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	<title type="html"><![CDATA[ChipMusic.org - How to load sav file created in GB to PC emulator]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/20218/"/>
	<updated>2017-12-10T11:44:49Z</updated>
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	<id>https://chipmusic.org/forums/topic/20218/how-to-load-sav-file-created-in-gb-to-pc-emulator/</id>
		<entry>
			<title type="html"><![CDATA[Re: How to load sav file created in GB to PC emulator]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/254811/#p254811"/>
			<content type="html"><![CDATA[<p>okay thank you for your kindless <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Pointless]]></name>
				<uri>https://chipmusic.org/Pointless</uri>
			</author>
			<updated>2017-12-10T11:44:49Z</updated>
			<id>https://chipmusic.org/forums/post/254811/#p254811</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to load sav file created in GB to PC emulator]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/254717/#p254717"/>
			<content type="html"><![CDATA[<p>In BGB, the .sav automatically loads based on filename of the ROM.</p><p>For example, if your LSDJ rom is named &#039;lsdj494.gb&#039;, you rename your .sav file to &#039;lsdj494.sav&#039;. As long as they have the same name and are in the same folder, BGB will load the .sav automatically.</p><p>If you are using multiple .sav files this can become cumbersome; I overcome this by creating multiple copies of the .gb file.<br />For example, I refer to my two cartridges as &#039;Orange&#039; and &#039;Black&#039; due to the color of the LSDJ sticker on them.<br />So I have two copies of the same LSDJ ROM, lsdjblack.gb and lsdjorange.gb. I keep my .savs in a different folder, then drag them my BGB folder then rename them to match the .gb file.</p><p>There&#039;s probably other ways of doing it but this is my method. I believe VBA has an option to import a battery save, but for chiptune purposes you&#039;re going to want BGB.</p>]]></content>
			<author>
				<name><![CDATA[toasterpastries]]></name>
				<uri>https://chipmusic.org/toasterpastries</uri>
			</author>
			<updated>2017-11-30T21:38:15Z</updated>
			<id>https://chipmusic.org/forums/post/254717/#p254717</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to load sav file created in GB to PC emulator]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/254713/#p254713"/>
			<content type="html"><![CDATA[<p>I&#039;m using BGB and VBA</p>]]></content>
			<author>
				<name><![CDATA[Pointless]]></name>
				<uri>https://chipmusic.org/Pointless</uri>
			</author>
			<updated>2017-11-30T10:38:18Z</updated>
			<id>https://chipmusic.org/forums/post/254713/#p254713</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to load sav file created in GB to PC emulator]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/254712/#p254712"/>
			<content type="html"><![CDATA[<p>You&#039;re gonna have to tell us what emulator you&#039;re using, as that will effect the steps you need to take.</p>]]></content>
			<author>
				<name><![CDATA[toasterpastries]]></name>
				<uri>https://chipmusic.org/toasterpastries</uri>
			</author>
			<updated>2017-11-29T21:59:56Z</updated>
			<id>https://chipmusic.org/forums/post/254712/#p254712</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[How to load sav file created in GB to PC emulator]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/254708/#p254708"/>
			<content type="html"><![CDATA[<p>I tried to load the sav file created with USB SMART CARD on my PC but it failed. How can I load it?</p>]]></content>
			<author>
				<name><![CDATA[Pointless]]></name>
				<uri>https://chipmusic.org/Pointless</uri>
			</author>
			<updated>2017-11-29T16:11:09Z</updated>
			<id>https://chipmusic.org/forums/post/254708/#p254708</id>
		</entry>
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