<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - Lowtoy Arduinoboy and DualArduinoBoy]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/19175/"/>
	<updated>2016-11-14T15:56:07Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/19175/lowtoy-arduinoboy-and-dualarduinoboy/</id>
		<entry>
			<title type="html"><![CDATA[Re: Lowtoy Arduinoboy and DualArduinoBoy]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249302/#p249302"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>jefftheworld wrote:</cite><blockquote><p>However, since mGB has a simple setting for changing the midi channel offset, you don&#039;t need to be running a custom ROM or anything.</p></blockquote></div><p>I think this is the bit that I&#039;m missing. Where is that simple setting? I can&#039;t see it documented anywhere. I&#039;m probably just blind.</p>]]></content>
			<author>
				<name><![CDATA[weaselspoon]]></name>
				<uri>https://chipmusic.org/weaselspoon</uri>
			</author>
			<updated>2016-11-14T15:56:07Z</updated>
			<id>https://chipmusic.org/forums/post/249302/#p249302</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lowtoy Arduinoboy and DualArduinoBoy]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249237/#p249237"/>
			<content type="html"><![CDATA[<p>IIRC, you don&#039;t actually need to modify the arduinoboy at all. It&#039;s been a while, but I seem to remember being able to use a dual ended link cable, one end plugged into a GBA and one end into a DMG, both running mGB, and both would receive notes. I did not try with the modified midi channel rom though.</p>]]></content>
			<author>
				<name><![CDATA[catskull]]></name>
				<uri>https://chipmusic.org/catskull</uri>
			</author>
			<updated>2016-11-11T00:02:20Z</updated>
			<id>https://chipmusic.org/forums/post/249237/#p249237</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lowtoy Arduinoboy and DualArduinoBoy]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249236/#p249236"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>weaselspoon wrote:</cite><blockquote><p>What I&#039;d like to do is run mGB on two different Gameboys on MIDI channels 1-10. This seems to imply that to do that I&#039;d need a custom version of mGB. Is that crazy talk?</p></blockquote></div><p>You&#039;d need a customized arduinoboy running this code and using a modified pinout to support two Game Boys. However, since mGB has a simple setting for changing the midi channel offset, you don&#039;t need to be running a custom ROM or anything.</p><p>The pinouts you need are here:</p><div class="codebox"><pre><code>int pinGB1Clock     = 0;    // Analog In 0 - clock out to gameboy 1
int pinGB1SerialOut = 1;    // Analog In 1 - serial data to gameboy 1
int pinGB1SerialIn  = 2;    // Analog In 2 - serial data from gameboy 1

int pinGB2Clock     = 3;    // Analog In 3 - clock out to gameboy 2
int pinGB2SerialOut = 4;    // Analog In 4 - serial data to gameboy 2
int pinGB2SerialIn  = 5;    // Analog In 5 - serial data from gameboy 2

int pinMidiInputPower = 4; // power pin for midi input opto-isolator

int pinStatusLed = 13; // Status LED
int pinLeds[] = {12,11,10,9,8,13}; // LED Pins

int pinButtonMode = 3; //toggle button for selecting the mode</code></pre></div>]]></content>
			<author>
				<name><![CDATA[jefftheworld]]></name>
				<uri>https://chipmusic.org/jefftheworld</uri>
			</author>
			<updated>2016-11-10T23:47:25Z</updated>
			<id>https://chipmusic.org/forums/post/249236/#p249236</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lowtoy Arduinoboy and DualArduinoBoy]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249219/#p249219"/>
			<content type="html"><![CDATA[<p>Does anyone have any experience of running two gameboys through the Lowtoy arduinoboy, or anything similar?</p><p>&quot;As bonuses these boards have a double input to control TWO gameboys. This can be achived with this program for the Arduino, developed (and currently being improved) by Luis Gonzalez aka Hadesbox.&quot;<br /><a href="https://github.com/hadesbox/dualarduinoboy" target="_blank">https://github.com/hadesbox/dualarduinoboy</a><br /><a href="http://www.lowtoy.com/portfolio/arduinoboy-shield/" target="_blank">http://www.lowtoy.com/portfolio/arduinoboy-shield/</a></p><p>What I&#039;d like to do is run mGB on two different Gameboys on MIDI channels 1-10. This seems to imply that to do that I&#039;d need a custom version of mGB. Is that crazy talk?</p><p>I definitely could use two arduinoboys, but it would be nice not to have to buy anything else.</p>]]></content>
			<author>
				<name><![CDATA[weaselspoon]]></name>
				<uri>https://chipmusic.org/weaselspoon</uri>
			</author>
			<updated>2016-11-09T14:08:02Z</updated>
			<id>https://chipmusic.org/forums/post/249219/#p249219</id>
		</entry>
</feed>
