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	<title type="html"><![CDATA[ChipMusic.org - Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/18808/"/>
	<updated>2016-07-20T19:34:56Z</updated>
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	<id>https://chipmusic.org/forums/topic/18808/is-nanoloop-ios-a-fair-way-to-judge-if-i-would-like-the-cart-versions/</id>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246368/#p246368"/>
			<content type="html"><![CDATA[<p>i see. i have never used a monomachine, maybe i should.</p><p>thank you for the complimentary<br /> <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[oliver]]></name>
				<uri>https://chipmusic.org/oliver</uri>
			</author>
			<updated>2016-07-20T19:34:56Z</updated>
			<id>https://chipmusic.org/forums/post/246368/#p246368</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246366/#p246366"/>
			<content type="html"><![CDATA[<p>@oliver : So you don&#039;t have a elektron monomachine <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />For me the sound made by a monomachine or nanoloop 2.x are related, not too close, but it could sound similar. And the sequencer of both nanoloop and the monomachine are similar too.<br />it&#039;s a nice complimentary <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[yoyz2k]]></name>
				<uri>https://chipmusic.org/yoyz2k</uri>
			</author>
			<updated>2016-07-20T19:17:33Z</updated>
			<id>https://chipmusic.org/forums/post/246366/#p246366</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246365/#p246365"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>yoyz2k wrote:</cite><blockquote><p>Oliver may have a monomachine or Elektron use nanoloop <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>pardon?</p>]]></content>
			<author>
				<name><![CDATA[oliver]]></name>
				<uri>https://chipmusic.org/oliver</uri>
			</author>
			<updated>2016-07-20T18:27:31Z</updated>
			<id>https://chipmusic.org/forums/post/246365/#p246365</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246362/#p246362"/>
			<content type="html"><![CDATA[<p>@pselodux : totaly agree with you.<br /> I have the same feeling on my&nbsp; monomachine and nanoloop 2.7 track <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />Oliver may have a monomachine or Elektron use nanoloop <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[yoyz2k]]></name>
				<uri>https://chipmusic.org/yoyz2k</uri>
			</author>
			<updated>2016-07-20T18:04:34Z</updated>
			<id>https://chipmusic.org/forums/post/246362/#p246362</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246361/#p246361"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>error wrote:</cite><blockquote><p>I guess I figure that even if I end up not liking it in the long term, the residual value seems to stay high on these things</p></blockquote></div><p>a good point.. chip gear usually tends to hold its value or go up</p>]]></content>
			<author>
				<name><![CDATA[e.s.c.]]></name>
				<uri>https://chipmusic.org/e.s.c.</uri>
			</author>
			<updated>2016-07-20T17:22:38Z</updated>
			<id>https://chipmusic.org/forums/post/246361/#p246361</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246360/#p246360"/>
			<content type="html"><![CDATA[<p>Oliver laying down the law!</p>]]></content>
			<author>
				<name><![CDATA[GLOOMS]]></name>
				<uri>https://chipmusic.org/GLOOMS</uri>
			</author>
			<updated>2016-07-20T16:34:20Z</updated>
			<id>https://chipmusic.org/forums/post/246360/#p246360</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246359/#p246359"/>
			<content type="html"><![CDATA[<p>You guys are all awesome! Thanks a million for the varied feedback, it&#039;s all been really helpful and enlightening. I ended up preordering a 2.7 cart and putting the demo on a flash to get acclimated before it gets here. I guess I figure that even if I end up not liking it in the long term, the residual value seems to stay high on these things. I&#039;m so used to lsdj at this point. I&#039;m excited for something new, but fear the frustration of a learning curve. Though it&#039;s not like the music I&#039;m currently making is particularly good anyhow.</p>]]></content>
			<author>
				<name><![CDATA[error]]></name>
				<uri>https://chipmusic.org/error</uri>
			</author>
			<updated>2016-07-20T14:20:08Z</updated>
			<id>https://chipmusic.org/forums/post/246359/#p246359</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246354/#p246354"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>bitpusher2600 wrote:</cite><blockquote><p>Nanoloop on iOS is fantastic and worth way more than its cost (in my opinion) for making all sorts of different styles of electronic music once you learn the many ins and outs of the software and realize just how much you can really do</p></blockquote></div><p>Interesting. I feel this way about nanoloop 2; with it I&#039;ve managed to make stuff that sounds like it was made on high-end digital synths. My nanoloop tracks sit nicely in a playlist with my monomachine tracks—in fact, the few times I&#039;ve synced the two, it&#039;s been difficult to tell which machine is which.</p>]]></content>
			<author>
				<name><![CDATA[pselodux]]></name>
				<uri>https://chipmusic.org/pselodux</uri>
			</author>
			<updated>2016-07-20T12:37:13Z</updated>
			<id>https://chipmusic.org/forums/post/246354/#p246354</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246349/#p246349"/>
			<content type="html"><![CDATA[<p>I released an album online and on CD back in 2014 that I produced entirely with Nanoloop on iOS, and can definitely share an opinion. The iOS version, including how you use all the functionality of the step sequencer is really different. I used it to make a more electro type album rather than a chiptune album. If making a more proper chiptune sound is your goal you&#039;re probably not exactly going to get from this what you would on the Gameboy cartridge version. I actually can&#039;t stand the Gameboy version compared to LSDJ as far as that goes, but the ease of control you get on the iOS Nanoloop is pretty awesome, and the real kicker is that you can import libraries of samples with relative ease. Furthermore, Nanoloop on iOS will let you tweak and alter those samples in lots of ways including pitch bending them on the fly.</p><p>So, my music kind of sucks I guess but the project I did was a bass CD (if you ever were familiar with the Bass Mekanik era where chest rattling car audio was a thing.) Just check it out:<br /><a href="http://bitpusher2600.net/g33k.html" target="_blank">http://bitpusher2600.net/g33k.html</a><br />The entire thing was produced purely in Nanoloop. You get simulate a chipish sound alongside more common electronic instrumentation (such as my tune Bassik Protocol) or pitch bend a couple samples and tweak timing (such as my tune Moonlit Bass which gives a small spectrum of piano notes.)</p><p>So there&#039;s that. Long story short; Nanoloop on iOS is fantastic and worth way more than its cost (in my opinion) for making all sorts of different styles of electronic music once you learn the many ins and outs of the software and realize just how much you can really do (the learning curve of getting the most out of it isn&#039;t what I&#039;d call small.) If however you&#039;re wanting to make straight Gameboy music, this works practically nothing like the Gameboy relase whatsoever. Yeah there&#039;s a grid of squares that represents a step sequencer, but how the two work and getting around the software, nothing alike.</p>]]></content>
			<author>
				<name><![CDATA[bitpusher2600]]></name>
				<uri>https://chipmusic.org/bitpusher2600</uri>
			</author>
			<updated>2016-07-20T10:23:38Z</updated>
			<id>https://chipmusic.org/forums/post/246349/#p246349</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246347/#p246347"/>
			<content type="html"><![CDATA[<p>I found the iOS version way easier to use than the Game Boy version, but I have no real idea why.</p>]]></content>
			<author>
				<name><![CDATA[unexpectedbowtie]]></name>
				<uri>https://chipmusic.org/unexpectedbowtie</uri>
			</author>
			<updated>2016-07-20T09:43:28Z</updated>
			<id>https://chipmusic.org/forums/post/246347/#p246347</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246346/#p246346"/>
			<content type="html"><![CDATA[<p>I&#039;d say no.<br />A touchscreen just can&#039;t provide a similar experience. Allthough you literally touch things on iPhone, pushing Game Boy buttons is so much more immersive.</p><p>Sequencer step control is one-dimensional on iOS, with continuous fading, while it&#039;s two-dimensional with discrete steps on Game Boy. The latter is more comfortable, it provides the feeling of &quot;grip&quot; that is typical for nanoloop and can&#039;t be ported to iOS.</p><p>And &quot;step pause&quot;, a very useful feature introduced in 1.7 / 2.7 is currently missing on iOS.</p>]]></content>
			<author>
				<name><![CDATA[oliver]]></name>
				<uri>https://chipmusic.org/oliver</uri>
			</author>
			<updated>2016-07-20T08:59:45Z</updated>
			<id>https://chipmusic.org/forums/post/246346/#p246346</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246340/#p246340"/>
			<content type="html"><![CDATA[<p>Ah I get what your saying . Yeah now I agree that there are no instruments in nl 2 . No saveable patches . Just copy / paste lol</p>]]></content>
			<author>
				<name><![CDATA[GLOOMS]]></name>
				<uri>https://chipmusic.org/GLOOMS</uri>
			</author>
			<updated>2016-07-19T21:25:30Z</updated>
			<id>https://chipmusic.org/forums/post/246340/#p246340</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246339/#p246339"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>GLOOMS wrote:</cite><blockquote><p>What do you mean there are no instruments . Like no samples?. Any synth / drum / noise you make on the gameboy is considered an instrument in my book...</p></blockquote></div><p>[Am speaking off 1.x game boy version]</p><p>Well, no you can&#039;t use samples. But What I mean is that in the iOS version, each channel has&nbsp; its own instrument settings that don&#039;t change. You can just plonk down notes and get the same sound over and over. LSDJ had the idea of instruments at its core, as well. In the game boy version nanoloop, you create kick drums by fiddling with the pitch settings <strong> in</strong> the pulse channel&#039;s sequencer. It&#039;s just a different way of working.</p>]]></content>
			<author>
				<name><![CDATA[breakphase]]></name>
				<uri>https://chipmusic.org/breakphase</uri>
			</author>
			<updated>2016-07-19T21:20:30Z</updated>
			<id>https://chipmusic.org/forums/post/246339/#p246339</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246337/#p246337"/>
			<content type="html"><![CDATA[<p>Yeah no nanoloop 1 bashing in any threads allowed ! Nl 1.3 will destroy your will to live an honest life .</p>]]></content>
			<author>
				<name><![CDATA[GLOOMS]]></name>
				<uri>https://chipmusic.org/GLOOMS</uri>
			</author>
			<updated>2016-07-19T20:22:20Z</updated>
			<id>https://chipmusic.org/forums/post/246337/#p246337</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Is nanoloop iOS a fair way to judge if I would like the cart versions?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246335/#p246335"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Domu wrote:</cite><blockquote><p>No, not at all, 1x and 2x are much much nicer to use... Except nl1.1/1.2 and nl 2.01/2.1</p></blockquote></div><p>nothing bad about using 1.1 or 1.2 really, just one fewer channel and some things work differently than newer 1.x versions.... dealing with their batteries was a pain in the ass though</p>]]></content>
			<author>
				<name><![CDATA[e.s.c.]]></name>
				<uri>https://chipmusic.org/e.s.c.</uri>
			</author>
			<updated>2016-07-19T20:19:13Z</updated>
			<id>https://chipmusic.org/forums/post/246335/#p246335</id>
		</entry>
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