:24:21Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/16988/how-convert-prg-to-sid/</id>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/265493/#p265493"/>
			<content type="html"><![CDATA[<p>Exists something like SIDedit, but for macOS? I have switched now completely to Mac platform, and i don&#039;t want to run parallel desktops, wine etc just for this, on their site is also some Perl/Tk script version, which require also additional installations (i really want to have system as clean as possible and not installed with bunch of additional trash). I downloaded also now sidplay macOS version, which looks like robust player, but here is also no sidedit features.</p>]]></content>
			<author>
				<name><![CDATA[martin_demsky]]></name>
				<uri>https://chipmusic.org/martin_demsky</uri>
			</author>
			<updated>2021-11-23T09:24:21Z</updated>
			<id>https://chipmusic.org/forums/post/265493/#p265493</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237466/#p237466"/>
			<content type="html"><![CDATA[<p>@4mat<br />I think I have found my problem.. It is the bass drum!<br />It changes the shape thru the track therefor the unexpected noise, here it clearly when I change the Sustain.</p><p>Im going to do a different setting! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[d3Ni$e]]></name>
				<uri>https://chipmusic.org/d3Ni%24e</uri>
			</author>
			<updated>2015-12-12T19:28:07Z</updated>
			<id>https://chipmusic.org/forums/post/237466/#p237466</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237419/#p237419"/>
			<content type="html"><![CDATA[<p>It&#039;s automatic, I think it&#039;s the one that has code for displaying a picture when it starts too.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-12-11T20:28:37Z</updated>
			<id>https://chipmusic.org/forums/post/237419/#p237419</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237417/#p237417"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>4mat wrote:</cite><blockquote><p>Ah, if it&#039;s actual cart images, dunno myself. </p><p>If it&#039;s single prg/bin files you&#039;re trying to do I used enthusi&#039;s 64k code wrapper from <a href="http://codebase64.org/doku.php?id=base:thirdparty" target="_blank">here</a> to make a cart image that copies the binary into memory when you load it in.&nbsp; &nbsp;With that one you can put any old c64 prg image onto a cart.&nbsp; (well, within reason)</p></blockquote></div><p>Sweet. I&#039;ll check it out.</p><p>Is the transfer to memory automatic like with cynthcart or do you have to input some commands to run the software?</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-12-11T19:31:52Z</updated>
			<id>https://chipmusic.org/forums/post/237417/#p237417</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237416/#p237416"/>
			<content type="html"><![CDATA[<p>Ah, if it&#039;s actual cart images, dunno myself. </p><p>If it&#039;s single prg/bin files you&#039;re trying to do I used enthusi&#039;s 64k code wrapper from <a href="http://codebase64.org/doku.php?id=base:thirdparty" target="_blank">here</a> to make a cart image that copies the binary into memory when you load it in.&nbsp; &nbsp;With that one you can put any old c64 prg image onto a cart.&nbsp; (well, within reason)</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-12-11T19:30:27Z</updated>
			<id>https://chipmusic.org/forums/post/237416/#p237416</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237412/#p237412"/>
			<content type="html"><![CDATA[<p>Oh. What I&#039;m trying to do is burn some carts. I have several different pcbs that I designed based on official mappers (or lack thereof. )</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-12-11T18:45:48Z</updated>
			<id>https://chipmusic.org/forums/post/237412/#p237412</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237407/#p237407"/>
			<content type="html"><![CDATA[<p>The real c64 uses it too afaik.&nbsp; When loading files you can tell the tape/drive to either use that header address or load it to a specific area.&nbsp; &nbsp;Carts are a bit more of a hassle because there&#039;s a ton of different formats.&nbsp; If you&#039;re wanting to use the program outside of the cartridge environment you might also need to patch it to get the standard ram config to work with it or work around the bank switching if there&#039;s any.&nbsp; &nbsp;The .crt format has a big doc online somewhere, and I think the tool I used to build cart images comes with Vice.&nbsp; (it might unpack them as well, can&#039;t remember) </p><p>I&#039;ve only used c64 carts to decompress a file back to a normal memory config myself, so I don&#039;t really need to adhere much to cart limits as long as the packed file is small enough.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-12-11T17:55:47Z</updated>
			<id>https://chipmusic.org/forums/post/237407/#p237407</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237398/#p237398"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>4mat wrote:</cite><blockquote><p>prg to bin (as in without a header?) is removing the first two bytes.</p></blockquote></div><p>Is that all? I assume the header is strictly for emulators.<br />L&#039;ll give it a shot. Thanks.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-12-11T14:01:36Z</updated>
			<id>https://chipmusic.org/forums/post/237398/#p237398</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237397/#p237397"/>
			<content type="html"><![CDATA[<p>prg to bin (as in without a header?) is removing the first two bytes.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-12-11T13:38:08Z</updated>
			<id>https://chipmusic.org/forums/post/237397/#p237397</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237395/#p237395"/>
			<content type="html"><![CDATA[<p>Who knows the process to change prg or crt to bin? I can&#039;t figure it out in vice.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-12-11T13:24:08Z</updated>
			<id>https://chipmusic.org/forums/post/237395/#p237395</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237393/#p237393"/>
			<content type="html"><![CDATA[<p>NP, you have helped me out so much already man <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Just gonna try my best and figure out stuff with the data etc.. Open to learn about everything in this whole process. </p><p>I have converted tunes with the same instrument setup before and that worked out like a charm, so It must be something with that load,init and playadress I think. </p><p>When Im depacking the tune it says: &quot;New track length $11b3 bytes&quot; </p><p>d</p>]]></content>
			<author>
				<name><![CDATA[d3Ni$e]]></name>
				<uri>https://chipmusic.org/d3Ni%24e</uri>
			</author>
			<updated>2015-12-11T12:39:21Z</updated>
			<id>https://chipmusic.org/forums/post/237393/#p237393</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237349/#p237349"/>
			<content type="html"><![CDATA[<p>Ah, sorry I don&#039;t use the JCH stuff, too much hassle setting it up.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-12-10T13:47:56Z</updated>
			<id>https://chipmusic.org/forums/post/237349/#p237349</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237322/#p237322"/>
			<content type="html"><![CDATA[<p>Yes, Im using JCH NP20.G4/Ed 3.04 for making music. </p><p>For depacking the project file I use the Newplayer Tool by Crescent. </p><p>Then at last the Sidedit tool for converting to .SID </p><p>It has worked out before with the help of your first post but this tune I got now is going wrong. The tune is there but you can hear som enoying glitch sound thru the track that is not there when u play it in the tracker.</p>]]></content>
			<author>
				<name><![CDATA[d3Ni$e]]></name>
				<uri>https://chipmusic.org/d3Ni%24e</uri>
			</author>
			<updated>2015-12-09T19:29:17Z</updated>
			<id>https://chipmusic.org/forums/post/237322/#p237322</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237317/#p237317"/>
			<content type="html"><![CDATA[<p>How are you converting it?&nbsp; Can you give us a rough outline of what tools you&#039;re using to write song/convert etc.&nbsp; Thanks.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2015-12-09T16:53:11Z</updated>
			<id>https://chipmusic.org/forums/post/237317/#p237317</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How convert .prg to .sid?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237313/#p237313"/>
			<content type="html"><![CDATA[<p>Hola!</p><p>Have converted a file but I can hear some glitches in the tune, what problem can it be?</p><p>something to do with the depacking or is it all in the convert process?</p><p>Cheers </p><p>D. </p><p><img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[d3Ni$e]]></name>
				<uri>https://chipmusic.org/d3Ni%24e</uri>
			</author>
			<updated>2015-12-09T14:44:18Z</updated>
			<id>https://chipmusic.org/forums/post/237313/#p237313</id>
		</entry>
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