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	<title type="html"><![CDATA[ChipMusic.org - AURA - ABSTRACT MUSIC-BASED TWIN-STICK SHOOTER]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/17050/"/>
	<updated>2015-09-05T17:10:35Z</updated>
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			<title type="html"><![CDATA[AURA - ABSTRACT MUSIC-BASED TWIN-STICK SHOOTER]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234244/#p234244"/>
			<content type="html"><![CDATA[<p><a class="postimg" href="http://i.imgur.com/6qDS8Vb.png" title="http://i.imgur.com/6qDS8Vb.png" id="forum_image_37243885"><img src="http://i.imgur.com/6qDS8Vb.png" /></a><br /><a class="postimg" href="http://i.imgur.com/AMfDNhJ.png" title="http://i.imgur.com/AMfDNhJ.png" id="forum_image_37794891"><img src="http://i.imgur.com/AMfDNhJ.png" /></a></p><p>AURA is an abstract, music-based twin-stick shooter with an emphasis on exploration.</p><p>Take control of a ship as you explore different areas, seeking out nodes that contain the fuel you need to get your mothership home.</p><p>Each node is tied to a part in the music being played, and as you gather more nodes, you will be constructing a full song, culminating in a dramatic final encounter with the guardians of each world.</p><p>I wrote all the music in the game, and Lun Cao and I completed this game in 10 weeks as our master&#039;s thesis for the Games and Playable Media program at UC Santa Cruz.</p><p><a href="http://spacetown.itch.io/aura" target="_blank">http://spacetown.itch.io/aura</a></p><p>Any money made from itch.io sales will go toward getting us on Steam Greenlight! Thanks <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Soundtrack coming soon-ish! I&#039;ll post here when it&#039;s out.</p>]]></content>
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				<name><![CDATA[spacetownsavior]]></name>
				<uri>https://chipmusic.org/spacetownsavior</uri>
			</author>
			<updated>2015-09-05T17:10:35Z</updated>
			<id>https://chipmusic.org/forums/post/234244/#p234244</id>
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