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	<title type="html"><![CDATA[ChipMusic.org - How do I make a "true" stereo snare in LSDJ?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/19588/"/>
	<updated>2017-04-16T18:06:29Z</updated>
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	<id>https://chipmusic.org/forums/topic/19588/how-do-i-make-a-true-stereo-snare-in-lsdj/</id>
		<entry>
			<title type="html"><![CDATA[Re: How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252206/#p252206"/>
			<content type="html"><![CDATA[<p>Don&#039;t forget to add an H command towards the end with what ever value makes the rippling stop while still giving you good snare decay(without having to use a K command)</p>]]></content>
			<author>
				<name><![CDATA[GLOOMS]]></name>
				<uri>https://chipmusic.org/GLOOMS</uri>
			</author>
			<updated>2017-04-16T18:06:29Z</updated>
			<id>https://chipmusic.org/forums/post/252206/#p252206</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252205/#p252205"/>
			<content type="html"><![CDATA[<p>I use those commands as well and they work particularly good on the drum machine snares/percussion sounds on the wave channel. Shintarou has a good point in leaving the &#039;impact&#039; of the snare in mono and then make the tail swirl out in Left -&gt; Right or vice versa. With the clap sound I use : <br />O-LR<br />O-L<br />O-R</p><p>As simple as that...</p>]]></content>
			<author>
				<name><![CDATA[CarrieStronggrog]]></name>
				<uri>https://chipmusic.org/CarrieStronggrog</uri>
			</author>
			<updated>2017-04-16T13:12:06Z</updated>
			<id>https://chipmusic.org/forums/post/252205/#p252205</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252191/#p252191"/>
			<content type="html"><![CDATA[<p>I remember danimal cannon doing a tutorial on this?</p>]]></content>
			<author>
				<name><![CDATA[SketchMan3]]></name>
				<uri>https://chipmusic.org/SketchMan3</uri>
			</author>
			<updated>2017-04-15T12:15:50Z</updated>
			<id>https://chipmusic.org/forums/post/252191/#p252191</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252186/#p252186"/>
			<content type="html"><![CDATA[<p>I like to spilt the o command up something like</p><p>OL<br />OLR<br />-<br />-<br />-<br />-<br />O&nbsp; R</p><p>so that the transient impact comes in quicker in mono and slightly trails off, opposite to whichever side I started with. It still feels pretty stereo when you use a fast envelope.<br /> you also can flip/mirror the o commands with every second snare hit so it feels more balanced</p>]]></content>
			<author>
				<name><![CDATA[ShintarouMusic]]></name>
				<uri>https://chipmusic.org/ShintarouMusic</uri>
			</author>
			<updated>2017-04-14T23:23:26Z</updated>
			<id>https://chipmusic.org/forums/post/252186/#p252186</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252185/#p252185"/>
			<content type="html"><![CDATA[<p>@jefftheworld: Ah, that seems like it&#039;s about as close as it&#039;ll get to what I&#039;m thinking. I&#039;ve tried that command sequence in a table before and it&#039;s pretty cool :3 Just didn&#039;t really think of applying it to a noise instrument. Thanks for the help!</p>]]></content>
			<author>
				<name><![CDATA[Void Argument]]></name>
				<uri>https://chipmusic.org/Void+Argument</uri>
			</author>
			<updated>2017-04-14T22:59:43Z</updated>
			<id>https://chipmusic.org/forums/post/252185/#p252185</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252181/#p252181"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>urbster1 wrote:</cite><blockquote><div class="codebox"><pre><code>O R
OL
OLR</code></pre></div><p>@jefftheworld is right, but the second line should read OL. this sounds like the snare in the broken mirrors tune</p></blockquote></div><p>Ha ha, yeah, good catch.</p>]]></content>
			<author>
				<name><![CDATA[jefftheworld]]></name>
				<uri>https://chipmusic.org/jefftheworld</uri>
			</author>
			<updated>2017-04-14T20:07:21Z</updated>
			<id>https://chipmusic.org/forums/post/252181/#p252181</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252180/#p252180"/>
			<content type="html"><![CDATA[<p>@jefftheworld is right. this sounds like the snare in the broken mirrors tune</p>]]></content>
			<author>
				<name><![CDATA[urbster1]]></name>
				<uri>https://chipmusic.org/urbster1</uri>
			</author>
			<updated>2017-04-14T19:56:06Z</updated>
			<id>https://chipmusic.org/forums/post/252180/#p252180</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252179/#p252179"/>
			<content type="html"><![CDATA[<p>If you want a bit of stereo width on the sound, you can add something like this to the start of it&#039;s table:</p><div class="codebox"><pre><code>O R
OL
OLR</code></pre></div><p>Assuming that&#039;s a relatively fast-moving channel, that&#039;ll add a phasey/wide stereo effect, at the cost of a bit of switching noise.&nbsp; It&#039;ll be played at the maximum speed unless a Gxx command overrides the default table speed.</p>]]></content>
			<author>
				<name><![CDATA[jefftheworld]]></name>
				<uri>https://chipmusic.org/jefftheworld</uri>
			</author>
			<updated>2017-04-14T19:32:14Z</updated>
			<id>https://chipmusic.org/forums/post/252179/#p252179</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252178/#p252178"/>
			<content type="html"><![CDATA[<p>I don&#039;t really hear any stereo effects on that snare. Just set your snare sound to LR and leave it there, no need for any Oxx commands.</p>]]></content>
			<author>
				<name><![CDATA[jefftheworld]]></name>
				<uri>https://chipmusic.org/jefftheworld</uri>
			</author>
			<updated>2017-04-14T19:28:00Z</updated>
			<id>https://chipmusic.org/forums/post/252178/#p252178</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[How do I make a "true" stereo snare in LSDJ?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/252173/#p252173"/>
			<content type="html"><![CDATA[<p>Alright, this has been puzzling me for quite a while now because I hear a fair amount of LSDJ songs that do it. I&#039;m talking about when a snare in the noise channel is stereo in both the left and right headphones at the same time. I&#039;ve checked around online many times and there&#039;s no mention of this anywhere as far as I can see (though if there&#039;s already discussion about it feel free to post a link to that plz!). </p><p>Broken Mirrors by Brick BRKer is a perfect example of this in action: <a href="https://soundcloud.com/brick-breaker/broken-mirrors" target="_blank">https://soundcloud.com/brick-breaker/broken-mirrors</a></p><p>So how do I do this in LSDJ? Is it even possible, or is it just some post-mixing/editing magic?</p><p>EDIT: I checked the liner notes for Brick BRKers song and it just says LSDJx1, so there must be some way to do it in there, right?</p>]]></content>
			<author>
				<name><![CDATA[Void Argument]]></name>
				<uri>https://chipmusic.org/Void+Argument</uri>
			</author>
			<updated>2017-04-14T18:17:05Z</updated>
			<id>https://chipmusic.org/forums/post/252173/#p252173</id>
		</entry>
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