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	<title type="html"><![CDATA[ChipMusic.org - Nanoloop 2 vs mono vs android vs lsdj]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/19244/"/>
	<updated>2016-12-08T10:03:10Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/19244/nanoloop-2-vs-mono-vs-android-vs-lsdj/</id>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249804/#p249804"/>
			<content type="html"><![CDATA[<p>Woooohoooo!<br />thx to you two! So i´ve all i need now. let´s compose <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Krustenviech]]></name>
				<uri>https://chipmusic.org/Krustenviech</uri>
			</author>
			<updated>2016-12-08T10:03:10Z</updated>
			<id>https://chipmusic.org/forums/post/249804/#p249804</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249803/#p249803"/>
			<content type="html"><![CDATA[<p>If I may;<br />You are in for a learning curve, and in some respects Nanoloop is probably alot easier to learn and start making sounds with right out of the gate than LSDJ. While I much prefer LSDJ you can&#039;t sell Nanoloop short by any means and there are so many awesome chippers who use it for their tunes. If you are serious enough about making Gameboy based tunes there&#039;s no reason why you couldn&#039;t eventually acquire both (and I&#039;m sure you&#039;ve noticed there are people who have said they use both.)</p><p>I only know two things that are absolute fact:<br />1. If making Gameboy music is only a passing fad or interest, you likely won&#039;t get far. Trying it out may be necessary before deciding you want to really invest yourself into it but that degree of effort is needed to get real comfortable with either software and make some full on tunes.</p><p>2. The money needed to get both LSDJ and Nanoloop (for the sake of trying out or working with either) really isn&#039;t that bad considering what it would cost to buy an actual synth, drum machine, sampler or etc and not to mention a fun approach using such vintage hardware for all those purposes rather than being another bloke performing everything on a laptop.</p><p>With regards to LSDJ, these tutorial vids were extremely important for me (and I have posted them in order.</p><p>Zef: LSDJ A-Z command walkthru<br /><a href="https://m.youtube.com/watch?v=HhgsET_EKlk" target="_blank">https://m.youtube.com/watch?v=HhgsET_EKlk</a></p><p>Zef: Advanced LSDJ command guide:<br /><a href="https://m.youtube.com/watch?v=RyvPK8ZD50o" target="_blank">https://m.youtube.com/watch?v=RyvPK8ZD50o</a></p><p>Zef: Glitch Walkthru<br /><a href="https://m.youtube.com/watch?v=OGwSr7KFcPM" target="_blank">https://m.youtube.com/watch?v=OGwSr7KFcPM</a></p><p>*Edit*<br />You might also want the old Waveboy&#039;s patchbook for making some nifty tables in LSDJ. These parameters will show you how to make some of those classic chiptune instruments you often hear. Download it and keep it somewhere, because once you learn your way around LSDJ a bit, this info will make alot more sense.</p><p><a href="https://1drv.ms/b/s!AicTJgAVzu9hgaV1w9UoKZhkpL0_Ew" target="_blank">https://1drv.ms/b/s!AicTJgAVzu9hgaV1w9UoKZhkpL0_Ew</a></p><p>Finally, the wav channel in LSDJ can work with external sound samples, did you know about that? You can incorporate say kick drum or snare samples from other machines or sound sample libraries into your tunes to expand the range of what you can produce from just a single Gameboy. I have uploaded a collection of my favorites from all around the web and uploaded this collection to my own website here:</p><p><a href="http://bitpusher2600.net/files/KitLib.zip" target="_blank">http://bitpusher2600.net/files/KitLib.zip</a></p><p>Use the LSDJ rom patcher included on Johan&#039;s server where you downloaded LSDJ and you can install any of these kits in the wav channel sound banks.</p><p>--<br />If any of this sounds confusing, be patient. This will all be, I hope, useful to you at some point.</p><p>Cheers.</p>]]></content>
			<author>
				<name><![CDATA[bitpusher2600]]></name>
				<uri>https://chipmusic.org/bitpusher2600</uri>
			</author>
			<updated>2016-12-08T08:06:26Z</updated>
			<id>https://chipmusic.org/forums/post/249803/#p249803</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249797/#p249797"/>
			<content type="html"><![CDATA[<p>Read <a href="http://www.littlesounddj.com/lsd/latest/documentation/LSDj_4_9_1.pdf" target="_blank">the manual</a>, it&#039;s got everything!</p><p>Check out <a href="https://www.youtube.com/watch?v=4jPUOpUUYd0" target="_blank">Exploring Chiptunes Episode 1</a></p><p>I would like to point to the <a href="https://www.youtube.com/watch?v=wD7omqjHXmI" target="_blank">excellent noise channel tutorial</a> by <a href="http://chipmusic.org/Boy+Meets+Robot" target="_blank">Boy Meets Robot</a>. I practically learned everything I know about it from this tutorial!</p><p>Also check out the <a href="https://www.youtube.com/channel/UCiqCI92PN7oNhPvOu3fPuZA/videos" target="_blank">tutorials by Pain Perdu</a> for advanced techniques!</p><p>There are also a lot of threads on here if you search for LSDJ and don&#039;t be afraid to ask questions.</p><p>Happy learning!</p>]]></content>
			<author>
				<name><![CDATA[urbster1]]></name>
				<uri>https://chipmusic.org/urbster1</uri>
			</author>
			<updated>2016-12-08T02:22:22Z</updated>
			<id>https://chipmusic.org/forums/post/249797/#p249797</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249793/#p249793"/>
			<content type="html"><![CDATA[<p>i ordered an EMS 64MB USB yesterday and i work with my Gameboy micro with EZ Flash IV and lsdj till the Flash card arrives.</p><p>In the meantime, are there any good tutorials on the web? Maybe even Youtube i could use to get started?</p><p>Thx for all the help <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Krustenviech]]></name>
				<uri>https://chipmusic.org/Krustenviech</uri>
			</author>
			<updated>2016-12-07T22:06:27Z</updated>
			<id>https://chipmusic.org/forums/post/249793/#p249793</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249762/#p249762"/>
			<content type="html"><![CDATA[<p>Yes nanoloop for Android/iOS is very different from the DMG one. As pointed out by others, the &quot;phone&quot; version is basically a softsynth/sampler that inherits some traits from the original one. The DMG Nanloop uses the Gameboy&#039;s CPU to play the sounds, so you get all the beauty and limitations of it. Also the interface is of course different, plus saving/song mode is a bit more limited. But yeah check some demos, to get a feeling for it.</p>]]></content>
			<author>
				<name><![CDATA[rumpelfilter]]></name>
				<uri>https://chipmusic.org/rumpelfilter</uri>
			</author>
			<updated>2016-12-06T20:07:16Z</updated>
			<id>https://chipmusic.org/forums/post/249762/#p249762</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249761/#p249761"/>
			<content type="html"><![CDATA[<p>no, that&#039;s not possible. the phone version is very different in sound and structure.</p>]]></content>
			<author>
				<name><![CDATA[oliver]]></name>
				<uri>https://chipmusic.org/oliver</uri>
			</author>
			<updated>2016-12-06T20:01:56Z</updated>
			<id>https://chipmusic.org/forums/post/249761/#p249761</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249759/#p249759"/>
			<content type="html"><![CDATA[<p>Yes E.S.C. i just red about goomba and talked with Tronimal about it. No alternative for me. </p><p>So there&#039;s only two real ways(for me):<br />GB pocket or DMG<br />* lsdj with 64MB USB<br />* Nanoloop one</p><p>But now I don&#039;t know which one to chose <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /><br />Nanoloop has the advantage, that i can also use it to compose on my phone. Is it possible to send the songs to Gameboy then too? <br />I&#039;ll just watch some tutorials of both.</p>]]></content>
			<author>
				<name><![CDATA[Krustenviech]]></name>
				<uri>https://chipmusic.org/Krustenviech</uri>
			</author>
			<updated>2016-12-06T19:27:56Z</updated>
			<id>https://chipmusic.org/forums/post/249759/#p249759</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249746/#p249746"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>Thx oliver</p><p>Thx for the info. So lsdj uses the internal sounds? <br />I just donated for lsdj. Is it okay to start it with EZ Flash IV? Because I have that one. Or which one should I get?</p></blockquote></div><p>yeah, though using it on a GBA flash cart requires you use the goomba optimized version and wrap the .gb rom in a goomba .gba file (or at least used to, haven&#039;t messed with lsdj on a gba flash cart in years)... should be functionally almost identical, though you may need to use save states rather than saving directly in lsdj. if you end up getting really into lsdj, you&#039;ll probably eventually want to switch to using it on a ems 64 mb usb cart, drag n derp or other game boy flash cart as the ez flash IV only works in gba/gba sp/gb micro/ds/ds lite and most prefer using a dmg or gbc for lsdj (mostly for sound reasons, but also to avoid the whole save state thing)</p>]]></content>
			<author>
				<name><![CDATA[e.s.c.]]></name>
				<uri>https://chipmusic.org/e.s.c.</uri>
			</author>
			<updated>2016-12-06T16:47:35Z</updated>
			<id>https://chipmusic.org/forums/post/249746/#p249746</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249744/#p249744"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>Danke Tronimal. Hast Post.</p></blockquote></div><p>Replied! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>Nanoloop one also uses the Gameboy internal music chip and would cost 28$?<br />So that would also be an alternative if I like the interface more?</p></blockquote></div><p>Absolutely right! <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /> </p><p>Would be a little more than 28, cause of Tax and shipping. But yes! </p><p>*I think it&#039;s out of stock a the moment, but it usually comes back after a few weeks. <br />But maybe oliver could tell more abut that! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Tronimal]]></name>
				<uri>https://chipmusic.org/Tronimal</uri>
			</author>
			<updated>2016-12-06T16:13:16Z</updated>
			<id>https://chipmusic.org/forums/post/249744/#p249744</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249743/#p249743"/>
			<content type="html"><![CDATA[<p>Nanoloop one also uses the Gameboy internal music chip and would cost 28$?<br />So that would also be an alternative if I like the interface more?</p>]]></content>
			<author>
				<name><![CDATA[Krustenviech]]></name>
				<uri>https://chipmusic.org/Krustenviech</uri>
			</author>
			<updated>2016-12-06T16:03:53Z</updated>
			<id>https://chipmusic.org/forums/post/249743/#p249743</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249742/#p249742"/>
			<content type="html"><![CDATA[<p>Danke Tronimal. Hast Post.</p>]]></content>
			<author>
				<name><![CDATA[Krustenviech]]></name>
				<uri>https://chipmusic.org/Krustenviech</uri>
			</author>
			<updated>2016-12-06T15:37:36Z</updated>
			<id>https://chipmusic.org/forums/post/249742/#p249742</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249740/#p249740"/>
			<content type="html"><![CDATA[<p>Thx oliver</p><p>Thx for the info. So lsdj uses the internal sounds? <br />I just donated for lsdj. Is it okay to start it with EZ Flash IV? Because I have that one. Or which one should I get?</p>]]></content>
			<author>
				<name><![CDATA[Krustenviech]]></name>
				<uri>https://chipmusic.org/Krustenviech</uri>
			</author>
			<updated>2016-12-06T15:21:21Z</updated>
			<id>https://chipmusic.org/forums/post/249740/#p249740</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249737/#p249737"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>Hi!</p></blockquote></div><p>Hey Kruste! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>I&#039;ve a GBA micro, GBA SP and a pocket. <br />Now i&#039;m deciding whether to buy a DMG or use my micro for tunes. <br />And then which nanoloop to buy.</p></blockquote></div><p>That (GBmicro, GBA SP VS DMG, Pocket) will make a totally different sound! </p><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>I was also thinking of using lsdj. <br />Is there any difference in the style of music you can make with nanoloop or lsdj or is it just are they just different tools which can produce the same output?</p></blockquote></div><p>It is all different. <br />Nanoloop1 VS LSDJ = Same Plattform (DMG) but different possibilities and sound if you get into it. <br />Nanoloop2 = Uses GBA to generate sound. Uses a totally diffrent technique to generate sound. So sounds diffrent of course. <br />Nanoloop Mono = Analog synth powered by the Game Boy. Has totally diffrent sound because it has kind of nothing to do with the internal sound from the actual machine! </p><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>Hope my question are understandable <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>Yeah! *&quot;Auf deutsch wär&#039;s leichter!&quot; <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> </p><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>Greetings from Austria!</p></blockquote></div><p>Greetings from DE! <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>...</p><br /><br /><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>The main sound i would like to get is a real Gameboy style gaming chippy sound. Don&#039;t know how I could describe it in any other way.</p></blockquote></div><p>So Game Boy (DMG) might be the way to go! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>So I thought that lsdj may be better.<br />Since i used nanoloop only on my phone i couldn&#039;t say if it was because of the hardware.</p></blockquote></div><p>LSDJ has much more possibilities in sound and song design. <br />Nanoloop is really great for making (live) techno and stuff like that. *Pattern based music.<br />(I have use LSDJ, nanoloop and NL2, all for a while now...)</p><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>Don&#039;t get me wrong, i did read a lot before I asked here and i saw that the DMG is the best one to get good sound (<a href="http://www.herbertweixelbaum.com/comparison.htm" target="_blank">http://www.herbertweixelbaum.com/comparison.htm</a>). But I didn&#039;t get any answers on the net for the nanoloop/lsdj debate depending on the sound I want to produce and if it depends on the software too.</p></blockquote></div><p>To answer that you have to describe what you want to do in more detail. <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />But i think you might choose LSDJ or nanoloop1 at the end! <br />*If that&#039;s easier for you in german language just write me an e-mail. [tronimal(at)web.de]</p><p>...</p><br /><br /><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>Different question: the best way to get lsdj to a DMG is the 64M card + Rom for a hell lot of more money than the nanoloop mono?<br />So DMG + LSDJ is about 100€?</p></blockquote></div><p>There are many diffrent Flash cartridges that would work out. <br />For example EMS 64m GB USB, BennVenn&#039;s El Cheapo SD, the Drag n Derp and even more...</p><p>Your math is a bit strange here. <br />You add the DMG in cost to LSDJ but not to nanoloop? Why that? </p><p>Nanoloop 1 = 28 €, without Tax etc<br />Nanoloop 2 = 49 €, without Tax etc<br />Nanoloop mono = € 69, without Tax etc</p><p>Flash cart = 30-100€, depends on which flash cartridge you choose <br />LSDJ = almost free.. I think it&#039;s &quot;pay what you want&quot; nowadays. </p><p>DMG = ???€ (in Austria)</p><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>Thats a lot of money and that&#039;s the reason I&#039;m thinking of staying at my GBA micro + nanoloop 2.<br />Especially because I&#039;m at the beginning.</p></blockquote></div><p>I don&#039;t really agree. It&#039;s quite less for a music instrument. But it might be (or feel) much for Game Boy purposes! <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><div class="quotebox"><cite>Krustenviech wrote:</cite><blockquote><p>The only reason to invest in a DMG+LSDJ is if it&#039;s the only way to get that old gaming sounds.</p></blockquote></div><p>Don&#039;t forget that you already own a Pocket! <br />And what about nanoloop 1 and DMG? </p><br /><br /><p>Grüezi woll! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Tronimal]]></name>
				<uri>https://chipmusic.org/Tronimal</uri>
			</author>
			<updated>2016-12-06T14:44:32Z</updated>
			<id>https://chipmusic.org/forums/post/249737/#p249737</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249731/#p249731"/>
			<content type="html"><![CDATA[<p>Nanoloop 2 and nanoloop mono do not use the Game Boy&#039;s soundchip, so they won&#039;t give you that <em>real Gameboy style gaming chippy sound</em>. NL 2 is a softsynth with filters and FM, NL mono has its own analog soundchip that sounds more like SID than Game Boy. Of course both can play raw noise and square waves, too.</p><p>Nanoloop is a stepsequencer, relating to machines like 303 or 808 rather than trackers. It is capable of the melody-heavy demo/game soundtrack-like music you seem to have in mind, but it has not been designed primarily for that. For that purpose, LSDj may indeed be more &quot;powerful&quot;.</p>]]></content>
			<author>
				<name><![CDATA[oliver]]></name>
				<uri>https://chipmusic.org/oliver</uri>
			</author>
			<updated>2016-12-06T13:43:12Z</updated>
			<id>https://chipmusic.org/forums/post/249731/#p249731</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 2 vs mono vs android vs lsdj]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249727/#p249727"/>
			<content type="html"><![CDATA[<p>Thx for the good answer! <br />The main sound i would like to get is a real Gameboy style gaming chippy sound. Don&#039;t know how I could describe it in any other way. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>So I thought that lsdj may be better. <br />Since i used nanoloop only on my phone i couldn&#039;t say if it was because of the hardware. </p><p>Don&#039;t get me wrong, i did read a lot before I asked here and i saw that the DMG is the best one to get good sound (<a href="http://www.herbertweixelbaum.com/comparison.htm" target="_blank">http://www.herbertweixelbaum.com/comparison.htm</a>). But I didn&#039;t get any answers on the net for the nanoloop/lsdj debate depending on the sound I want to produce and if it depends on the software too. </p><br /><p>---<br />Different question: the best way to get lsdj to a DMG is the 64M card + Rom for a hell lot of more money than the nanoloop mono? <br />So DMG + LSDJ is about 100€?</p><p>Thats a lot of money and that&#039;s the reason I&#039;m thinking of staying at my GBA micro + nanoloop 2. <br />Especially because I&#039;m at the beginning. </p><p>The only reason to invest in a DMG+LSDJ is if it&#039;s the only way to get that old gaming sounds.</p>]]></content>
			<author>
				<name><![CDATA[Krustenviech]]></name>
				<uri>https://chipmusic.org/Krustenviech</uri>
			</author>
			<updated>2016-12-06T11:56:15Z</updated>
			<id>https://chipmusic.org/forums/post/249727/#p249727</id>
		</entry>
</feed>
