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	<title type="html"><![CDATA[ChipMusic.org - Problems playing back .hes files on PC Engine emulators.]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/17317/"/>
	<updated>2015-11-16T21:11:55Z</updated>
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	<id>https://chipmusic.org/forums/topic/17317/problems-playing-back-hes-files-on-pc-engine-emulators/</id>
		<entry>
			<title type="html"><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/236528/#p236528"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Delek wrote:</cite><blockquote><p>THEY WERE UNABLE TO RUN IT, but THE NES DOES</p></blockquote></div><p>Can you make it so the last bank in the NSF is fixed then (if it&#039;s not), so they&#039;re TNS compatible? Because my cartridge refuses to play any Deflemask exports with PCM.</p>]]></content>
			<author>
				<name><![CDATA[Im_A_Track_Man]]></name>
				<uri>https://chipmusic.org/Im_A_Track_Man</uri>
			</author>
			<updated>2015-11-16T21:11:55Z</updated>
			<id>https://chipmusic.org/forums/post/236528/#p236528</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/236510/#p236510"/>
			<content type="html"><![CDATA[<p>Solarbear, please execute your roms on Mednafen Emulator, according to our tests it should work flawlessly there. Please reply to this message if they play fine.</p><p>We are working to figure out why the other ones won&#039;t play the roms, they also lack the precious Debug feature so this will take some weeks to be fixed and included in the next v10.1 update.</p><p>Would be awesome to check if Defle .hes runs on the actual HW, this will confirm that the not working emulators are the bugged ones rather than DefleMask (something similar <a href="http://forums.nesdev.com/viewtopic.php?f=6&amp;t=9296" target="_blank">happened with DefleMask RAW PCM technique on Nintendo NES</a>, works perfect on actual hardware and <strong>surprisingly forced various emulators to update his cores</strong>, because THEY WERE UNABLE TO RUN IT, but THE NES DOES)<br />So maybe DefleMask is not &quot;flawed&quot; at the end of the day, maybe it is so innovative that&#039;s outside common people&#039;s understanding. <img src="https://chipmusic.org/forums/img/smilies/heart.gif" width="15" height="15" alt="heart" /> <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Delek]]></name>
				<uri>https://chipmusic.org/Delek</uri>
			</author>
			<updated>2015-11-16T12:04:04Z</updated>
			<id>https://chipmusic.org/forums/post/236510/#p236510</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/236503/#p236503"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Delek wrote:</cite><blockquote><p>Shut the fuck up Im_A_Track_Man. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>I&#039;m just sad because PCE is something I really like.</p>]]></content>
			<author>
				<name><![CDATA[Im_A_Track_Man]]></name>
				<uri>https://chipmusic.org/Im_A_Track_Man</uri>
			</author>
			<updated>2015-11-16T05:36:24Z</updated>
			<id>https://chipmusic.org/forums/post/236503/#p236503</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/236497/#p236497"/>
			<content type="html"><![CDATA[<p>Ah, ok! Thanks man! I&#039;ll check in at a later date and see what&#039;s up, I guess!!</p>]]></content>
			<author>
				<name><![CDATA[Solarbear]]></name>
				<uri>https://chipmusic.org/Solarbear</uri>
			</author>
			<updated>2015-11-15T23:51:58Z</updated>
			<id>https://chipmusic.org/forums/post/236497/#p236497</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/236493/#p236493"/>
			<content type="html"><![CDATA[<p>Shut the fuck up Im_A_Track_Man. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>----</p><p>Defle .hes export was written with NezPlug++ specifications (the program that created the format actually) by Takashi Mamiya. They play fine on NezPlug++ Winamp plugin.</p><p>Me and <a href="http://mjsstuf.x10host.com/" target="_blank">MJS</a> are looking into why they won&#039;t play on other emulators, seems to be a specific last minute modification because back in the day it was tested on all of those emulators.</p>]]></content>
			<author>
				<name><![CDATA[Delek]]></name>
				<uri>https://chipmusic.org/Delek</uri>
			</author>
			<updated>2015-11-15T21:12:03Z</updated>
			<id>https://chipmusic.org/forums/post/236493/#p236493</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Problems playing back .hes files on PC Engine emulators.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/236489/#p236489"/>
			<content type="html"><![CDATA[<p>Deflemask is flawed in so many ways and .hes &quot;export&quot; is one of them.</p>]]></content>
			<author>
				<name><![CDATA[Im_A_Track_Man]]></name>
				<uri>https://chipmusic.org/Im_A_Track_Man</uri>
			</author>
			<updated>2015-11-15T20:29:22Z</updated>
			<id>https://chipmusic.org/forums/post/236489/#p236489</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Problems playing back .hes files on PC Engine emulators.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/236452/#p236452"/>
			<content type="html"><![CDATA[<p>Thanks to Deflemask&#039;s sweet sweet &quot;save ROM&quot; feature, I can turn a song into a .hes file, which most PCE/Turbografx emulators recognize, but I can&#039;t get any of them to start actually playing the sound back.</p><p>Do I need some kind of ROM wrapper to make them .pce files or something? I read online that .hes files SHOULD be able to just play on the hardware/emulator with use of the 1 and 2 buttons, but thus far I can&#039;t get any playback.</p><p>I&#039;ve tried Magic Engine (doesn&#039;t see the .hes file), Ootake and HuGo.</p>]]></content>
			<author>
				<name><![CDATA[Solarbear]]></name>
				<uri>https://chipmusic.org/Solarbear</uri>
			</author>
			<updated>2015-11-14T20:05:16Z</updated>
			<id>https://chipmusic.org/forums/post/236452/#p236452</id>
		</entry>
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