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	<title type="html"><![CDATA[ChipMusic.org - Salvage Parts for Mods]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/19887/"/>
	<updated>2017-09-02T04:12:15Z</updated>
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	<id>https://chipmusic.org/forums/topic/19887/salvage-parts-for-mods/</id>
		<entry>
			<title type="html"><![CDATA[Re: Salvage Parts for Mods]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/253855/#p253855"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>sypher1590 wrote:</cite><blockquote><p>In my modding attempts. I&#039;ve broken the ribbon cables of 1 DMG, 2 MGB, AND 1 GBC. Now i&#039;m wondering if there&#039;s a way i could take the hardware and transform it into some black box experiment. I have little to no programming knowledge but a steady hand at soldering. </p><p>Could I in theory use the sound chips and add them to a different gameboy and achieve more channels? </p><p>Are there any small keyboards i could add them to?</p><p>All ideas welcome!</p></blockquote></div><p>the &quot;sound chips&quot; as you call them are z80 processors, so not a true soundchip. they couldn&#039;t be added to other game boys for more channels like SID chips in c64 or put into keyboards. here&#039;s the <a href="https://en.wikipedia.org/wiki/Zilog_Z80" target="_blank">wikipedia article about z80 processors</a>, but in short, there&#039;s not much you can do with them besides maybe replace a fried one in another game boy, should you ever run into one that the processor crapped out in but the other components are fine</p>]]></content>
			<author>
				<name><![CDATA[e.s.c.]]></name>
				<uri>https://chipmusic.org/e.s.c.</uri>
			</author>
			<updated>2017-09-02T04:12:15Z</updated>
			<id>https://chipmusic.org/forums/post/253855/#p253855</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Salvage Parts for Mods]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/253853/#p253853"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>sypher1590 wrote:</cite><blockquote><p>In my modding attempts. I&#039;ve broken the ribbon cables of 1 DMG, 2 MGB, AND 1 GBC.</p></blockquote></div><div class="quotebox"><cite>sypher1590 wrote:</cite><blockquote><p>I have little to no programming knowledge but a steady hand at soldering.</p></blockquote></div><p><img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[n00bstar]]></name>
				<uri>https://chipmusic.org/n00bstar</uri>
			</author>
			<updated>2017-09-02T01:27:43Z</updated>
			<id>https://chipmusic.org/forums/post/253853/#p253853</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Salvage Parts for Mods]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/253852/#p253852"/>
			<content type="html"><![CDATA[<p>In my modding attempts. I&#039;ve broken the ribbon cables of 1 DMG, 2 MGB, AND 1 GBC. Now i&#039;m wondering if there&#039;s a way i could take the hardware and transform it into some black box experiment. I have little to no programming knowledge but a steady hand at soldering. </p><p>Could I in theory use the sound chips and add them to a different gameboy and achieve more channels? </p><p>Are there any small keyboards i could add them to?</p><p>All ideas welcome!</p>]]></content>
			<author>
				<name><![CDATA[sypher1590]]></name>
				<uri>https://chipmusic.org/sypher1590</uri>
			</author>
			<updated>2017-09-02T00:41:39Z</updated>
			<id>https://chipmusic.org/forums/post/253852/#p253852</id>
		</entry>
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