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	<title type="html"><![CDATA[ChipMusic.org - LSDj on Lameboy - note cutoff fix]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/1880/"/>
	<updated>2011-08-22T23:15:11Z</updated>
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	<id>https://chipmusic.org/forums/topic/1880/lsdj-on-lameboy-note-cutoff-fix/</id>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/76749/#p76749"/>
			<content type="html"><![CDATA[<p>Hello, does anyone have this fix?</p><p>I tried contacting nitro2k1 but maybe hes on holiday or something so I haven&#039;t had a response.</p>]]></content>
			<author>
				<name><![CDATA[Jono-60]]></name>
				<uri>https://chipmusic.org/Jono-60</uri>
			</author>
			<updated>2011-08-22T23:15:11Z</updated>
			<id>https://chipmusic.org/forums/post/76749/#p76749</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/40677/#p40677"/>
			<content type="html"><![CDATA[<p>hey i LIKE the drum samples sometimes.. plus since you are using a rom is easier to have multiuple patched roms. Also samples sound better with other channel percussion behind it.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2010-09-27T13:47:05Z</updated>
			<id>https://chipmusic.org/forums/post/40677/#p40677</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/40664/#p40664"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>The Silph Scope wrote:</cite><blockquote><div class="quotebox"><cite>nitro2k01 wrote:</cite><blockquote><p>The only thing that is awful about the wave emulation is kit playback. And you can live without those, I guarantee you.</p></blockquote></div><p>But... how am I supposed to make good chiptunes on my DS without my BRK and Tupac samples?!</p></blockquote></div><p>Easy. Next time you&#039;re playing a gig, grab the mic, duck under the table and say break where the samples would have been. Make sure that you stick your head above the table and look suspiciously at the audience every now and then to see whether anyone has figured out that you are in fact doing the break sounds with your mouth.</p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2010-09-27T08:40:24Z</updated>
			<id>https://chipmusic.org/forums/post/40664/#p40664</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/40649/#p40649"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>nitro2k01 wrote:</cite><blockquote><p>The only thing that is awful about the wave emulation is kit playback. And you can live without those, I guarantee you.</p></blockquote></div><p>But... how am I supposed to make good chiptunes on my DS without my BRK and Tupac samples?!</p>]]></content>
			<author>
				<name><![CDATA[The Silph Scope]]></name>
				<uri>https://chipmusic.org/The+Silph+Scope</uri>
			</author>
			<updated>2010-09-27T04:14:03Z</updated>
			<id>https://chipmusic.org/forums/post/40649/#p40649</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/40641/#p40641"/>
			<content type="html"><![CDATA[<p>i just thought my ds was retarded lol...</p>]]></content>
			<author>
				<name><![CDATA[HPizzle]]></name>
				<uri>https://chipmusic.org/HPizzle</uri>
			</author>
			<updated>2010-09-27T02:22:36Z</updated>
			<id>https://chipmusic.org/forums/post/40641/#p40641</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/30592/#p30592"/>
			<content type="html"><![CDATA[<p>The only thing that is awful about the wave emulation is kit playback. And you can live without those, I guarantee you. The noise channel emulation isn&#039;t really awful, only different.</p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2010-07-15T13:18:20Z</updated>
			<id>https://chipmusic.org/forums/post/30592/#p30592</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/30535/#p30535"/>
			<content type="html"><![CDATA[<p>This is awesome, but what would be really great is an emulator for DS that doesn&#039;t make LSDJ sound like total shit. The note cut off problem was never much of a concern to me as it was easily fixed by hitting L. The awful wav and noise channel emulation, on the other hand...</p>]]></content>
			<author>
				<name><![CDATA[Wizwars]]></name>
				<uri>https://chipmusic.org/Wizwars</uri>
			</author>
			<updated>2010-07-15T01:40:43Z</updated>
			<id>https://chipmusic.org/forums/post/30535/#p30535</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/30518/#p30518"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>nitro2k01 wrote:</cite><blockquote><p>Thanks for the video , but... The live mode demonstration wasn&#039;t actually necessary. The problem happens when you press start to stop the whole song (or load a new song.) What happens is that LSDj writes to a special hardware register to kill all sound. But this register isn&#039;t supported in Lameboy. What my fix does is to kill the channels individually.</p></blockquote></div><p><img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /> i know i just like to show off every once in a while.</p>]]></content>
			<author>
				<name><![CDATA[wedanced]]></name>
				<uri>https://chipmusic.org/wedanced</uri>
			</author>
			<updated>2010-07-14T22:32:05Z</updated>
			<id>https://chipmusic.org/forums/post/30518/#p30518</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/30486/#p30486"/>
			<content type="html"><![CDATA[<p>ahh good work!</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2010-07-14T18:13:11Z</updated>
			<id>https://chipmusic.org/forums/post/30486/#p30486</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/30485/#p30485"/>
			<content type="html"><![CDATA[<p>Thanks for the video , but... The live mode demonstration wasn&#039;t actually necessary. The problem happens when you press start to stop the whole song (or load a new song.) What happens is that LSDj writes to a special hardware register to kill all sound. But this register isn&#039;t supported in Lameboy. What my fix does is to kill the channels individually.</p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2010-07-14T18:03:12Z</updated>
			<id>https://chipmusic.org/forums/post/30485/#p30485</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/30470/#p30470"/>
			<content type="html"><![CDATA[<p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/Ut7PqubV0TM" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p><p>thanx nitro! runs lovely.</p>]]></content>
			<author>
				<name><![CDATA[wedanced]]></name>
				<uri>https://chipmusic.org/wedanced</uri>
			</author>
			<updated>2010-07-14T15:56:28Z</updated>
			<id>https://chipmusic.org/forums/post/30470/#p30470</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/30426/#p30426"/>
			<content type="html"><![CDATA[<p>i was soo totally on LSDJ before the emulator. haha</p>]]></content>
			<author>
				<name><![CDATA[low-gain]]></name>
				<uri>https://chipmusic.org/low-gain</uri>
			</author>
			<updated>2010-07-14T03:31:35Z</updated>
			<id>https://chipmusic.org/forums/post/30426/#p30426</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[LSDj on Lameboy - note cutoff fix]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/30424/#p30424"/>
			<content type="html"><![CDATA[<p>In case someone actually wants to run LSDj on Lameboy, I&#039;ve made a fix for the annoying bug where notes wouldn&#039;t end when you stop the song. If someone actually wants it (apart from the people I&#039;ve mailed it to already) shoot me an e-mail at nitro2k01@gmail.com.</p><p>2016 edit: If you&#039;re considering mailing me about this, please first try the GameYob emulator which should all around be a better choice for emulating GB on NDS.</p><p><a href="https://gbatemp.net/threads/gameyob-a-gameboy-emulator-for-ds.343407/" target="_blank">https://gbatemp.net/threads/gameyob-a-g &#133; ds.343407/</a></p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2010-07-14T02:29:44Z</updated>
			<id>https://chipmusic.org/forums/post/30424/#p30424</id>
		</entry>
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