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	<title type="html"><![CDATA[ChipMusic.org - BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/17056/"/>
	<updated>2015-09-09T14:39:21Z</updated>
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	<id>https://chipmusic.org/forums/topic/17056/bleepbloop-gameboy-cart-not-working/</id>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234383/#p234383"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>nitro2k01 wrote:</cite><blockquote><p>Does Super Mario Land 2 work?</p></blockquote></div><p>I meant the <em>actual</em> Super Mario Land 2 cartridge. I said that so you wouldn&#039;t think the Gameboy was faulty.</p>]]></content>
			<author>
				<name><![CDATA[Thomas643D]]></name>
				<uri>https://chipmusic.org/Thomas643D</uri>
			</author>
			<updated>2015-09-09T14:39:21Z</updated>
			<id>https://chipmusic.org/forums/post/234383/#p234383</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234376/#p234376"/>
			<content type="html"><![CDATA[<p>Just to be clear about what you said above, does Super Mario Land 2 work? Or do you just mean the flashing but not playing?</p><p>Would it be possible for you to open up the cartridge an take a <em>high res, in focus</em> picture of the PCB? Not a iPhone pic in bad light or a point-and-shoot that won&#039;t focus...</p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2015-09-09T10:55:08Z</updated>
			<id>https://chipmusic.org/forums/post/234376/#p234376</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234373/#p234373"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>nitro2k01 wrote:</cite><blockquote><p>Try flashing and running this.</p></blockquote></div><p>The problem is my Gameboy refuses to run anything I flash! I am always presented with this:</p><p><a class="postimg" href="http://i.imgur.com/oFN7Gdq.jpg" title="http://i.imgur.com/oFN7Gdq.jpg" id="forum_image_14250250"><img src="http://i.imgur.com/oFN7Gdq.jpg" /></a></p><p>I have inserted and removed nearly 100 times.</p>]]></content>
			<author>
				<name><![CDATA[Thomas643D]]></name>
				<uri>https://chipmusic.org/Thomas643D</uri>
			</author>
			<updated>2015-09-09T03:13:11Z</updated>
			<id>https://chipmusic.org/forums/post/234373/#p234373</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234367/#p234367"/>
			<content type="html"><![CDATA[<p>Try flashing and running this. It has a test pattern which it confirms programmatically. If it fails it will give you a&nbsp; memory location. My bet is that there is a loose solder connection somewhere that contacts when you apply pressure a certain way, in which the case will fail at random locations depending on when you happen to release the pressure. But I&#039;m ready to be surprised.</p><p><a href="http://www.gg8.se/temp/verifyrom-16M.zip" target="_blank">http://www.gg8.se/temp/verifyrom-16M.zip</a></p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2015-09-08T22:30:11Z</updated>
			<id>https://chipmusic.org/forums/post/234367/#p234367</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234363/#p234363"/>
			<content type="html"><![CDATA[<p>How about sram? Can you successfully write and read it back?</p><p>There could be a problem between the ftdi or the ROM I think.</p><p>I should mention that there was a lot of boards that are sold originally for parts becusse they were warped any worked, but were still warped.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-09-08T20:07:36Z</updated>
			<id>https://chipmusic.org/forums/post/234363/#p234363</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234352/#p234352"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Jazzmarazz wrote:</cite><blockquote><p>You are programming the cart when DISCONNECTED from the gamebay, right?</p></blockquote></div><p>Correct.</p>]]></content>
			<author>
				<name><![CDATA[Thomas643D]]></name>
				<uri>https://chipmusic.org/Thomas643D</uri>
			</author>
			<updated>2015-09-08T13:31:54Z</updated>
			<id>https://chipmusic.org/forums/post/234352/#p234352</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234351/#p234351"/>
			<content type="html"><![CDATA[<p>I meant cart failure. You are programming the cart when DISCONNECTED from the gamebay, right?</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-09-08T12:26:23Z</updated>
			<id>https://chipmusic.org/forums/post/234351/#p234351</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234330/#p234330"/>
			<content type="html"><![CDATA[<p>Also, my other games like Super Mario Land 2 work like a charm.</p>]]></content>
			<author>
				<name><![CDATA[Thomas643D]]></name>
				<uri>https://chipmusic.org/Thomas643D</uri>
			</author>
			<updated>2015-09-07T21:50:00Z</updated>
			<id>https://chipmusic.org/forums/post/234330/#p234330</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234328/#p234328"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Jazzmarazz wrote:</cite><blockquote><p>I suspect a hardware failure as well.</p></blockquote></div><p>I heard Gameboy backlight have compatibility issues with some carts. Is this true? And if so could this be the case? I&#039;m thinking of returning the BleepBloop and buying a Derp, but I want confirmation first.</p>]]></content>
			<author>
				<name><![CDATA[Thomas643D]]></name>
				<uri>https://chipmusic.org/Thomas643D</uri>
			</author>
			<updated>2015-09-07T21:37:55Z</updated>
			<id>https://chipmusic.org/forums/post/234328/#p234328</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234327/#p234327"/>
			<content type="html"><![CDATA[<p>I suspect a hardware failure as well.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-09-07T21:22:12Z</updated>
			<id>https://chipmusic.org/forums/post/234327/#p234327</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234314/#p234314"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Jazzmarazz wrote:</cite><blockquote><p>Have you used the program before successfully?.</p></blockquote></div><p>The closest I&#039;ve gotten to a successful flash was when I flashed Mario&#039;s Picross. This was before the LEDs were stuck on. After many Gameboy reboots I finally succeeded to boot into the game, but as soon as a slightly shook the system, the game crashed.</p><p>Also, I have tried to erase the flash and ram many times just in case there was anything left and nothing worked. I&#039;ve used multiple programs to no avail. Maybe it&#039;s an internal problem?</p>]]></content>
			<author>
				<name><![CDATA[Thomas643D]]></name>
				<uri>https://chipmusic.org/Thomas643D</uri>
			</author>
			<updated>2015-09-07T17:12:22Z</updated>
			<id>https://chipmusic.org/forums/post/234314/#p234314</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234302/#p234302"/>
			<content type="html"><![CDATA[<p>Have you used the program before successfully? You should try setting it up in compatability and administrator modes. Then erase your cart and burn it again.</p><p>BTW, flash chip id 0xAD is the correct code you need to see.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-09-07T13:26:57Z</updated>
			<id>https://chipmusic.org/forums/post/234302/#p234302</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[BleepBloop Gameboy Cart NOT WORKING!!!]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/234295/#p234295"/>
			<content type="html"><![CDATA[<p>I just bought a Bleep Bloop cart off some guy on a forum. He said it worked before he sent it, but now it does not seem to work. The light indicators should blink twice when plugged into a computer, and mine stay on. When I try to flash LSDj onto it, it will not load on my Gameboy. It is not the Gameboy itself that is the problem. I have flashed, erased, and reflashed many times to no avail. I also noticed there are 2 &quot;sides&quot; to the cart! When I don&#039;t apply pressure to the USB cable I&#039;m presented with this:</p><p>__Cartridge Information__<br />Device firmware version: 3.0<br />FLASH manufacturer name: Unknown manufacturer<br />FLASH chip ID: 0xff<br />Game logo signature is incorrect.<br />Cartridge is blank, damaged or not connected.</p><p>When I do I see this:</p><p>__Cartridge Information__<br />Device firmware version: 3.0<br />FLASH manufacturer name: AMD<br />FLASH chip ID: 0xad<br />Game logo signature is incorrect.<br />Cartridge is blank, damaged or not connected.</p><p>What&#039;s going on here? Can someone help me??? <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></content>
			<author>
				<name><![CDATA[Thomas643D]]></name>
				<uri>https://chipmusic.org/Thomas643D</uri>
			</author>
			<updated>2015-09-07T04:38:42Z</updated>
			<id>https://chipmusic.org/forums/post/234295/#p234295</id>
		</entry>
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