<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - Arduinoboy Keyboard mode Noob questions.]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/19443/"/>
	<updated>2017-02-20T12:49:40Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/19443/arduinoboy-keyboard-mode-noob-questions/</id>
		<entry>
			<title type="html"><![CDATA[Re: Arduinoboy Keyboard mode Noob questions.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/251278/#p251278"/>
			<content type="html"><![CDATA[<p>thanks!</p>]]></content>
			<author>
				<name><![CDATA[Duck]]></name>
				<uri>https://chipmusic.org/Duck</uri>
			</author>
			<updated>2017-02-20T12:49:40Z</updated>
			<id>https://chipmusic.org/forums/post/251278/#p251278</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Arduinoboy Keyboard mode Noob questions.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/251230/#p251230"/>
			<content type="html"><![CDATA[<p>also if that playing chain&#039;s groove is set to 1/1 it will be even snappier.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2017-02-17T15:36:13Z</updated>
			<id>https://chipmusic.org/forums/post/251230/#p251230</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Arduinoboy Keyboard mode Noob questions.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/251221/#p251221"/>
			<content type="html"><![CDATA[<p>Just in case anyone searches this later and is in the same boat.... it picks up MIDI much better if the blank phrase is playing!</p><p>Which Channel the chain you go into is in decides how the instrument chosen plays.</p><p>MIDI CC Instrument controls start at 00 - this is instrument 1, so you always need to add +1 to the CC for the relevant instrument.</p>]]></content>
			<author>
				<name><![CDATA[Duck]]></name>
				<uri>https://chipmusic.org/Duck</uri>
			</author>
			<updated>2017-02-17T09:56:37Z</updated>
			<id>https://chipmusic.org/forums/post/251221/#p251221</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Arduinoboy Keyboard mode Noob questions.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/251118/#p251118"/>
			<content type="html"><![CDATA[<p>Hi...</p><p>I got my hands on the arduinoboy of my dreams (thanks yoyz2k!)... </p><p>BUT</p><p>I am mostly using it in keyboard mode to trigger the DMG from a DAW/Keyboard. It seems to work pretty well once it is has picked up the MIDI signal, but whether it starts picking up signal from the MIDI interface seems to be a bit trial and error. I am not sure I am setting it up correctly - </p><p>I tried following this vid: <a href="https://www.youtube.com/watch?v=qeRKhU0vp3c" target="_blank">https://www.youtube.com/watch?v=qeRKhU0vp3c</a> </p><p>which is about a PS2 keyboard rather than MIDI keyboard/DAW</p><p>From this I *think* you need to be inside an empty chain to start triggering the DMG with&nbsp; MIDI - but does it matter which channel (Pulse/Wav/Noise) that chain is created in when choosing an instrument by MIDI CC? Or where you are when you press play in a DAW/Start playing notes?<br />I seem to be getting some different results here and I can&#039;t really work out what I might be doing wrong....<br />Does Live/Song mode make a difference to triggering via MIDI? should the DMG be in one or the other </p><p>I managed to make it sound like a malfunctioning monster robot for a bit, which is what I was after, but any assistance with making the results a bit less random gratefully received (or a link to the same as this seems a bit thin on the ground!)</p>]]></content>
			<author>
				<name><![CDATA[Duck]]></name>
				<uri>https://chipmusic.org/Duck</uri>
			</author>
			<updated>2017-02-10T10:02:27Z</updated>
			<id>https://chipmusic.org/forums/post/251118/#p251118</id>
		</entry>
</feed>
