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	<title type="html"><![CDATA[ChipMusic.org - Gameboy ROM header utility]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/17419/"/>
	<updated>2016-12-09T18:12:42Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/17419/gameboy-rom-header-utility/</id>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249853/#p249853"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Why are you importing a rom to change the logo though? Just curious, it will not boot on a real gameboy if you change the logo. The import function was more for editing other fields in the header.</p></blockquote></div><p>Gotcha! That makes sense. I&#039;m just fucking about to see what I can do really. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[unexpectedbowtie]]></name>
				<uri>https://chipmusic.org/unexpectedbowtie</uri>
			</author>
			<updated>2016-12-09T18:12:42Z</updated>
			<id>https://chipmusic.org/forums/post/249853/#p249853</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249851/#p249851"/>
			<content type="html"><![CDATA[<p>Thanks for your feedback!</p><p>The overwriting logo thing was something we talked about. We decided to just overwrite everything on import. Sorry about that! Why are you importing a rom to change the logo though? Just curious, it will not boot on a real gameboy if you change the logo. The import function was more for editing other fields in the header.</p><p>I guess you can technically save different logos by just downloading a new rom of each logo you make. I don&#039;t think that&#039;s what you mean though <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />. We used to have a raw hex input and output for the logo data, but got rid of it for simplicity.</p>]]></content>
			<author>
				<name><![CDATA[catskull]]></name>
				<uri>https://chipmusic.org/catskull</uri>
			</author>
			<updated>2016-12-09T18:07:27Z</updated>
			<id>https://chipmusic.org/forums/post/249851/#p249851</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249844/#p249844"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Post weekend bump, just looking for a little feedback on this! <a href="http://catskull.net/GB-Logo-Generator/" target="_blank">http://catskull.net/GB-Logo-Generator/</a></p></blockquote></div><p>This is pretty sweet. Late to the feedback table, but...</p><p>* I created a logo, then imported the ROM to patch. I didn&#039;t realise it would overwrite everything, so had to start from scratch :&#039;( would be good to have that made obvious somewhere for idiots like myself.<br />* No idea if this is realistic, but having the ability to save different logos would be pretty sweet.</p>]]></content>
			<author>
				<name><![CDATA[unexpectedbowtie]]></name>
				<uri>https://chipmusic.org/unexpectedbowtie</uri>
			</author>
			<updated>2016-12-09T11:55:58Z</updated>
			<id>https://chipmusic.org/forums/post/249844/#p249844</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246890/#p246890"/>
			<content type="html"><![CDATA[<p>Post weekend bump, just looking for a little feedback on this! <a href="http://catskull.net/GB-Logo-Generator/" target="_blank">http://catskull.net/GB-Logo-Generator/</a></p>]]></content>
			<author>
				<name><![CDATA[catskull]]></name>
				<uri>https://chipmusic.org/catskull</uri>
			</author>
			<updated>2016-08-08T16:26:25Z</updated>
			<id>https://chipmusic.org/forums/post/246890/#p246890</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246850/#p246850"/>
			<content type="html"><![CDATA[<p>This has been updated to be a total gameboy rom header utility. You can now adjust all of the header data to your heart&#039;s desire! It also supports uploading (patching) an existing rom.</p><p>Check it out, let me know what you think!</p>]]></content>
			<author>
				<name><![CDATA[catskull]]></name>
				<uri>https://chipmusic.org/catskull</uri>
			</author>
			<updated>2016-08-06T15:45:20Z</updated>
			<id>https://chipmusic.org/forums/post/246850/#p246850</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/239188/#p239188"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>BennVenn wrote:</cite><blockquote><p>Cool app, Thanks for coding it!</p><p><a href="https://youtu.be/1ywalk_TJTE" target="_blank">https://youtu.be/1ywalk_TJTE</a></p></blockquote></div><p>You&#039;re welcome Ben!</p>]]></content>
			<author>
				<name><![CDATA[catskull]]></name>
				<uri>https://chipmusic.org/catskull</uri>
			</author>
			<updated>2016-02-03T05:27:27Z</updated>
			<id>https://chipmusic.org/forums/post/239188/#p239188</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/238144/#p238144"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>BennVenn wrote:</cite><blockquote><p>Cool app, Thanks for coding it!</p><p><a href="https://youtu.be/1ywalk_TJTE" target="_blank">https://youtu.be/1ywalk_TJTE</a></p></blockquote></div><p>You never miss a trick ;-)</p>]]></content>
			<author>
				<name><![CDATA[deadpanrobot]]></name>
				<uri>https://chipmusic.org/deadpanrobot</uri>
			</author>
			<updated>2016-01-05T13:46:01Z</updated>
			<id>https://chipmusic.org/forums/post/238144/#p238144</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/238106/#p238106"/>
			<content type="html"><![CDATA[<p>Cool app, Thanks for coding it!</p><p><a href="https://youtu.be/1ywalk_TJTE" target="_blank">https://youtu.be/1ywalk_TJTE</a></p>]]></content>
			<author>
				<name><![CDATA[BennVenn]]></name>
				<uri>https://chipmusic.org/BennVenn</uri>
			</author>
			<updated>2016-01-04T10:31:42Z</updated>
			<id>https://chipmusic.org/forums/post/238106/#p238106</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237858/#p237858"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Doh. We fixed the bug but I forgot to deploy it onto master. It&#039;s deployed now and should work. I&#039;ve tested it with 43.0.2. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><div class="quotebox"><cite>nordloef wrote:</cite><blockquote><p>Still can&#039;t get it to work on FF. Anyone else managed to download the ROM with FF? I&#039;m using 43.0.2.</p></blockquote></div></blockquote></div><p>Woho! Thanks! Works like a charm!</p>]]></content>
			<author>
				<name><![CDATA[nordloef]]></name>
				<uri>https://chipmusic.org/nordloef</uri>
			</author>
			<updated>2015-12-27T23:30:48Z</updated>
			<id>https://chipmusic.org/forums/post/237858/#p237858</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237849/#p237849"/>
			<content type="html"><![CDATA[<p>Doh. We fixed the bug but I forgot to deploy it onto master. It&#039;s deployed now and should work. I&#039;ve tested it with 43.0.2. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><div class="quotebox"><cite>nordloef wrote:</cite><blockquote><div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Firefox is fixed!</p><p>Oliver, your hardware does the memory switching? Do you think it would be worthwhile to have functionality where one could upload a rom to the site and have it patch it?</p></blockquote></div><p>Still can&#039;t get it to work on FF. Anyone else managed to download the ROM with FF? I&#039;m using 43.0.2.</p></blockquote></div>]]></content>
			<author>
				<name><![CDATA[catskull]]></name>
				<uri>https://chipmusic.org/catskull</uri>
			</author>
			<updated>2015-12-27T04:00:02Z</updated>
			<id>https://chipmusic.org/forums/post/237849/#p237849</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237839/#p237839"/>
			<content type="html"><![CDATA[<p>FINALLY. Thank you so much for making this!</p>]]></content>
			<author>
				<name><![CDATA[Boddah]]></name>
				<uri>https://chipmusic.org/Boddah</uri>
			</author>
			<updated>2015-12-26T19:31:01Z</updated>
			<id>https://chipmusic.org/forums/post/237839/#p237839</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237838/#p237838"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>catskull wrote:</cite><blockquote><p>Firefox is fixed!</p><p>Oliver, your hardware does the memory switching? Do you think it would be worthwhile to have functionality where one could upload a rom to the site and have it patch it?</p></blockquote></div><p>Still can&#039;t get it to work on FF. Anyone else managed to download the ROM with FF? I&#039;m using 43.0.2.</p>]]></content>
			<author>
				<name><![CDATA[nordloef]]></name>
				<uri>https://chipmusic.org/nordloef</uri>
			</author>
			<updated>2015-12-26T18:54:52Z</updated>
			<id>https://chipmusic.org/forums/post/237838/#p237838</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237708/#p237708"/>
			<content type="html"><![CDATA[<p>Someone make a &quot;more verve&quot; meme.</p>]]></content>
			<author>
				<name><![CDATA[Jazzmarazz]]></name>
				<uri>https://chipmusic.org/Jazzmarazz</uri>
			</author>
			<updated>2015-12-21T00:43:56Z</updated>
			<id>https://chipmusic.org/forums/post/237708/#p237708</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237707/#p237707"/>
			<content type="html"><![CDATA[<p>Ah right, thanks for clearing that up! Such interesting little idiosyncrasies..</p>]]></content>
			<author>
				<name><![CDATA[pselodux]]></name>
				<uri>https://chipmusic.org/pselodux</uri>
			</author>
			<updated>2015-12-20T23:23:27Z</updated>
			<id>https://chipmusic.org/forums/post/237707/#p237707</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy ROM header utility]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/237705/#p237705"/>
			<content type="html"><![CDATA[<p>It&#039;s only a cosmetic issue (unless the logo freezes of course). If it boots up, it&#039;s fine.</p><p>The controller on the nanoloop cart swaps the logo after a certain period. This period starts when the /reset pin is powered. However, it seems that the /reset signal for the cart is independent from the one that starts the Game Boy CPU: When you turn on the power switch slowly, you get a different timing and better chances for a scrambled logo. It looks like there are separate power contacts for CPU and cart, probably to ensure that cart memory is ready when the CPU starts.<br />So, for a &quot;perfect logo&quot;, it may help to turn on the Game Boy with more verve.</p>]]></content>
			<author>
				<name><![CDATA[oliver]]></name>
				<uri>https://chipmusic.org/oliver</uri>
			</author>
			<updated>2015-12-20T22:43:41Z</updated>
			<id>https://chipmusic.org/forums/post/237705/#p237705</id>
		</entry>
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