<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - Official VGM albums: Two loops and a fade, or one loop and a fade?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/18682/"/>
	<updated>2016-06-20T22:36:54Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/18682/official-vgm-albums-two-loops-and-a-fade-or-one-loop-and-a-fade/</id>
		<entry>
			<title type="html"><![CDATA[Re: Official VGM albums: Two loops and a fade, or one loop and a fade?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/245252/#p245252"/>
			<content type="html"><![CDATA[<p>I think it depends on the loop itself really. One contract I had was for 20 second loops for a short warioware style game with quick minigames. Looping them 4-5 times to get a proper song length just felt awkward and repetitive. That&#039;s why I started giving them intros, middle eights, and an actual ending. Even if the whole song ends up being only 1:30 long, it at least has a feeling of completedness to it. My guideline was &quot;at least two loops of the main part, plus an intro&quot; and if I ended up being inspired to add more, I would. Some of the final songs are quite short, but others ended up at the 2-3 minutes mark. </p><p>In the end, any way you release them is fine as long as you&#039;re happy with the end result. As long as it loops often enough to let the people enjoy the song, and not too often that it feels repetitive, you&#039;re in a good spot I think.</p>]]></content>
			<author>
				<name><![CDATA[n00bstar]]></name>
				<uri>https://chipmusic.org/n00bstar</uri>
			</author>
			<updated>2016-06-20T22:36:54Z</updated>
			<id>https://chipmusic.org/forums/post/245252/#p245252</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official VGM albums: Two loops and a fade, or one loop and a fade?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/245201/#p245201"/>
			<content type="html"><![CDATA[<p>Thanks for the thoughts and suggestions, everyone. </p><p>n00bstar, I am glad that I am not the only one who has had this problem. I too hate the idea of fading out a song. But mostly only when it is a song style song (ie, not designed to be a seamless loop). For something like BGM in a game that was meant to loop seamlessly, I find fading out appropriate but really only because of how much NSF SPC and VGM files I listen to on the regular. I am just really worried about flow at this point for regular people.</p><p>I should probably just say to hell with regular people.</p>]]></content>
			<author>
				<name><![CDATA[Norrin_Radd]]></name>
				<uri>https://chipmusic.org/Norrin_Radd</uri>
			</author>
			<updated>2016-06-20T09:41:29Z</updated>
			<id>https://chipmusic.org/forums/post/245201/#p245201</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official VGM albums: Two loops and a fade, or one loop and a fade?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/245193/#p245193"/>
			<content type="html"><![CDATA[<p>Interesting...</p><p>I&#039;m presently compiling all the songs I made for video games in the last year and came up with a similar &quot;problem&quot; as a lot of them were short-ish loops. Thing is, I *hate* fading out a song. It feels like a cop out. Like... &quot;well I didn&#039;t know how to finish my track so Imma just walk away slowly.....&quot;</p><p>So I started making &quot;album versions&quot; of all the tracks. I make an actual intro, outtro, add a few more things to the track and make it a real song. The main loop that&#039;s in the game is still in there though, unchanged. Kind of like if the game&#039;s version was actually a cut out of these tracks, even though the loops were the original versions.</p><p>It does add a shit ton of work though. What I thought I would be releasing last summer is just now getting finished. Phew!</p>]]></content>
			<author>
				<name><![CDATA[n00bstar]]></name>
				<uri>https://chipmusic.org/n00bstar</uri>
			</author>
			<updated>2016-06-20T00:56:14Z</updated>
			<id>https://chipmusic.org/forums/post/245193/#p245193</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official VGM albums: Two loops and a fade, or one loop and a fade?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/245189/#p245189"/>
			<content type="html"><![CDATA[<p>I&#039;d rather hear the loop twice even if it&#039;s long<br />I don&#039;t think it&#039;s important for a soundtrack album to be, like, digestible in one sitting or anything<br />idk if you want some ideas check out disasterpeace&#039;s monsters ate my birthday cake ost, he&#039;s done some stuff like partial loops and writing endings for tracks specially for the soundtrack</p>]]></content>
			<author>
				<name><![CDATA[theythem]]></name>
				<uri>https://chipmusic.org/theythem</uri>
			</author>
			<updated>2016-06-19T14:33:55Z</updated>
			<id>https://chipmusic.org/forums/post/245189/#p245189</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official VGM albums: Two loops and a fade, or one loop and a fade?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/245188/#p245188"/>
			<content type="html"><![CDATA[<p>Make a special player that loops the songs till you press next. Then it will fade and start the next song.</p>]]></content>
			<author>
				<name><![CDATA[Timbob]]></name>
				<uri>https://chipmusic.org/Timbob</uri>
			</author>
			<updated>2016-06-19T14:20:12Z</updated>
			<id>https://chipmusic.org/forums/post/245188/#p245188</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Official VGM albums: Two loops and a fade, or one loop and a fade?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/245185/#p245185"/>
			<content type="html"><![CDATA[<p>What do you all prefer for this? Personally, I am a two loop and fade kind of guy, but if I do that for my albums, all the songs go to around 4 minutes long... That seems like too long. But one loop always annoys me if there is a part I really dig and I only get to hear it once per play.</p><p>I have been toying around with the idea of looping twice and fading out only for tracks shorter than a minute, and letting tracks over a minute just loop once then fade. But then some of the lessor tracks end up being longer then some of the main tracks.</p><p>If I double loop, my next album is like 56 minutes long. If I single loop it is 36 minutes long. What&#039;s the protocol here, I&#039;ve always wondered?</p><p>Any suggestions? Anyone ever wondered this same thing?</p>]]></content>
			<author>
				<name><![CDATA[Norrin_Radd]]></name>
				<uri>https://chipmusic.org/Norrin_Radd</uri>
			</author>
			<updated>2016-06-19T11:03:12Z</updated>
			<id>https://chipmusic.org/forums/post/245185/#p245185</id>
		</entry>
</feed>
