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	<title type="html"><![CDATA[ChipMusic.org - GBA noise/whine countermeasures?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/20561/"/>
	<updated>2018-09-14T05:20:06Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/20561/gba-noisewhine-countermeasures/</id>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/260008/#p260008"/>
			<content type="html"><![CDATA[<p>So, i have found another gba for extremely cheap, tried the capacitor mod again (aka GBA NOISE FIX) and it worked! there&#039;s still some audible noise, especially on playback but overall sound got much better<br />Thanks, scannerboy!</p>]]></content>
			<author>
				<name><![CDATA[bitwise]]></name>
				<uri>https://chipmusic.org/bitwise</uri>
			</author>
			<updated>2018-09-14T05:20:06Z</updated>
			<id>https://chipmusic.org/forums/post/260008/#p260008</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256507/#p256507"/>
			<content type="html"><![CDATA[<p>It probably could happen because of the mod I did to motherboard for a backlit display installation.<br />But it&#039;s much more likely that i&#039;ve messed up (mounting a capacitor, lol)</p>]]></content>
			<author>
				<name><![CDATA[bitwise]]></name>
				<uri>https://chipmusic.org/bitwise</uri>
			</author>
			<updated>2018-06-20T12:28:08Z</updated>
			<id>https://chipmusic.org/forums/post/256507/#p256507</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256506/#p256506"/>
			<content type="html"><![CDATA[<p>Thats interesting. I modded 3 units with this cap and had no issues</p>]]></content>
			<author>
				<name><![CDATA[scannerboy]]></name>
				<uri>https://chipmusic.org/scannerboy</uri>
			</author>
			<updated>2018-06-20T11:46:16Z</updated>
			<id>https://chipmusic.org/forums/post/256506/#p256506</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256505/#p256505"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>scannerboy wrote:</cite><blockquote><p>Do I understand you correctly that the console stopped working after adding the capacitor?</p></blockquote></div><p>It boots up but doesn&#039;t go any further than showing the gameboy logo.<br />It can boot only one time. after that I have to take batteries out of the device and wait for some time, so i can start it up once more.</p><p>Sorry for my english <img src="https://chipmusic.org/forums/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p><p>Also It&#039;s absolutely possible that I could have messed up something somewhere else.</p>]]></content>
			<author>
				<name><![CDATA[bitwise]]></name>
				<uri>https://chipmusic.org/bitwise</uri>
			</author>
			<updated>2018-06-20T10:25:40Z</updated>
			<id>https://chipmusic.org/forums/post/256505/#p256505</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256504/#p256504"/>
			<content type="html"><![CDATA[<p>Do I understand you correctly that the console stopped working after adding the capacitor?</p>]]></content>
			<author>
				<name><![CDATA[scannerboy]]></name>
				<uri>https://chipmusic.org/scannerboy</uri>
			</author>
			<updated>2018-06-20T09:28:17Z</updated>
			<id>https://chipmusic.org/forums/post/256504/#p256504</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256501/#p256501"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>scannerboy wrote:</cite><blockquote><p><a href="https://ibb.co/ieGk4d" target="_blank">GBA NOISE FIX</a></p></blockquote></div><p>Didn&#039;t help on the AGB-CPU-02. The device stucks loading, doesn&#039;t read cartridges.<br />Direct audio works, though.</p>]]></content>
			<author>
				<name><![CDATA[bitwise]]></name>
				<uri>https://chipmusic.org/bitwise</uri>
			</author>
			<updated>2018-06-20T00:12:35Z</updated>
			<id>https://chipmusic.org/forums/post/256501/#p256501</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256500/#p256500"/>
			<content type="html"><![CDATA[<p>Oooh, thanks for the help! Will definetly try as soon as I get close to the soldering iron <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[bitwise]]></name>
				<uri>https://chipmusic.org/bitwise</uri>
			</author>
			<updated>2018-06-19T06:17:11Z</updated>
			<id>https://chipmusic.org/forums/post/256500/#p256500</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256497/#p256497"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>shitbird wrote:</cite><blockquote><p>warning, There&#039;s not much room for more components. I had to break the inside of the case to get the rcas to fit on top. Also had to shorten and bend the prongs a little.</p></blockquote></div><p>I&#039;ll keep that in mind, thanks! I have some really slim 1/8&quot; jacks laying around and I think they&#039;ll do fine in the tight space. No bulky RCAs for me. But I&#039;m also gonna leave the original GBA shell untouched and buy an aftermarket one.. They&#039;re pretty cheap and then if I mess up it wouldn&#039;t be a big deal.<br /></p><div class="quotebox"><cite>scannerboy wrote:</cite><blockquote><p>R30 and R31 are basically the same points but on the other side of the PCB. Its just a matter of convenience</p></blockquote></div><p>That explains a lot! Thanks for clarifying that!</p>]]></content>
			<author>
				<name><![CDATA[ScanianWolf]]></name>
				<uri>https://chipmusic.org/ScanianWolf</uri>
			</author>
			<updated>2018-06-19T00:10:28Z</updated>
			<id>https://chipmusic.org/forums/post/256497/#p256497</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256496/#p256496"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>ScanianWolf wrote:</cite><blockquote><p>I&#039;ve read somewhere here on the forums that points R30 and R31 are supposed to be pre-pot that one should solder to for a prosound mod..&nbsp; Yours and Joes pictures seem more legit!</p></blockquote></div><p>R30 and R31 are basically the same points but on the other side of the PCB. Its just a matter of convenience</p>]]></content>
			<author>
				<name><![CDATA[scannerboy]]></name>
				<uri>https://chipmusic.org/scannerboy</uri>
			</author>
			<updated>2018-06-18T20:43:52Z</updated>
			<id>https://chipmusic.org/forums/post/256496/#p256496</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256493/#p256493"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>ScanianWolf wrote:</cite><blockquote><p>I personally think I&#039;m gonna go for a separate 1/8&quot; output jack and drill a hole in the case because I&#039;m gonna order parts (backlit screen, shell etc.) so that I can do it all at once.</p></blockquote></div><p>warning, There&#039;s not much room for more components. I had to break the inside of the case to get the rcas to fit on top. Also had to shorten and bend the prongs a little.</p>]]></content>
			<author>
				<name><![CDATA[shitbird]]></name>
				<uri>https://chipmusic.org/shitbird</uri>
			</author>
			<updated>2018-06-18T19:56:33Z</updated>
			<id>https://chipmusic.org/forums/post/256493/#p256493</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256491/#p256491"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>scannerboy wrote:</cite><blockquote><p>Also I use a super easy version of the prosound. You just remove 2 components to disconnect the amp from the output jack, and then you solder 2 wires to connect the cpu pins to the output.</p><p>If you dont like the prosound you just have to remove the wires and bridge the 2 components that you have removed.</p><p><a href="https://ibb.co/bWH3qJ" target="_blank">GBA PROSOUND</a><br /><a href="https://ibb.co/ieGk4d" target="_blank">GBA NOISE FIX</a></p></blockquote></div><p>Those are some great protips! Thanks a lot! <br />I personally think I&#039;m gonna go for a separate 1/8&quot; output jack and drill a hole in the case because I&#039;m gonna order parts (backlit screen, shell etc.) so that I can do it all at once.</p><p>I got this image from a friend that he dug up from some old facebook thread where Joe Bleeps shows his GBA prosound mod: <a class="postimg" href="https://www.dropbox.com/s/ho31gp6ogb5tizb/28124871_876065219241099_691156488_o.jpg?raw=1" title="https://www.dropbox.com/s/ho31gp6ogb5tizb/28124871_876065219241099_691156488_o.jpg?raw=1" id="forum_image_64879915"><img src="https://www.dropbox.com/s/ho31gp6ogb5tizb/28124871_876065219241099_691156488_o.jpg?raw=1" /></a><br />But I&#039;ve heard conflicting information about those points, I&#039;ve read somewhere here on the forums that points R30 and R31 are supposed to be pre-pot that one should solder to for a prosound mod..&nbsp; Yours and Joes pictures seem more legit!</p><p>Edit: Gosh I&#039;m blind, I just saw now that you highlighted the same points as Joe Bleeps.</p>]]></content>
			<author>
				<name><![CDATA[ScanianWolf]]></name>
				<uri>https://chipmusic.org/ScanianWolf</uri>
			</author>
			<updated>2018-06-18T18:52:32Z</updated>
			<id>https://chipmusic.org/forums/post/256491/#p256491</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256490/#p256490"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>bitwise wrote:</cite><blockquote><div class="quotebox"><cite>shitbird wrote:</cite><blockquote><p>The gba rca mod is worth doing.</p></blockquote></div><p>Interesting. Is it any different from just soldering a jack between pre-amp in and ground?<br />oh yeah, i&#039;ve also found <a href="http://problemkaputt.de/gbatek.htm#pinoutsaudioamplifiers/" target="_blank">a pinout</a> of gba amplifier</p></blockquote></div><br /><p>Thats exactly what it&#039;s doing. It&#039;s not completely flawless, but it helps.</p>]]></content>
			<author>
				<name><![CDATA[shitbird]]></name>
				<uri>https://chipmusic.org/shitbird</uri>
			</author>
			<updated>2018-06-18T18:39:07Z</updated>
			<id>https://chipmusic.org/forums/post/256490/#p256490</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256489/#p256489"/>
			<content type="html"><![CDATA[<p>Also I use a super easy version of the prosound. You just remove 2 components to disconnect the amp from the output jack, and then you solder 2 wires to connect the cpu pins to the output.</p><p>If you dont like the prosound you just have to remove the wires and bridge the 2 components that you have removed.</p><p><a href="https://ibb.co/bWH3qJ" target="_blank">GBA PROSOUND</a><br /><a href="https://ibb.co/ieGk4d" target="_blank">GBA NOISE FIX</a></p>]]></content>
			<author>
				<name><![CDATA[scannerboy]]></name>
				<uri>https://chipmusic.org/scannerboy</uri>
			</author>
			<updated>2018-06-18T17:49:08Z</updated>
			<id>https://chipmusic.org/forums/post/256489/#p256489</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256488/#p256488"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>ScanianWolf wrote:</cite><blockquote><p>That capacitor in conjunction with a prosound mod I assume?</p></blockquote></div><p>The effects are pretty audible without bypassing the amp</p><div class="quotebox"><cite>ScanianWolf wrote:</cite><blockquote><p>Would a 10Volts 1000uf capacitor do the trick or could I go even lower in voltage to avoid having a cap that&#039;s too big for the case ?</p></blockquote></div><p>6.3V is enough</p><p>PS: I checked the polarity - left side is positive, right is negative</p>]]></content>
			<author>
				<name><![CDATA[scannerboy]]></name>
				<uri>https://chipmusic.org/scannerboy</uri>
			</author>
			<updated>2018-06-18T17:24:13Z</updated>
			<id>https://chipmusic.org/forums/post/256488/#p256488</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GBA noise/whine countermeasures?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/256487/#p256487"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>scannerboy wrote:</cite><blockquote><p>Regarding the noise. The best results I got were from soldering a 1000uf cap to both sides of C44 - <a class="postimg" href="https://gbhwdb.gekkio.fi/static/agb/AC16033420_04_pcb_back.jpg" title="https://gbhwdb.gekkio.fi/static/agb/AC16033420_04_pcb_back.jpg" id="forum_image_4744145"><img src="https://gbhwdb.gekkio.fi/static/agb/AC16033420_04_pcb_back.jpg" /></a> - its beneath the big cap. I dont remeber the polarity tough</p></blockquote></div><p>That capacitor in conjunction with a prosound mod I assume?</p><p>Would a 10Volts 1000uf capacitor do the trick or could I go even lower in voltage to avoid having a cap that&#039;s too big for the case ?</p>]]></content>
			<author>
				<name><![CDATA[ScanianWolf]]></name>
				<uri>https://chipmusic.org/ScanianWolf</uri>
			</author>
			<updated>2018-06-18T16:46:48Z</updated>
			<id>https://chipmusic.org/forums/post/256487/#p256487</id>
		</entry>
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