<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - Some questions about NES/famicom flashcarts]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/19433/"/>
	<updated>2017-02-19T05:43:39Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/19433/some-questions-about-nesfamicom-flashcarts/</id>
		<entry>
			<title type="html"><![CDATA[Re: Some questions about NES/famicom flashcarts]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/251250/#p251250"/>
			<content type="html"><![CDATA[<p>That wouldn&#039;t be surprising. Snatch everything up If/when you have the chance. Hardware extensions for chiptune is super custom gear.</p>]]></content>
			<author>
				<name><![CDATA[oscillating]]></name>
				<uri>https://chipmusic.org/oscillating</uri>
			</author>
			<updated>2017-02-19T05:43:39Z</updated>
			<id>https://chipmusic.org/forums/post/251250/#p251250</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Some questions about NES/famicom flashcarts]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/251249/#p251249"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Cooshinator wrote:</cite><blockquote><div class="quotebox"><cite>oscillating wrote:</cite><blockquote><p>That mod totally works on the front load nes. The powerpak emulates the expansion chips. I don&#039;t think that it emulates them all however. So some famitracker songs with those expansion chips may not be able to play back all of your parts. <br />Check out that tns-hfc5/tns-hxf4 stuff if you decide to go the famicom route. <br />If you get a powerpak, make sure to check out everything from Neil Baldwin. It&#039;ll help you switch your mind around approaching making music. Always helps me freshen up the staleness of using one software too long.</p></blockquote></div><p>Dope, I&#039;m glad about the front load thing, maybe I&#039;ll borrow my friend&#039;s NES and snatch a Powerpak. Then again wowie that tns-hfc5/tns-hxf4 stuff looks freaking gnarly; I&#039;m thoroughly considering selling a bunch of my possessions and picking up some of that action. Anyone know how well those work with overclocked nsfs?</p></blockquote></div><p>iirc my friend went out to Comiket last year and tried to get a TNS-HFC5/TNS-HXF4 at the venue (since the person who makes those usually shows up) and some store where they sold those things and apparently the dude ceased production.</p><p>Unless someone could prove me wrong on that :x</p>]]></content>
			<author>
				<name><![CDATA[aZu]]></name>
				<uri>https://chipmusic.org/aZu</uri>
			</author>
			<updated>2017-02-19T04:49:06Z</updated>
			<id>https://chipmusic.org/forums/post/251249/#p251249</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Some questions about NES/famicom flashcarts]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/251053/#p251053"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>oscillating wrote:</cite><blockquote><p>That mod totally works on the front load nes. The powerpak emulates the expansion chips. I don&#039;t think that it emulates them all however. So some famitracker songs with those expansion chips may not be able to play back all of your parts. <br />Check out that tns-hfc5/tns-hxf4 stuff if you decide to go the famicom route. <br />If you get a powerpak, make sure to check out everything from Neil Baldwin. It&#039;ll help you switch your mind around approaching making music. Always helps me freshen up the staleness of using one software too long.</p></blockquote></div><p>Dope, I&#039;m glad about the front load thing, maybe I&#039;ll borrow my friend&#039;s NES and snatch a Powerpak. Then again wowie that tns-hfc5/tns-hxf4 stuff looks freaking gnarly; I&#039;m thoroughly considering selling a bunch of my possessions and picking up some of that action. Anyone know how well those work with overclocked nsfs?</p>]]></content>
			<author>
				<name><![CDATA[Cooshinator]]></name>
				<uri>https://chipmusic.org/Cooshinator</uri>
			</author>
			<updated>2017-02-06T21:12:49Z</updated>
			<id>https://chipmusic.org/forums/post/251053/#p251053</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Some questions about NES/famicom flashcarts]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/251050/#p251050"/>
			<content type="html"><![CDATA[<p>That mod totally works on the front load nes. The powerpak emulates the expansion chips. I don&#039;t think that it emulates them all however. So some famitracker songs with those expansion chips may not be able to play back all of your parts. <br />Check out that tns-hfc5/tns-hxf4 stuff if you decide to go the famicom route. <br />If you get a powerpak, make sure to check out everything from Neil Baldwin. It&#039;ll help you switch your mind around approaching making music. Always helps me freshen up the staleness of using one software too long.</p>]]></content>
			<author>
				<name><![CDATA[oscillating]]></name>
				<uri>https://chipmusic.org/oscillating</uri>
			</author>
			<updated>2017-02-06T17:53:13Z</updated>
			<id>https://chipmusic.org/forums/post/251050/#p251050</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Some questions about NES/famicom flashcarts]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/251046/#p251046"/>
			<content type="html"><![CDATA[<p>Yo! I&#039;ve found myself with a bit of spare change and a growing desire to change up my sound, so I&#039;ve been thinking of getting back into Famitracker and probably buying some hardware to play my stuff on. I&#039;ve been doing some research but I still have a few questions I was hoping y&#039;all people might have some answers to.</p><p>- I found out about the engine speed trick and I&#039;m loving the gnarly sounds I&#039;m making with it. In regards to the Powerpak, Famitracker&#039;s wiki says &quot;Overclocking is supported but subject to the NES&#039;s limitations (actual maximum clock speed depends on code complexity)&quot;. Anyone have any experience with how limiting this is? Is it mildly inhibiting (like how lsdj works fine until you start having 4-channel vibrato at 200+ bpm) or is it something I&#039;d have to pay significant attention to?</p><p>- I&#039;d like to be able to use expansion audio but <em>supposedly</em> this won&#039;t work on a front-loading NES. Will it work on a Famicom with a pin adapter? Or if a Famicom needs modification, are there any good tutorials for this? Will <a href="http://www.retrofixes.com/2014/05/open-hidden-sound-channels-in-nes.html" target="_blank">this</a> work with a front-loader and a Powerpak?</p><p>- Anyone use an EverDrive N8 Famicom flash cart? Seems like there&#039;s no NSF support, but it looks like there are a couple of options to get around that. How well does &quot;overclocking&quot; work with this, if at all? Does expansion audio work differently on this? Any other considerations between the two carts I should be thinking about?</p>]]></content>
			<author>
				<name><![CDATA[Cooshinator]]></name>
				<uri>https://chipmusic.org/Cooshinator</uri>
			</author>
			<updated>2017-02-06T16:46:03Z</updated>
			<id>https://chipmusic.org/forums/post/251046/#p251046</id>
		</entry>
</feed>
