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	<title type="html"><![CDATA[ChipMusic.org - LSDJ Tutorial - Noise Channel Percussion]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/18979/"/>
	<updated>2016-09-04T17:16:42Z</updated>
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	<id>https://chipmusic.org/forums/topic/18979/lsdj-tutorial-noise-channel-percussion/</id>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247776/#p247776"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>curtinparloe wrote:</cite><blockquote><p>Nice! I&#039;ve been using Transpose until now, but I\&#039;ve been fairly ambivalent about the results.</p></blockquote></div><p>Transpose can do some of the same things, but doesn&#039;t work with the H command technique I show since it&#039;s not additive.</p><p>Also, transpose treats the sweep value as a 2 digit number while the S command treats each digit separately. So S0F = TSP FF.</p>]]></content>
			<author>
				<name><![CDATA[Boy Meets Robot]]></name>
				<uri>https://chipmusic.org/Boy+Meets+Robot</uri>
			</author>
			<updated>2016-09-04T17:16:42Z</updated>
			<id>https://chipmusic.org/forums/post/247776/#p247776</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247775/#p247775"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>curtinparloe wrote:</cite><blockquote><p>Nice! I&#039;ve been using Transpose until now, but I\&#039;ve been fairly ambivalent about the results.</p></blockquote></div><p>Transpose can do some of the same things, but doesn&#039;t work with the H command technique I show since it&#039;s not additive.</p><p>Also, transpose treats the sweep value as a 2 digit number while the S command treats each digit separately. So S0F = TSP FF.</p>]]></content>
			<author>
				<name><![CDATA[Boy Meets Robot]]></name>
				<uri>https://chipmusic.org/Boy+Meets+Robot</uri>
			</author>
			<updated>2016-09-04T17:16:37Z</updated>
			<id>https://chipmusic.org/forums/post/247775/#p247775</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247744/#p247744"/>
			<content type="html"><![CDATA[<p>this is great!! thanks so much <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[urbster1]]></name>
				<uri>https://chipmusic.org/urbster1</uri>
			</author>
			<updated>2016-09-03T20:36:35Z</updated>
			<id>https://chipmusic.org/forums/post/247744/#p247744</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247743/#p247743"/>
			<content type="html"><![CDATA[<p>Nice! I&#039;ve been using Transpose until now, but I\&#039;ve been fairly ambivalent about the results.</p>]]></content>
			<author>
				<name><![CDATA[curtinparloe]]></name>
				<uri>https://chipmusic.org/curtinparloe</uri>
			</author>
			<updated>2016-09-03T20:23:49Z</updated>
			<id>https://chipmusic.org/forums/post/247743/#p247743</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247742/#p247742"/>
			<content type="html"><![CDATA[<p>This was super helpful, thank you.</p>]]></content>
			<author>
				<name><![CDATA[SoftHusband]]></name>
				<uri>https://chipmusic.org/SoftHusband</uri>
			</author>
			<updated>2016-09-03T20:13:26Z</updated>
			<id>https://chipmusic.org/forums/post/247742/#p247742</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247678/#p247678"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>toasterpastries wrote:</cite><blockquote><p>Haven&#039;t finished it yet but you just explained some things to me that I wish I knew years ago... That dang sweep command has always been confusing to me.</p><p>Does the sweep value wrap? i.e. if I start at FF and use S02, what value would that be?</p></blockquote></div><p>Glad to be helpful! Yes, the sweep command does wrap (your example would give a shape of F2). A fun way to use this is with a table like this:</p><p>00 S01<br />01 H00</p>]]></content>
			<author>
				<name><![CDATA[Boy Meets Robot]]></name>
				<uri>https://chipmusic.org/Boy+Meets+Robot</uri>
			</author>
			<updated>2016-09-02T04:51:56Z</updated>
			<id>https://chipmusic.org/forums/post/247678/#p247678</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247677/#p247677"/>
			<content type="html"><![CDATA[<p>Haven&#039;t finished it yet but you just explained some things to me that I wish I knew years ago... That dang sweep command has always been confusing to me.</p><p>Does the sweep value wrap? i.e. if I start at FF and use S02, what value would that be?</p>]]></content>
			<author>
				<name><![CDATA[toasterpastries]]></name>
				<uri>https://chipmusic.org/toasterpastries</uri>
			</author>
			<updated>2016-09-02T01:19:32Z</updated>
			<id>https://chipmusic.org/forums/post/247677/#p247677</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247675/#p247675"/>
			<content type="html"><![CDATA[<p>Well done</p>]]></content>
			<author>
				<name><![CDATA[yoyz2k]]></name>
				<uri>https://chipmusic.org/yoyz2k</uri>
			</author>
			<updated>2016-09-01T23:23:39Z</updated>
			<id>https://chipmusic.org/forums/post/247675/#p247675</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247671/#p247671"/>
			<content type="html"><![CDATA[<p>Gonna have to check this out when I get off of work. I have an album that&#039;s in its final stages, and I&#039;m gonna need something to spur me into making new stuff.</p>]]></content>
			<author>
				<name><![CDATA[Sonus Silver]]></name>
				<uri>https://chipmusic.org/Sonus+Silver</uri>
			</author>
			<updated>2016-09-01T21:12:37Z</updated>
			<id>https://chipmusic.org/forums/post/247671/#p247671</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247640/#p247640"/>
			<content type="html"><![CDATA[<p>I considered myself to be pretty good at noise channel but I learned so much from this!</p>]]></content>
			<author>
				<name><![CDATA[Ninten Kwon Do]]></name>
				<uri>https://chipmusic.org/Ninten+Kwon+Do</uri>
			</author>
			<updated>2016-09-01T03:08:05Z</updated>
			<id>https://chipmusic.org/forums/post/247640/#p247640</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247618/#p247618"/>
			<content type="html"><![CDATA[<p>Excellent video. We&#039;ll done!</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2016-08-31T15:46:35Z</updated>
			<id>https://chipmusic.org/forums/post/247618/#p247618</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[LSDJ Tutorial - Noise Channel Percussion]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/247610/#p247610"/>
			<content type="html"><![CDATA[<p>I made a tutorial video explaining my approach to programming noise channel percussion in LSDJ. Hope you find it helpful!</p><p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/wD7omqjHXmI" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p>]]></content>
			<author>
				<name><![CDATA[Boy Meets Robot]]></name>
				<uri>https://chipmusic.org/Boy+Meets+Robot</uri>
			</author>
			<updated>2016-08-31T14:53:51Z</updated>
			<id>https://chipmusic.org/forums/post/247610/#p247610</id>
		</entry>
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