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	<title type="html"><![CDATA[ChipMusic.org - VGM audio comparisons to hardware]]></title>
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	<updated>2010-07-04T12:43:12Z</updated>
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			<title type="html"><![CDATA[VGM audio comparisons to hardware]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/29415/#p29415"/>
			<content type="html"><![CDATA[<p>While the hardware may sound different depending on the model, the purpose here is to illustrate some of the differences and inaccuracies heard in .vgm playback from emulation.</p><p>Example #1 - Castlevania Bloodlines - <em>Calling From Heaven</em><br /><a href="http://tinyurl.com/2bwudqa" target="_blank">hardware (model 2 w/ ccam)</a> // <a href="http://tinyurl.com/2fxcvp7" target="_blank">in_vgm.dll (v0.35)</a></p><p>Example #2 - Castlevania Bloodlines - <em>Iron-Blue Intention</em><br /><a href="http://tinyurl.com/2f3nczj" target="_blank">hardware (model 2 w/ ccam)</a> // <a href="http://tinyurl.com/23ng286" target="_blank">in_vgm.dll (v0.35)</a></p><p>Easily discernible differences -<br />#1 - in_vgm - Has a much more &#039;metallic&#039;, buzzy sound on the bass instrument.<br />#2 - in_vgm - Has a much more &#039;metallic&#039;, buzzy sound on the snare drum.</p><p>These are just a couple examples with only in_vgm so far, although more comparisons from different sources will be posted eventually. If there are more issues with the quality of .vgm playback that you&#039;ve noticed, feel free to point them out!</p>]]></content>
			<author>
				<name><![CDATA[bucky]]></name>
				<uri>https://chipmusic.org/bucky</uri>
			</author>
			<updated>2010-07-04T12:43:12Z</updated>
			<id>https://chipmusic.org/forums/post/29415/#p29415</id>
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